Player Matchup

Sol
Sol
Frankdup14
Sol
Level 124
God Stats
19W - 16L
1,514 SR
Queue Stats
118W - 110L
1,515 Elo+
Solo
Ymir
Ymir
GODxYMIR
Ymir
Level 69
God Stats
73W - 66L
1,481 SR
Queue Stats
105W - 92L
1,496 Elo+
Solo
Ganesha
Ganesha
PolloLeg_5
Ganesha
Level 68
God Stats
12W - 13L
1,460 SR
Queue Stats
238W - 246L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBlueLadm8
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,322 SR
Queue Stats
32W - 52L
1,365 Elo+
Solo
Hercules
Hercules
vsndg
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,390 Elo+
Solo
Team Averages
Level 82
1,456 SR
1,443 Elo+

VS

Team Averages
Level 109
1,472 SR
1,398 Elo+
He Bo
He Bo
Albañil
He Bo
Level 156
God Stats
14W - 24L
1,481 SR
Queue Stats
143W - 150L
1,476 Elo+
Solo
Atlas
Atlas
IEnvy_CrAzy247
Atlas
Level 125
God Stats
0W - 3L
1,262 SR
Queue Stats
137W - 132L
1,456 Elo+
Party 1
Fenrir
Fenrir
MazingerX69
Fenrir
Level 140
God Stats
23W - 17L
1,587 SR
Queue Stats
312W - 327L
1,414 Elo+
Solo
Apollo
Apollo
MidnightSun3649
Apollo
Level 37
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 3L
1,171 Elo+
Solo
Achilles
Achilles
aznee_uzamaki
Achilles
Level 88
God Stats
4W - 12L
1,313 SR
Queue Stats
327W - 318L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,090
594
9,311
13,461
5,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ymir
17
6 / 2 / 5
10,052
591
10,534
14,654
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
PolloLeg_5
Ganesha
14
1 / 2 / 7
7,858
462
9,181
11,720
7,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
TheBlueLadm8
Ah Muzen Cab
13
2 / 4 / 0
7,881
464
8,415
11,009
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
vsndg
Hercules
16
7 / 1 / 5
10,243
603
12,595
14,865
13,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Albañil
He Bo
16
1 / 2 / 4
8,853
521
9,262
12,199
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 4 / 3
8,073
475
7,228
15,700
17,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Fenrir
15
4 / 3 / 5
8,694
511
9,507
17,470
8,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 4 / 2
7,265
427
5,907
10,820
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
aznee_uzamaki
Achilles
12
2 / 5 / 1
7,279
428
6,360
15,954
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
11
11
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
Albañil
He Bo
1
2
4
1.5
W
2
2
6
2.5
W
Ymir
6
2
5
4.25
L
2
4
3
0.88
L
Fenrir
4
3
5
2.17
L
2
4
2
0.75
W
Ganesha
PolloLeg_5
Ganesha
1
2
7
2.25
W
Ah Muzen Cab
TheBlueLadm8
Ah Muzen Cab
2
4
0
0.5
L
Achilles
aznee_uzamaki
Achilles
2
5
1
0.5
W
Hercules
vsndg
Hercules
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,036
Damage
38,264
65,709
Taken
72,143
39,854
Mitigated
47,330
18,888
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Albañil
He Bo
9,262
346
0
3,694
12,199
5,349
0
7,000
5,147
79,282
1,853
W
9,311
3,877
0
6,747
13,461
5,388
2,392
5,447
7,438
86,713
1,676
W
Ymir
10,534
2,363
0
1,307
14,654
8,820
11
1,030
13,412
92,362
3,174
L
7,228
2,021
66
1,763
15,700
17,327
0
5,477
10,074
25,826
863
L
Fenrir
9,507
2,826
0
4,992
17,470
8,282
0
6,982
10,300
0
58,478
L
5,907
2,463
0
869
10,820
3,934
0
5,962
4,809
0
57,951
W
Ganesha
PolloLeg_5
Ganesha
9,181
330
304
1,394
11,720
7,805
277
2,736
8,936
46,443
749
W
Ah Muzen Cab
TheBlueLadm8
Ah Muzen Cab
8,415
4,319
0
2,032
11,009
4,377
1,086
4,328
6,564
0
49,654
L
Achilles
aznee_uzamaki
Achilles
6,360
2,206
0
4,704
15,954
12,438
0
3,332
12,008
0
30,815
W
Hercules
vsndg
Hercules
12,595
4,655
0
7,104
14,865
13,464
368
2,039
12,090
0
54,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,124
Gold Earned
40,164
487
Minions Killed
387
0
Camps Cleared
0
1,550,807
Distance Traveled
1,624,987
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,853
521
148
9
0
328,450
4
W
Sol
10,090
594
135
8
0
306,468
2
W
Ymir
10,052
591
135
8
0
312,994
0
L
Atlas
8,073
475
31
2
0
318,074
2
L
Fenrir
8,694
511
73
4
0
345,595
1
L
Apollo
7,265
427
106
6
0
305,640
0
W
Ganesha
7,858
462
21
1
0
335,407
0
W
Ah Muzen Cab
7,881
464
108
6
0
278,374
0
L
Achilles
7,279
428
29
2
0
327,228
0
W
Hercules
10,243
603
88
5
0
317,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role