Player Matchup

Susano
Susano
 
Susano
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AKATheDawg
Sylvanus
Level 128
God Stats
8W - 3L
1,441 SR
Queue Stats
278W - 300L
1,468 Elo+
Solo
Sol
Sol
Armythix
Sol
Level 84
God Stats
4W - 1L
1,732 SR
Queue Stats
83W - 96L
1,479 Elo+
Solo
Hercules
Hercules
Serbers
Hercules
Level 154
God Stats
3W - 5L
1,228 SR
Queue Stats
329W - 320L
1,510 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,491 Elo+

VS

Team Averages
Level 118
1,402 SR
1,427 Elo+
Erlang Shen
Erlang Shen
Fayetonix
Erlang Shen
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,264 Elo+
Party 1
Awilix
Awilix
IronArkQ
Awilix
Level 150
God Stats
1W - 4L
1,225 SR
Queue Stats
130W - 127L
1,456 Elo+
Solo
Maui
Maui
ODYSSSEOS
Maui
Level 148
God Stats
0W - 5L
1,500 SR
Queue Stats
266W - 265L
1,482 Elo+
Solo
Fenrir
Fenrir
StrawberrieJam
Fenrir
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 32L
1,391 Elo+
Party 1
Ix Chel
Ix Chel
s1sterF1ster69
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 1 / 3
5,786
1,157
3,200
4,183
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
 
Sobek
10
1 / 1 / 5
5,761
1,152
2,136
5,232
5,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
AKATheDawg
Sylvanus
11
2 / 0 / 3
6,355
1,271
2,131
4,282
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 1 / 5
5,805
1,161
5,999
4,449
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Serbers
Hercules
11
2 / 0 / 3
6,140
1,228
3,868
7,565
4,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fayetonix
Erlang Shen
10
0 / 1 / 2
4,841
968
2,934
4,680
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
IronArkQ
Awilix
11
1 / 2 / 1
5,030
1,006
1,901
4,505
2,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
5
0 / 0 / 0
4,288
858
0
0
0
10
0 / 1 / 0
4,655
931
1,027
3,900
1,797
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
5,531
1,106
4,929
6,036
2,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
7
Kills
3
3
Deaths
7
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
1
3
2.5
W
Sobek
 
Sobek
1
1
5
3.5
W
Sylvanus
AKATheDawg
Sylvanus
2
0
3
3.5
W
1
1
5
3.5
L
Erlang Shen
Fayetonix
Erlang Shen
0
1
2
1
L
Awilix
IronArkQ
Awilix
1
2
1
0.75
L
Maui
0
0
0
0
W
Hercules
Serbers
Hercules
2
0
3
3.5
L
0
1
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
10,791
25,711
Taken
19,121
16,282
Mitigated
10,870
14,531
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,200
267
552
333
4,183
1,784
0
985
3,111
0
7,294
W
Sobek
 
Sobek
2,136
111
538
1,275
5,232
5,132
28
1,154
3,921
5,817
80
W
Sylvanus
AKATheDawg
Sylvanus
2,131
239
3,956
2,523
4,282
2,917
399
984
3,243
4,767
0
W
5,999
1,889
67
1,274
4,449
1,462
1,282
874
3,575
15,060
0
L
Erlang Shen
Fayetonix
Erlang Shen
2,934
979
0
1,017
4,680
3,454
0
1,744
2,936
0
3,967
L
Awilix
IronArkQ
Awilix
1,901
429
319
294
4,505
2,707
0
1,945
2,560
0
9,735
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Serbers
Hercules
3,868
740
638
3,375
7,565
4,987
0
932
6,551
0
11,429
L
1,027
83
190
615
3,900
1,797
0
1,975
1,925
0
1,970
L
4,929
323
2,407
1,680
6,036
2,912
0
4,522
1,514
12,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
24,345
60
Minions Killed
40
0
Camps Cleared
0
549,715
Distance Traveled
343,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,786
1,157
16
3
0
102,040
0
W
Sobek
5,761
1,152
6
1
0
109,118
0
W
Sylvanus
6,355
1,271
9
2
0
112,894
0
W
Sol
5,805
1,161
15
3
0
82,049
0
L
Erlang Shen
4,841
968
7
1
0
79,257
0
L
Awilix
5,030
1,006
11
2
0
69,398
0
L
Maui
4,288
858
0
0
0
0
0
W
Hercules
6,140
1,228
14
3
0
143,614
0
L
Fenrir
4,655
931
5
1
0
101,705
0
L
Ix Chel
5,531
1,106
17
3
0
92,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role