Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Noddy304
Shiva
Level 142
God Stats
3W - 9L
1,268 SR
Queue Stats
263W - 277L
1,564 Elo+
Party 2
Bastet
Bastet
WavyWallaby
Bastet
Level 148
God Stats
12W - 11L
1,874 SR
Queue Stats
96W - 109L
1,548 Elo+
Solo
Nut
Nut
bypolarbear21
Nut
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,560 Elo+
Solo
Ganesha
Ganesha
skyewascool
Ganesha
Level 126
God Stats
0W - 4L
1,131 SR
Queue Stats
181W - 183L
1,548 Elo+
Party 2
Team Averages
Level 146
1,454 SR
1,544 Elo+

VS

Team Averages
Level 147
1,437 SR
1,546 Elo+
Chiron
Chiron
GoldenBanBoy
Chiron
Level 155
God Stats
4W - 4L
1,485 SR
Queue Stats
289W - 289L
1,562 Elo+
Party 1
Merlin
Merlin
KarmaAlwaysWinss
Merlin
Level 120
God Stats
2W - 2L
1,420 SR
Queue Stats
71W - 84L
1,504 Elo+
Solo
Medusa
Medusa
WaxPython
Medusa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 32L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
WinterMau5
Nu Wa
Level 159
God Stats
2W - 3L
1,205 SR
Queue Stats
235W - 272L
1,495 Elo+
Solo
Khepri
Khepri
Āngel
Khepri
Level 200
God Stats
5W - 1L
1,573 SR
Queue Stats
163W - 137L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 3 / 0
6,266
448
4,256
6,746
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Noddy304
Shiva
12
2 / 2 / 2
7,502
536
10,867
18,774
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
13
3 / 2 / 1
7,153
511
5,270
13,065
4,485
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
2,658
190
0
811
161
Ganesha
skyewascool
Ganesha
12
1 / 4 / 2
7,499
536
3,141
11,544
7,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
4 / 2 / 2
8,905
636
12,481
11,696
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 1
7,099
507
3,382
4,428
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
WaxPython
Medusa
15
6 / 0 / 1
8,756
625
5,858
8,701
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
15
1 / 4 / 4
8,455
604
5,556
7,254
2,895
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Āngel
Khepri
13
0 / 0 / 7
8,181
584
2,572
8,205
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
7
Kills
11
11
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
3
0
0.33
W
Chiron
4
2
2
2.5
W
0
1
1
0.5
L
Shiva
Noddy304
Shiva
2
2
2
1.5
L
Bastet
3
2
1
1.75
W
Medusa
WaxPython
Medusa
6
0
1
6.5
W
Nu Wa
1
4
4
0.75
L
0
0
0
0
L
Ganesha
skyewascool
Ganesha
1
4
2
0.5
W
Khepri
Āngel
Khepri
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
29,849
50,940
Taken
40,284
24,558
Mitigated
19,207
12,619
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,256
329
0
674
6,746
2,516
0
2,575
3,959
43,609
0
W
Chiron
12,481
5,058
62
3,728
11,696
4,612
280
67
11,615
0
70,345
W
3,382
365
0
1,000
4,428
1,657
785
2,153
2,275
42,756
1,074
L
Shiva
Noddy304
Shiva
10,867
2,301
0
4,810
18,774
9,836
8
1,843
16,887
0
59,246
L
Bastet
5,270
624
0
5,580
13,065
4,485
0
1,438
11,495
0
55,975
W
Medusa
WaxPython
Medusa
5,858
1,736
0
2,596
8,701
3,588
987
2,461
6,240
0
70,553
W
Nu Wa
5,556
822
0
428
7,254
2,895
1,957
1,620
5,634
73,199
3,161
L
0
0
0
0
811
161
0
811
0
0
0
L
Ganesha
skyewascool
Ganesha
3,141
162
0
1,555
11,544
7,560
0
3,557
7,809
38,776
0
W
Khepri
Āngel
Khepri
2,572
469
0
2,040
8,205
6,455
199
1,096
7,109
29,234
4,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
41,396
341
Minions Killed
518
0
Camps Cleared
0
1,056,096
Distance Traveled
1,339,055
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,266
448
94
7
0
223,653
0
W
Chiron
8,905
636
107
8
0
243,916
0
W
Merlin
7,099
507
91
7
0
274,849
0
L
Shiva
7,502
536
100
7
0
267,380
3
L
Bastet
7,153
511
102
7
0
283,748
0
W
Medusa
8,756
625
139
10
0
313,237
0
W
Nu Wa
8,455
604
129
9
0
240,055
0
L
Nut
2,658
190
0
0
0
0
0
L
Ganesha
7,499
536
45
3
0
281,315
0
W
Khepri
8,181
584
52
4
0
266,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role