Player Matchup

Camazotz
Camazotz
D1vios77
Camazotz
Level 85
God Stats
11W - 9L
1,617 SR
Queue Stats
35W - 27L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
Historious
Ao Kuang
Level 170
God Stats
8W - 9L
1,768 SR
Queue Stats
243W - 243L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Leandro Gt2
Kuzenbo
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
787W - 768L
1,502 Elo+
Solo
Ix Chel
Ix Chel
Thanatosbj
Ix Chel
Level 127
God Stats
2W - 4L
1,280 SR
Queue Stats
231W - 232L
1,475 Elo+
Solo
Apollo
Apollo
allamata
Apollo
Level 159
God Stats
5W - 4L
1,732 SR
Queue Stats
85W - 82L
1,541 Elo+
Solo
Team Averages
Level 135
1,579 SR
1,518 Elo+

VS

Team Averages
Level 129
1,556 SR
1,485 Elo+
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 149
God Stats
199W - 184L
1,510 SR
Queue Stats
262W - 261L
1,475 Elo+
Solo
Lancelot
Lancelot
DalinarKhølin
Lancelot
Level 157
God Stats
18W - 7L
1,714 SR
Queue Stats
298W - 305L
1,511 Elo+
Solo
Fenrir
Fenrir
Dewprism
Fenrir
Level 200
God Stats
5W - 9L
1,323 SR
Queue Stats
256W - 244L
1,528 Elo+
Party 1
Apollo
Apollo
Souzen76
Apollo
Level 46
God Stats
1W - 0L
1,732 SR
Queue Stats
20W - 25L
1,463 Elo+
Party 1
Hera
Hera
XxBLack L2
Hera
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
D1vios77
Camazotz
16
4 / 3 / 8
9,835
492
12,444
20,891
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Historious
Ao Kuang
16
2 / 4 / 0
10,246
512
9,247
22,412
11,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kuzenbo
Leandro Gt2
Kuzenbo
13
0 / 4 / 4
8,926
446
5,077
18,563
20,430
Ix Chel
Thanatosbj
Ix Chel
18
3 / 3 / 7
11,290
565
10,391
16,176
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
allamata
Apollo
20
14 / 3 / 6
14,128
706
21,729
24,067
10,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
16
2 / 5 / 8
10,555
528
13,457
17,746
12,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
17
3 / 1 / 2
11,365
568
21,753
19,844
20,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Dewprism
Fenrir
17
5 / 6 / 5
10,229
511
10,639
23,586
12,914
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
Souzen76
Apollo
15
3 / 6 / 5
9,413
471
10,088
17,836
7,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 4
11,543
577
18,383
10,316
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
23
Kills
17
17
Deaths
23
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asmonerd
Sylvanus
2
5
8
1.2
L
Camazotz
D1vios77
Camazotz
4
3
8
2.67
W
Lancelot
3
1
2
4
W
Fenrir
Dewprism
Fenrir
5
6
5
1.25
L
Ao Kuang
Historious
Ao Kuang
2
4
0
0.5
L
Kuzenbo
Leandro Gt2
Kuzenbo
0
4
4
0.5
W
Apollo
Souzen76
Apollo
3
6
5
0.92
L
Ix Chel
Thanatosbj
Ix Chel
3
3
7
2.17
W
4
5
4
1.2
L
Apollo
allamata
Apollo
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,888
Damage
74,320
102,109
Taken
89,328
56,577
Mitigated
57,021
36,104
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asmonerd
Sylvanus
13,457
3,764
1,591
3,803
17,746
12,139
605
3,301
14,445
59,824
1,111
L
Camazotz
D1vios77
Camazotz
12,444
3,934
0
9,169
20,891
7,910
0
6,162
14,729
0
67,435
W
Lancelot
21,753
4,084
0
9,411
19,844
20,589
71
8,656
11,188
1,763
98,405
W
Fenrir
Dewprism
Fenrir
10,639
3,426
0
3,215
23,586
12,914
0
4,531
19,055
31
98,590
L
Ao Kuang
Historious
Ao Kuang
9,247
2,758
0
9,457
22,412
11,491
642
5,146
17,266
74,121
1,011
L
Kuzenbo
Leandro Gt2
Kuzenbo
5,077
1,780
0
3,232
18,563
20,430
0
3,410
15,153
33,788
915
W
Apollo
Souzen76
Apollo
10,088
7,463
0
3,335
17,836
7,432
1,208
4,131
13,705
0
55,581
L
Ix Chel
Thanatosbj
Ix Chel
10,391
1,243
1,368
2,975
16,176
6,170
365
8,499
7,677
83,116
0
W
18,383
3,725
0
314
10,316
3,947
255
3,662
6,654
89,995
1,219
L
Apollo
allamata
Apollo
21,729
15,635
0
9,903
24,067
10,576
2,298
9,139
14,928
0
142,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,425
Gold Earned
53,105
605
Minions Killed
567
0
Camps Cleared
0
1,946,634
Distance Traveled
1,927,646
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,555
528
86
4
0
349,941
10
L
Camazotz
9,835
492
92
5
0
438,329
0
W
Lancelot
11,365
568
143
7
0
434,099
2
W
Fenrir
10,229
511
113
6
0
410,376
1
L
Ao Kuang
10,246
512
121
6
0
397,751
4
L
Kuzenbo
8,926
446
37
2
0
344,477
0
W
Apollo
9,413
471
82
4
0
343,596
0
L
Ix Chel
11,290
565
141
7
0
384,643
8
W
Hera
11,543
577
143
7
0
389,634
6
L
Apollo
14,128
706
214
11
0
381,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role