Player Matchup

Baron Samedi
Baron Samedi
Diamond I
Caapssss
Baron Samedi
Diamond I
Level 256
God Stats
11W - 0L
1,974 SR
Queue Stats
36W - 8L
2,474 MMR
Party 2
Medusa
Medusa
Masters
Easу
Medusa
Masters
Level 185
God Stats
19W - 12L
1,878 SR
Queue Stats
73W - 34L
2,497 MMR
Party 2
Bacchus
Bacchus
Diamond V
NaRKoZ35
Bacchus
Diamond V
Level 143
God Stats
21W - 8L
1,778 SR
Queue Stats
45W - 14L
2,329 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 195
1,877 SR
2,433 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,661 SR
1,875 MMR
Odin
Odin
Diamond IV
 
Odin
Diamond IV
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Martichoras
Martichoras
Masters
LieutenantKittn
Martichoras
Masters
Level 89
God Stats
14W - 15L
1,641 SR
Queue Stats
1,021W - 771L
2,223 MMR
Solo
Agni
Agni
Platinum II
LordJerk
Agni
Platinum II
Level 159
God Stats
4W - 3L
1,842 SR
Queue Stats
255W - 278L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caapssss
Baron Samedi
14
1 / 2 / 8
8,588
781
9,682
11,523
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Easу
Medusa
15
6 / 2 / 3
9,923
902
15,239
11,936
5,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
NaRKoZ35
Bacchus
14
2 / 2 / 7
8,493
772
6,456
12,348
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboCthulhuThothAchillesNe Zha

VS

Bans
CharonPersephoneAthenaMorgan Le FayRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
3 / 4 / 2
7,903
718
6,131
11,318
10,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
LieutenantKittn
Martichoras
12
2 / 2 / 2
8,197
745
10,366
14,180
5,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
1 / 3 / 4
8,147
741
7,615
8,591
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
6
6
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
4
2
1
W
Baron Samedi
Caapssss
Baron Samedi
1
2
8
2.5
W
Medusa
Easу
Medusa
6
2
3
3.75
L
Martichoras
LieutenantKittn
Martichoras
2
2
2
1.5
L
Agni
1
3
4
1
W
Bacchus
NaRKoZ35
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,377
Damage
24,112
35,807
Taken
34,089
29,265
Mitigated
19,056
15,327
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,131
492
0
1,171
11,318
10,586
0
6,056
4,459
1,884
15,712
W
Baron Samedi
Caapssss
Baron Samedi
9,682
857
1,100
5,827
11,523
8,626
593
3,698
7,427
39,085
687
W
Medusa
Easу
Medusa
15,239
5,543
0
5,485
11,936
5,138
1,586
2,394
9,408
0
63,355
L
Martichoras
LieutenantKittn
Martichoras
10,366
2,237
0
1,731
14,180
5,798
0
5,592
7,947
0
40,197
L
Agni
7,615
371
0
1,059
8,591
2,672
0
2,106
6,028
26,578
0
W
Bacchus
NaRKoZ35
Bacchus
6,456
683
0
2,915
12,348
15,501
810
2,919
9,172
12,983
2,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,004
Gold Earned
24,247
160
Minions Killed
134
0
Camps Cleared
0
670,538
Distance Traveled
614,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,903
718
19
2
0
204,327
2
W
Baron Samedi
8,588
781
57
5
0
207,132
0
W
Medusa
9,923
902
86
8
0
233,676
0
L
Martichoras
8,197
745
65
6
0
195,754
0
L
Agni
8,147
741
50
5
0
214,000
2
W
Bacchus
8,493
772
17
2
0
229,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role