Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
Nicolαs
Ullr
Diamond I
Level 253
God Stats
1W - 1L
1,864 SR
Queue Stats
8W - 4L
2,387 MMR
Solo
Thoth
Thoth
Masters
Tanero
Thoth
Masters
Level 188
God Stats
19W - 27L
1,533 SR
Queue Stats
369W - 314L
2,289 MMR
Solo
Neith
Neith
Masters
robert339
Neith
Masters
Level 198
God Stats
3W - 5L
1,528 SR
Queue Stats
244W - 229L
2,626 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 171
1,585 SR
2,061 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 202
1,497 SR
1,775 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Grandmaster
 
Loki
Grandmaster
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Diamond II
 
Fafnir
Diamond II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond III
Necroddy
Zeus
Diamond III
Level 256
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 240L
2,209 MMR
Party 2
Medusa
Medusa
Diamond II
Rubyl
Medusa
Diamond II
Level 179
God Stats
7W - 8L
1,487 SR
Queue Stats
122W - 109L
2,168 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 3 / 2
4,721
472
3,877
8,186
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
 
Achilles
3
0 / 2 / 0
3,686
369
1,353
2,893
1,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
11
1 / 1 / 1
5,419
542
3,232
6,406
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
Tanero
Thoth
3
0 / 1 / 0
3,689
369
317
2,144
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Neith
robert339
Neith
9
1 / 3 / 1
5,248
525
3,188
5,501
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAwilix

VS

Bans
AresKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
2 / 0 / 2
7,371
737
2,127
8,232
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
 
Loki
11
3 / 1 / 6
6,296
630
6,293
8,451
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
 
Fafnir
10
2 / 0 / 5
6,249
625
3,895
7,216
5,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
12
2 / 0 / 1
6,869
687
1,506
1,687
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Rubyl
Medusa
11
1 / 2 / 1
6,027
603
4,017
5,643
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
2
0.67
L
Achilles
 
Achilles
0
2
0
0
W
Erlang Shen
 
Erlang Shen
2
0
2
3
W
Loki
 
Loki
3
1
6
6
W
Fafnir
 
Fafnir
2
0
5
4.5
W
Zeus
2
0
1
2.5
L
Ullr
1
1
1
1.5
W
Medusa
Rubyl
Medusa
1
2
1
0.75
L
Thoth
Tanero
Thoth
0
1
0
0
L
Neith
robert339
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,967
Damage
17,838
25,130
Taken
31,229
9,000
Mitigated
17,569
4,910
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,877
1,552
0
1,267
8,186
3,387
0
1,425
6,761
0
18,213
L
Achilles
 
Achilles
1,353
459
0
728
2,893
1,206
0
0
2,893
0
7,493
W
Erlang Shen
 
Erlang Shen
2,127
1,318
0
4,095
8,232
6,283
11
0
7,960
0
60,246
W
Loki
 
Loki
6,293
2,635
0
4,098
8,451
2,842
0
245
8,060
0
54,121
W
Fafnir
 
Fafnir
3,895
1,262
0
2,582
7,216
5,847
0
0
7,082
12,602
0
W
Zeus
1,506
88
0
512
1,687
552
0
72
1,615
57,144
484
L
Ullr
3,232
2,020
0
1,445
6,406
2,278
0
1,212
5,194
0
35,616
W
Medusa
Rubyl
Medusa
4,017
1,211
0
1,036
5,643
2,045
308
0
5,502
0
45,743
L
Thoth
Tanero
Thoth
317
33
0
1,094
2,144
449
0
383
1,677
6,719
0
L
Neith
robert339
Neith
3,188
499
0
376
5,501
1,680
0
2,214
3,217
0
31,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,763
Gold Earned
32,812
188
Minions Killed
441
0
Camps Cleared
0
639,825
Distance Traveled
1,071,495
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,721
472
25
3
0
209,378
0
L
Achilles
3,686
369
9
1
0
44,008
0
W
Erlang Shen
7,371
737
120
12
0
202,179
0
W
Loki
6,296
630
98
10
0
226,295
0
W
Fafnir
6,249
625
5
1
0
222,123
1
W
Zeus
6,869
687
125
13
0
214,702
2
L
Ullr
5,419
542
67
7
0
178,769
0
W
Medusa
6,027
603
93
9
0
206,196
2
L
Thoth
3,689
369
14
1
0
68,337
0
L
Neith
5,248
525
73
7
0
139,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role