Player Matchup

Achilles
Achilles
Gold I
DiegoloHC
Achilles
Gold I
Level 164
God Stats
1W - 0L
1,301 SR
Queue Stats
40W - 29L
1,820 MMR
Solo
Ares
Ares
Platinum IV
Heckenrider
Ares
Platinum IV
Level 123
God Stats
1W - 0L
1,560 SR
Queue Stats
128W - 118L
1,806 MMR
Solo
Lancelot
Lancelot
Platinum II
KBxPiNGui
Lancelot
Platinum II
Level 163
God Stats
10W - 8L
1,665 SR
Queue Stats
174W - 158L
1,965 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
McSinn
Kukulkan
Platinum V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,678 MMR
Party 1
Medusa
Medusa
Diamond V
OwDear
Medusa
Diamond V
Level 168
God Stats
9W - 9L
1,671 SR
Queue Stats
133W - 122L
1,857 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,539 SR
1,825 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,589 SR
1,677 MMR
Ne Zha
Ne Zha
Platinum IV
 
Ne Zha
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
 
Xbalanque
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
PeakPeach281398
Bellona
Platinum V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 85L
1,781 MMR
Solo
Thoth
Thoth
Gold III
TheUltimateJew
Thoth
Gold III
Level 107
God Stats
3W - 2L
1,658 SR
Queue Stats
14W - 11L
1,734 MMR
Solo
Loki
Loki
Platinum IV
xxGoingDownxx
Loki
Platinum IV
Level 148
God Stats
39W - 22L
1,789 SR
Queue Stats
131W - 118L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiegoloHC
Achilles
6
0 / 0 / 0
3,726
745
2,730
4,559
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
0 / 0 / 0
3,591
718
603
1,713
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
KBxPiNGui
Lancelot
6
0 / 0 / 0
3,270
654
2,919
4,590
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
McSinn
Kukulkan
7
0 / 1 / 0
3,701
740
854
2,165
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
OwDear
Medusa
6
0 / 0 / 0
3,473
695
809
1,646
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
ThorThanatosSusanoAthena

VS

Bans
KuzenboAgniVulcanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
0 / 0 / 0
3,423
685
830
2,795
1,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
 
Xbalanque
1
0 / 0 / 0
1,021
204
0
0
0
7
0 / 0 / 0
3,895
779
1,789
4,976
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 0
3,786
757
1,952
1,241
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,780
756
2,193
5,286
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Achilles
DiegoloHC
Achilles
0
0
0
0
W
0
0
0
0
W
Lancelot
KBxPiNGui
Lancelot
0
0
0
0
W
Kukulkan
McSinn
Kukulkan
0
1
0
0
W
Medusa
OwDear
Medusa
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,915
Damage
6,764
14,673
Taken
14,298
5,868
Mitigated
6,553
4,210
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
830
100
0
1,804
2,795
1,360
0
475
2,320
0
11,149
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
DiegoloHC
Achilles
2,730
811
0
2,274
4,559
2,123
0
0
4,559
0
21,919
W
603
140
0
911
1,713
852
0
0
1,713
10,378
1,983
W
Lancelot
KBxPiNGui
Lancelot
2,919
887
0
500
4,590
1,709
0
1,018
3,436
0
19,147
W
Kukulkan
McSinn
Kukulkan
854
127
0
500
2,165
697
0
611
1,420
21,231
0
W
Medusa
OwDear
Medusa
809
333
0
25
1,646
487
0
0
1,646
0
24,465
L
1,789
623
0
2,735
4,976
3,309
0
0
4,580
0
23,076
L
1,952
37
0
414
1,241
332
0
243
998
19,235
374
L
2,193
731
0
2,510
5,286
1,552
0
611
4,640
0
18,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,761
Gold Earned
15,905
188
Minions Killed
141
0
Camps Cleared
0
566,162
Distance Traveled
478,828
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,423
685
8
2
0
135,505
0
L
Xbalanque
1,021
204
0
0
0
0
0
W
Achilles
3,726
745
45
9
0
115,999
1
W
Ares
3,591
718
24
5
0
104,215
1
W
Lancelot
3,270
654
31
6
0
145,348
0
W
Kukulkan
3,701
740
46
9
0
106,091
3
W
Medusa
3,473
695
42
8
0
94,509
0
L
Bellona
3,895
779
43
9
0
100,347
0
L
Thoth
3,786
757
56
11
0
109,407
0
L
Loki
3,780
756
34
7
0
133,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role