Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FatedRiddle
Ah Muzen Cab
Level 110
God Stats
5W - 6L
1,616 SR
Queue Stats
346W - 343L
1,552 Elo+
Solo
Serqet
Serqet
KarmasKiss
Serqet
Level 171
God Stats
49W - 38L
1,690 SR
Queue Stats
1,405W - 1,489L
1,445 Elo+
Solo
Merlin
Merlin
RICKY-SANNN
Merlin
Level 104
God Stats
116W - 120L
1,442 SR
Queue Stats
268W - 274L
1,399 Elo+
Party 1
Atlas
Atlas
RahThaGod01
Atlas
Level 106
God Stats
0W - 2L
1,254 SR
Queue Stats
37W - 49L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
SwarmaKebab
Danzaburou
Level 163
God Stats
28W - 16L
1,615 SR
Queue Stats
121W - 127L
1,476 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,462 Elo+

VS

Team Averages
Level 70
1,403 SR
1,434 Elo+
Achilles
Achilles
JettnerK
Achilles
Level 62
God Stats
3W - 4L
1,395 SR
Queue Stats
113W - 152L
1,493 Elo+
Solo
Scylla
Scylla
Nite lite 34453
Scylla
Level 41
God Stats
9W - 16L
1,194 SR
Queue Stats
74W - 111L
1,323 Elo+
Solo
Hou Yi
Hou Yi
Shifty2135
Hou Yi
Level 117
God Stats
17W - 10L
1,636 SR
Queue Stats
43W - 48L
1,540 Elo+
Solo
Sobek
Sobek
Zarakix0
Sobek
Level 28
God Stats
7W - 10L
1,326 SR
Queue Stats
54W - 72L
1,392 Elo+
Solo
Chang'e
Chang'e
thtslori
Chang'e
Level 102
God Stats
122W - 114L
1,463 SR
Queue Stats
226W - 224L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatedRiddle
Ah Muzen Cab
15
1 / 1 / 3
9,346
850
10,118
8,200
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serqet
KarmasKiss
Serqet
15
2 / 0 / 1
9,181
835
7,686
7,850
4,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
17
0 / 0 / 3
9,978
907
9,790
6,901
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 2 / 1
8,877
807
7,125
13,127
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
SwarmaKebab
Danzaburou
12
0 / 1 / 0
7,879
716
374
2,094
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JettnerK
Achilles
14
0 / 1 / 2
8,681
789
6,277
12,177
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 2
9,235
840
4,638
7,043
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Shifty2135
Hou Yi
16
2 / 0 / 2
10,008
910
4,204
6,920
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zarakix0
Sobek
15
0 / 1 / 2
9,642
877
6,760
14,059
16,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
thtslori
Chang'e
15
1 / 0 / 2
9,798
891
7,998
8,893
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
4
Kills
4
4
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
FatedRiddle
Ah Muzen Cab
1
1
3
2.5
W
Achilles
JettnerK
Achilles
0
1
2
1
L
Serqet
KarmasKiss
Serqet
2
0
1
2.5
W
1
2
2
1
L
Merlin
0
0
3
1.5
L
1
2
1
0.75
W
Hou Yi
Shifty2135
Hou Yi
2
0
2
3
L
Danzaburou
SwarmaKebab
Danzaburou
0
1
0
0
W
Sobek
Zarakix0
Sobek
0
1
2
1
W
Chang'e
thtslori
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,093
Damage
29,877
38,172
Taken
49,092
19,855
Mitigated
38,997
7,582
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
FatedRiddle
Ah Muzen Cab
10,118
1,666
0
795
8,200
3,740
0
4,019
3,963
0
33,044
W
Achilles
JettnerK
Achilles
6,277
690
203
2,281
12,177
11,585
180
2,457
9,159
0
23,409
L
Serqet
KarmasKiss
Serqet
7,686
1,107
0
123
7,850
4,364
0
3,145
4,486
0
20,702
W
4,638
682
0
17
7,043
2,705
781
2,794
3,879
23,996
0
L
Merlin
9,790
187
230
2,025
6,901
2,986
215
3,452
3,275
48,988
0
L
7,125
2,398
25
4,370
13,127
7,752
0
6,142
6,647
27,949
1,245
W
Hou Yi
Shifty2135
Hou Yi
4,204
2,816
0
953
6,920
2,853
368
2,605
3,648
0
36,729
L
Danzaburou
SwarmaKebab
Danzaburou
374
94
0
14
2,094
1,013
0
1,218
876
0
1,232
W
Sobek
Zarakix0
Sobek
6,760
683
0
2,188
14,059
16,285
616
4,473
8,789
16,659
1,325
W
Chang'e
thtslori
Chang'e
7,998
402
5,185
6,999
8,893
5,569
150
3,307
5,100
33,455
2,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
47,364
214
Minions Killed
282
0
Camps Cleared
0
881,012
Distance Traveled
1,115,076
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,346
850
57
5
0
233,564
0
W
Achilles
8,681
789
12
1
0
260,623
0
L
Serqet
9,181
835
31
3
0
216,627
0
W
Scylla
9,235
840
69
6
0
206,480
0
L
Merlin
9,978
907
97
9
0
197,644
2
L
Atlas
8,877
807
29
3
0
198,341
0
W
Hou Yi
10,008
910
91
8
0
199,518
2
L
Danzaburou
7,879
716
0
0
0
34,836
0
W
Sobek
9,642
877
33
3
0
189,517
0
W
Chang'e
9,798
891
77
7
0
258,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role