Player Matchup

Rama
Rama
CacFlow
Rama
Level 123
God Stats
1W - 1L
1,681 SR
Queue Stats
183W - 223L
1,410 Elo+
Party 1
Athena
Athena
HastyPufferfish9
Athena
Level 35
God Stats
2W - 2L
1,491 SR
Queue Stats
57W - 80L
1,297 Elo+
Solo
Raijin
Raijin
KnightOfDucks
Raijin
Level 155
God Stats
6W - 6L
1,549 SR
Queue Stats
217W - 216L
1,471 Elo+
Solo
Serqet
Serqet
Lich
Serqet
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,217 Elo+
Solo
Da Ji
Da Ji
TangoDown1312
Da Ji
Level 181
God Stats
3W - 1L
1,124 SR
Queue Stats
366W - 365L
1,479 Elo+
Party 1
Team Averages
Level 106
1,469 SR
1,375 Elo+

VS

Team Averages
Level 79
1,554 SR
1,470 Elo+
Poseidon
Poseidon
Brianhoot
Poseidon
Level 49
God Stats
9W - 4L
1,810 SR
Queue Stats
40W - 34L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Coach Chainz
Xing Tian
Level 60
God Stats
2W - 2L
1,370 SR
Queue Stats
169W - 156L
1,480 Elo+
Solo
Nox
Nox
Nearrivers56
Nox
Level 75
God Stats
12W - 6L
1,561 SR
Queue Stats
308W - 288L
1,506 Elo+
Solo
Arachne
Arachne
Ringwraithe
Arachne
Level 148
God Stats
32W - 26L
1,528 SR
Queue Stats
201W - 194L
1,382 Elo+
Solo
Ullr
Ullr
dsgamer11
Ullr
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 182L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CacFlow
Rama
13
0 / 7 / 1
8,116
427
5,200
15,715
6,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

12
0 / 4 / 0
8,238
434
4,313
17,908
20,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
3 / 4 / 1
9,947
524
11,019
14,119
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Lich
Serqet
14
2 / 5 / 0
8,924
470
5,098
13,422
5,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 0
8,447
445
4,744
14,753
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Brianhoot
Poseidon
16
4 / 4 / 3
9,908
521
8,922
8,876
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Coach Chainz
Xing Tian
17
4 / 2 / 8
10,337
544
7,763
12,743
13,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 0 / 8
9,944
523
11,874
16,928
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Ringwraithe
Arachne
18
10 / 0 / 7
11,260
593
14,823
15,779
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
9
2 / 0 / 0
7,091
373
4,107
5,832
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
6
Kills
23
23
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Brianhoot
Poseidon
4
4
3
1.38
L
Rama
CacFlow
Rama
0
7
1
0.07
W
Xing Tian
Coach Chainz
Xing Tian
4
2
8
4
L
0
4
0
0
L
3
4
1
0.88
L
Serqet
Lich
Serqet
2
5
0
0.4
W
3
0
8
7
W
Arachne
Ringwraithe
Arachne
10
0
7
13.5
L
1
3
0
0.33
W
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,374
Damage
47,489
75,917
Taken
60,158
45,032
Mitigated
41,487
12,704
Healing
20,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Brianhoot
Poseidon
8,922
1,560
0
2,259
8,876
3,469
775
4,862
4,014
82,776
1,401
L
Rama
CacFlow
Rama
5,200
4,522
0
3,282
15,715
6,023
100
6,134
9,581
0
46,208
W
Xing Tian
Coach Chainz
Xing Tian
7,763
889
0
1,764
12,743
13,245
612
1,437
10,796
60,012
3,728
L
4,313
1,494
0
1,824
17,908
20,377
64
7,137
10,771
35,946
0
L
11,019
1,374
0
3,745
14,119
5,325
904
6,174
7,945
79,419
1,951
L
Serqet
Lich
Serqet
5,098
2,163
0
2,934
13,422
5,955
238
4,805
8,617
0
39,358
W
11,874
1,683
234
4,764
16,928
14,491
341
6,511
10,417
43,352
1,280
W
Arachne
Ringwraithe
Arachne
14,823
10,405
0
9,632
15,779
8,274
2,638
1,361
14,418
0
84,032
L
4,744
726
0
919
14,753
7,352
518
3,525
11,228
0
76,426
W
Ullr
4,107
1,190
0
1,870
5,832
2,008
0
862
4,970
0
32,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,672
Gold Earned
48,540
468
Minions Killed
411
0
Camps Cleared
0
1,735,059
Distance Traveled
1,678,826
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,908
521
118
6
0
361,559
0
L
Rama
8,116
427
83
4
0
299,951
4
W
Xing Tian
10,337
544
83
4
0
341,845
0
L
Athena
8,238
434
37
2
0
375,593
2
L
Raijin
9,947
524
148
8
0
314,949
0
L
Serqet
8,924
470
92
5
0
346,685
0
W
Nox
9,944
523
41
2
0
392,532
0
W
Arachne
11,260
593
123
6
0
397,306
0
L
Da Ji
8,447
445
108
6
0
397,881
0
W
Ullr
7,091
373
46
2
0
185,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role