Player Matchup

Fafnir
Fafnir
Diamond III
Vayeng
Fafnir
Diamond III
Level 234
God Stats
18W - 7L
1,658 SR
Queue Stats
246W - 165L
1,981 MMR
Party 2
Chiron
Chiron
Diamond II
speχ
Chiron
Diamond II
Level 188
God Stats
7W - 0L
1,962 SR
Queue Stats
114W - 61L
1,796 MMR
Party 2
Janus
Janus
Masters
warnadokasper
Janus
Masters
Level 177
God Stats
9W - 2L
1,818 SR
Queue Stats
101W - 36L
2,353 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 200
1,813 SR
2,043 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,694 SR
1,907 MMR
Da Ji
Da Ji
Gold II
TheBleckFire
Da Ji
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,802 MMR
Solo
Scylla
Scylla
Diamond IV
forjas
Scylla
Diamond IV
Level 120
God Stats
5W - 3L
1,789 SR
Queue Stats
65W - 46L
1,771 MMR
Party 1
Bacchus
Bacchus
Diamond I
zardorcito
Bacchus
Diamond I
Level 129
God Stats
91W - 43L
1,793 SR
Queue Stats
148W - 120L
2,147 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Vayeng
Fafnir
18
6 / 0 / 6
11,792
842
9,710
11,614
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
speχ
Chiron
16
1 / 1 / 9
10,230
731
11,425
10,771
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 3 / 7
11,471
819
13,803
11,851
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesCharonNe ZhaThothKuzenbo

VS

Bans
XbalanqueMorgan Le FayHou YiAgniMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,513
680
8,019
14,350
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
forjas
Scylla
16
0 / 3 / 4
9,766
698
8,839
8,379
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
zardorcito
Bacchus
15
1 / 4 / 3
9,048
646
9,227
17,513
19,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Fafnir
Vayeng
Fafnir
6
0
6
9
L
Scylla
forjas
Scylla
0
3
4
0.67
W
Chiron
speχ
Chiron
1
1
9
5.5
W
5
3
7
2.83
L
Bacchus
zardorcito
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,938
Damage
26,085
34,236
Taken
40,242
24,085
Mitigated
31,243
9,344
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,019
2,535
0
1,659
14,350
8,362
0
5,699
7,860
0
31,776
W
Fafnir
Vayeng
Fafnir
9,710
1,351
0
2,665
11,614
14,376
563
6,533
4,163
19,607
4,826
L
Scylla
forjas
Scylla
8,839
1,120
0
614
8,379
3,050
0
4,391
3,542
60,129
744
W
Chiron
speχ
Chiron
11,425
4,352
1,009
3,751
10,771
4,875
1,495
4,087
6,179
0
49,292
W
13,803
1,125
285
1,634
11,851
4,834
793
5,280
5,979
63,948
0
L
Bacchus
zardorcito
Bacchus
9,227
476
0
2,355
17,513
19,831
30
9,433
6,821
13,864
589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
28,327
213
Minions Killed
183
0
Camps Cleared
0
866,298
Distance Traveled
771,207
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,513
680
51
4
0
243,461
0
W
Fafnir
11,792
842
25
2
0
292,587
1
L
Scylla
9,766
698
113
8
0
249,742
0
W
Chiron
10,230
731
78
6
0
288,904
3
W
Janus
11,471
819
110
8
0
284,807
1
L
Bacchus
9,048
646
19
1
0
278,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role