Player Matchup

Arachne
Arachne
C4NS3RB3R03133
Arachne
Level 65
God Stats
19W - 23L
1,439 SR
Queue Stats
710W - 715L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
Daisukiramen
Baron Samedi
Level 103
God Stats
0W - 2L
1,125 SR
Queue Stats
26W - 33L
1,413 Elo+
Party 1
Vulcan
Vulcan
GetEmMute
Vulcan
Level 155
God Stats
4W - 4L
1,687 SR
Queue Stats
103W - 106L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
JawnThick
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Nollers
Nu Wa
Level 102
God Stats
1W - 1L
1,490 SR
Queue Stats
36W - 47L
1,402 Elo+
Party 1
Team Averages
Level 87
1,448 SR
1,432 Elo+

VS

Team Averages
Level 109
1,539 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AriLeadHand
Vamana
Level 107
God Stats
25W - 14L
1,585 SR
Queue Stats
147W - 164L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
BoogestBoi
Baron Samedi
Level 108
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 7L
1,314 Elo+
Solo
Geb
Geb
Ch1gbangus
Geb
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 122L
1,347 Elo+
Solo
Loki
Loki
lIBrutelI
Loki
Level 103
God Stats
13W - 4L
1,770 SR
Queue Stats
30W - 28L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,434
181
0
458
16
Baron Samedi
Daisukiramen
Baron Samedi
8
0 / 3 / 1
6,032
317
2,522
6,750
3,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vulcan
GetEmMute
Vulcan
17
4 / 2 / 0
10,005
527
16,751
15,980
7,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
JawnThick
Sun Wukong
13
2 / 7 / 2
7,785
410
4,768
18,746
18,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Nu Wa
Nollers
Nu Wa
7
1 / 3 / 0
5,882
310
4,241
5,581
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 1 / 1
11,306
595
9,271
12,017
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vamana
16
2 / 1 / 6
11,173
588
6,757
15,706
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
BoogestBoi
Baron Samedi
16
2 / 4 / 2
10,368
546
5,847
11,721
5,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
1 / 1 / 8
9,703
511
9,628
19,077
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
18
3 / 1 / 6
11,169
588
6,396
12,927
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
7
Kills
15
15
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
1
7.5
W
Vamana
2
1
6
5
W
Baron Samedi
BoogestBoi
Baron Samedi
2
4
2
0.75
L
0
0
0
0
W
1
1
8
5
L
Baron Samedi
Daisukiramen
Baron Samedi
0
3
1
0.17
L
Vulcan
GetEmMute
Vulcan
4
2
0
2
L
Sun Wukong
JawnThick
Sun Wukong
2
7
2
0.43
L
Nu Wa
Nollers
Nu Wa
1
3
0
0.33
W
Loki
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,282
Damage
37,899
47,515
Taken
71,448
31,250
Mitigated
50,308
6,249
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,271
4,179
0
3,213
12,017
4,778
7,331
4,483
7,381
0
91,320
W
Vamana
6,757
3,633
0
4,001
15,706
16,409
4,339
3,163
12,117
0
78,197
W
Baron Samedi
BoogestBoi
Baron Samedi
5,847
230
606
2,474
11,721
5,877
744
4,392
6,920
77,700
0
L
0
0
0
0
458
16
0
0
458
0
0
W
9,628
679
0
3,534
19,077
17,974
240
8,543
9,886
39,724
5,666
L
Baron Samedi
Daisukiramen
Baron Samedi
2,522
518
268
1,692
6,750
3,991
0
1,087
5,663
23,009
980
L
Vulcan
GetEmMute
Vulcan
16,751
293
0
1,696
15,980
7,302
0
6,947
8,934
91,392
404
L
Sun Wukong
JawnThick
Sun Wukong
4,768
704
0
1,510
18,746
18,394
0
4,879
13,293
935
21,622
L
Nu Wa
Nollers
Nu Wa
4,241
840
0
1,083
5,581
1,547
0
1,578
4,003
19,166
425
W
Loki
6,396
791
0
5,508
12,927
5,270
2,424
2,186
10,499
0
92,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
53,719
252
Minions Killed
587
0
Camps Cleared
0
961,030
Distance Traveled
1,753,229
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,306
595
148
8
0
331,220
0
W
Vamana
11,173
588
123
6
0
339,492
0
W
Baron Samedi
10,368
546
126
7
0
323,906
0
L
Arachne
3,434
181
0
0
0
0
0
W
Geb
9,703
511
55
3
0
384,858
2
L
Baron Samedi
6,032
317
40
2
0
150,954
0
L
Vulcan
10,005
527
159
8
0
371,987
1
L
Sun Wukong
7,785
410
27
1
0
281,964
0
L
Nu Wa
5,882
310
26
1
0
156,125
0
W
Loki
11,169
588
135
7
0
373,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role