Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Rhiuko314
Horus
Level 107
God Stats
9W - 5L
1,564 SR
Queue Stats
56W - 53L
1,441 Elo+
Solo
Fenrir
Fenrir
iSxntos-siete3
Fenrir
Level 32
God Stats
4W - 4L
1,149 SR
Queue Stats
71W - 90L
1,392 Elo+
Solo
Charybdis
Charybdis
kcd64
Charybdis
Level 95
God Stats
42W - 28L
1,809 SR
Queue Stats
214W - 191L
1,501 Elo+
Solo
Nu Wa
Nu Wa
testbot91
Nu Wa
Level 125
God Stats
12W - 4L
1,699 SR
Queue Stats
275W - 241L
1,567 Elo+
Party 1
Team Averages
Level 96
1,544 SR
1,480 Elo+

VS

Team Averages
Level 88
1,530 SR
1,419 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DKSTYRANT007
Gilgamesh
Level 104
God Stats
1W - 1L
1,312 SR
Queue Stats
41W - 42L
1,477 Elo+
Party 2
Tiamat
Tiamat
NAZOkirke
Tiamat
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Solo
Bake Kujira
Bake Kujira
Romthemaster
Bake Kujira
Level 13
God Stats
3W - 3L
1,897 SR
Queue Stats
8W - 16L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
exir135
Zhong Kui
Level 126
God Stats
2W - 3L
1,439 SR
Queue Stats
88W - 96L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
5,058
506
3,212
7,973
5,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Horus
Rhiuko314
Horus
9
2 / 1 / 0
5,281
528
1,906
9,782
6,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,375
438
1,816
7,740
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
kcd64
Charybdis
10
1 / 0 / 2
5,255
526
3,160
5,391
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
testbot91
Nu Wa
9
0 / 0 / 0
5,481
548
2,249
1,847
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
1 / 0 / 0
5,425
543
5,859
3,547
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
DKSTYRANT007
Gilgamesh
9
1 / 0 / 0
5,151
515
4,166
6,922
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
NAZOkirke
Tiamat
7
0 / 3 / 0
4,285
429
818
5,478
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
Romthemaster
Bake Kujira
8
0 / 1 / 1
5,344
534
3,177
5,004
3,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
exir135
Zhong Kui
9
0 / 0 / 0
5,019
502
3,552
6,192
4,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
L
Chiron
 
Chiron
1
0
0
1
L
Gilgamesh
DKSTYRANT007
Gilgamesh
1
0
0
1
L
Tiamat
NAZOkirke
Tiamat
0
3
0
0
W
Horus
Rhiuko314
Horus
2
1
0
2
L
Bake Kujira
Romthemaster
Bake Kujira
0
1
1
0.5
L
Zhong Kui
exir135
Zhong Kui
0
0
0
0
W
0
0
0
0
W
Charybdis
kcd64
Charybdis
1
0
2
2
W
Nu Wa
testbot91
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,343
Damage
17,572
32,733
Taken
27,143
16,512
Mitigated
17,586
15,789
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,212
1,000
0
2,423
7,973
5,181
0
868
6,662
0
32,384
L
Chiron
 
Chiron
5,859
2,054
294
1,325
3,547
1,175
264
83
3,464
0
42,533
L
Gilgamesh
DKSTYRANT007
Gilgamesh
4,166
1,374
0
1,441
6,922
5,824
0
76
6,846
0
25,378
L
Tiamat
NAZOkirke
Tiamat
818
131
0
464
5,478
2,474
0
61
5,417
16,130
0
W
Horus
Rhiuko314
Horus
1,906
675
1,541
4,222
9,782
6,150
0
2,604
7,178
0
13,439
L
Bake Kujira
Romthemaster
Bake Kujira
3,177
1,506
0
768
5,004
3,628
0
185
4,819
19,952
0
L
Zhong Kui
exir135
Zhong Kui
3,552
262
0
3,763
6,192
4,485
0
1,844
4,348
33,602
1,998
W
1,816
320
0
3,994
7,740
2,879
0
2,452
5,132
0
27,963
W
Charybdis
kcd64
Charybdis
3,160
1,726
0
2,965
5,391
1,714
0
1,079
4,312
0
37,779
W
Nu Wa
testbot91
Nu Wa
2,249
718
0
644
1,847
588
0
975
872
38,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
25,224
254
Minions Killed
243
0
Camps Cleared
0
981,275
Distance Traveled
918,554
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,058
506
47
5
0
185,453
6
L
Chiron
5,425
543
55
6
0
192,607
1
L
Gilgamesh
5,151
515
52
5
0
179,908
0
L
Tiamat
4,285
429
32
3
0
167,824
0
W
Horus
5,281
528
22
2
0
211,891
0
L
Bake Kujira
5,344
534
42
4
0
196,660
6
L
Zhong Kui
5,019
502
62
6
0
181,555
0
W
Fenrir
4,375
438
47
5
0
212,329
0
W
Charybdis
5,255
526
70
7
0
179,528
4
W
Nu Wa
5,481
548
68
7
0
192,074
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role