Player Matchup

Sylvanus
Sylvanus
HeylmBee
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 18L
1,117 Elo+
Party 1
Baron Samedi
Baron Samedi
Xx Torch xX
Baron Samedi
Level 157
God Stats
22W - 20L
1,610 SR
Queue Stats
136W - 142L
1,483 Elo+
Solo
Jing Wei
Jing Wei
zentonashi
Jing Wei
Level 11
God Stats
1W - 1L
1,286 SR
Queue Stats
5W - 18L
1,117 Elo+
Party 1
Team Averages
Level 78
1,465 SR
1,239 Elo+

VS

Team Averages
Level 92
1,538 SR
1,296 Elo+
Persephone
Persephone
D3M0N1C 0N3
Persephone
Level 119
God Stats
2W - 1L
1,613 SR
Queue Stats
23W - 40L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
KingCutlip
Cthulhu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 67L
1,240 Elo+
Party 2
Serqet
Serqet
oaks94
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HeylmBee
Sylvanus
17
3 / 1 / 7
11,026
689
6,652
15,645
13,422
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baron Samedi
Xx Torch xX
Baron Samedi
18
7 / 1 / 5
12,296
769
24,066
15,699
9,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
zentonashi
Jing Wei
17
2 / 3 / 8
11,066
692
14,138
17,036
6,840
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
D3M0N1C 0N3
Persephone
17
3 / 3 / 2
10,888
681
20,290
12,660
5,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
KingCutlip
Cthulhu
16
2 / 3 / 1
10,328
646
11,153
25,011
25,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
oaks94
Serqet
13
0 / 5 / 2
9,291
581
9,385
17,946
8,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
D3M0N1C 0N3
Persephone
3
3
2
1.33
W
Sylvanus
HeylmBee
Sylvanus
3
1
7
6.5
L
Cthulhu
KingCutlip
Cthulhu
2
3
1
0.83
W
Baron Samedi
Xx Torch xX
Baron Samedi
7
1
5
9.5
L
Serqet
oaks94
Serqet
0
5
2
0.2
W
Jing Wei
zentonashi
Jing Wei
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,856
Damage
40,828
48,380
Taken
55,617
29,618
Mitigated
39,354
22,306
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
D3M0N1C 0N3
Persephone
20,290
776
0
1,819
12,660
5,398
354
6,834
5,026
53,032
0
W
Sylvanus
HeylmBee
Sylvanus
6,652
2,148
5,804
4,357
15,645
13,422
410
11,519
4,028
15,890
0
L
Cthulhu
KingCutlip
Cthulhu
11,153
959
0
250
25,011
25,164
243
11,272
12,716
31,335
1,087
W
Baron Samedi
Xx Torch xX
Baron Samedi
24,066
1,286
3,541
6,478
15,699
9,356
404
8,980
6,355
73,322
0
L
Serqet
oaks94
Serqet
9,385
1,494
0
1,453
17,946
8,792
0
9,884
7,103
0
34,290
W
Jing Wei
zentonashi
Jing Wei
14,138
11,090
0
2,126
17,036
6,840
1,806
9,682
6,568
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
30,507
188
Minions Killed
183
0
Camps Cleared
0
817,521
Distance Traveled
869,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,888
681
80
5
0
275,979
0
W
Sylvanus
11,026
689
19
1
0
245,571
0
L
Cthulhu
10,328
646
60
4
0
299,145
0
W
Baron Samedi
12,296
769
100
6
0
289,914
0
L
Serqet
9,291
581
43
3
0
294,817
0
W
Jing Wei
11,066
692
69
4
0
282,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role