Player Matchup

Guan Yu
Guan Yu
Gold III
TroglodyteTerry
Guan Yu
Gold III
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 206L
1,509 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
Troll Tanks
Ao Kuang
Platinum V
Level 154
God Stats
7W - 6L
1,655 SR
Queue Stats
164W - 191L
1,547 MMR
Solo
Discordia
Discordia
Platinum III
iDoZYNS
Discordia
Platinum III
Level 143
God Stats
5W - 4L
1,701 SR
Queue Stats
116W - 108L
1,772 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,619 SR
1,609 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,634 SR
1,775 MMR
Osiris
Osiris
Gold II
JANDRIU
Osiris
Gold II
Level 54
God Stats
6W - 5L
1,869 SR
Queue Stats
115W - 101L
1,495 MMR
Party 1
Chang'e
Chang'e
Gold I
KnG-_Facu
Chang'e
Gold I
Level 85
God Stats
3W - 6L
1,533 SR
Queue Stats
326W - 307L
1,492 MMR
Party 1
Serqet
Serqet
Diamond III
ƒrîž
Serqet
Diamond III
Level 156
God Stats
7W - 4L
1,500 SR
Queue Stats
72W - 56L
2,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,629
664
12,045
23,036
23,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Troll Tanks
Ao Kuang
14
1 / 3 / 1
9,951
622
7,570
13,099
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
iDoZYNS
Discordia
17
1 / 3 / 2
11,057
691
19,977
11,955
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Ne ZhaFafnirAgniSobek

VS

Bans
KuzenboAchillesVulcanEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JANDRIU
Osiris
17
3 / 1 / 4
11,074
692
7,994
15,368
15,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
KnG-_Facu
Chang'e
16
2 / 3 / 6
11,216
701
11,931
16,154
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
ƒrîž
Serqet
17
5 / 1 / 4
12,137
759
21,207
21,331
9,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
10
10
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
JANDRIU
Osiris
3
1
4
5
W
Chang'e
KnG-_Facu
Chang'e
2
3
6
1.67
L
3
4
2
1
L
Ao Kuang
Troll Tanks
Ao Kuang
1
3
1
0.5
L
Discordia
iDoZYNS
Discordia
1
3
2
0.67
W
Serqet
ƒrîž
Serqet
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
41,132
48,090
Taken
52,853
41,225
Mitigated
30,430
12,773
Healing
23,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JANDRIU
Osiris
7,994
2,796
0
4,754
15,368
15,738
332
8,128
5,998
0
34,285
W
Chang'e
KnG-_Facu
Chang'e
11,931
977
5,061
8,740
16,154
4,803
1,400
8,557
6,209
50,721
894
L
12,045
1,402
1,738
6,225
23,036
23,533
0
7,125
13,332
1,415
25,228
L
Ao Kuang
Troll Tanks
Ao Kuang
7,570
1,002
0
3,360
13,099
12,890
0
2,929
9,911
29,271
2,997
L
Discordia
iDoZYNS
Discordia
19,977
716
0
1,450
11,955
4,802
0
1,698
9,495
65,174
0
W
Serqet
ƒrîž
Serqet
21,207
3,990
0
4,937
21,331
9,889
920
8,686
11,046
236
77,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,637
Gold Earned
34,427
178
Minions Killed
219
0
Camps Cleared
0
872,112
Distance Traveled
1,011,932
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,074
692
40
3
0
337,681
0
W
Chang'e
11,216
701
90
6
0
306,419
4
L
Guan Yu
10,629
664
30
2
0
320,657
0
L
Ao Kuang
9,951
622
46
3
0
266,782
0
L
Discordia
11,057
691
102
6
0
284,673
0
W
Serqet
12,137
759
89
6
0
367,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role