Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
putinmewing
Hachiman
Level 25
God Stats
1W - 1L
1,203 SR
Queue Stats
92W - 17L
1,813 Elo+
Party 2
Ra
Ra
ヅRVNヅ
Ra
Level 43
God Stats
44W - 7L
1,911 SR
Queue Stats
92W - 17L
1,813 Elo+
Party 2
Team Averages
Level 57
1,538 SR
1,708 Elo+

VS

Team Averages
Level 61
1,380 SR
1,250 Elo+
Ullr
Ullr
MR HIPPOPOTOMUS
Ullr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,447 Elo+
Solo
Nox
Nox
kaTEHbka
Nox
Level 44
God Stats
6W - 8L
1,444 SR
Queue Stats
59W - 106L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
topstrm
Baron Samedi
Level 22
God Stats
0W - 2L
1,195 SR
Queue Stats
38W - 63L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 3 / 6
6,797
755
4,997
9,447
8,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
putinmewing
Hachiman
13
4 / 0 / 5
7,986
887
6,662
6,179
2,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
4 / 1 / 5
7,893
877
6,351
5,264
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,654
739
3,263
10,090
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
7,029
781
1,064
6,452
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
topstrm
Baron Samedi
10
1 / 4 / 1
5,869
652
2,371
6,615
3,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
3
6
1.33
L
0
3
3
0.5
L
3
2
1
1.75
W
Hachiman
putinmewing
Hachiman
4
0
5
6.5
L
Baron Samedi
topstrm
Baron Samedi
1
4
1
0.38
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,010
Damage
6,698
20,890
Taken
23,157
13,217
Mitigated
10,865
8,376
Healing
2,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,997
335
0
1,916
9,447
8,748
182
2,175
7,272
14,567
57
L
3,263
1,864
0
1,334
10,090
4,140
0
4,007
6,053
0
33,249
L
1,064
406
0
220
6,452
2,767
0
3,783
2,563
4,867
0
W
Hachiman
putinmewing
Hachiman
6,662
4,019
0
3,236
6,179
2,214
1,790
700
5,479
0
31,960
L
Baron Samedi
topstrm
Baron Samedi
2,371
151
23
764
6,615
3,958
0
3,323
3,288
7,597
0
W
6,351
372
759
2,465
5,264
2,255
766
560
4,704
42,160
1,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,676
Gold Earned
19,552
129
Minions Killed
86
0
Camps Cleared
0
543,365
Distance Traveled
442,614
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,797
755
12
1
0
181,479
6
L
Ullr
6,654
739
60
7
0
143,030
0
L
Nox
7,029
781
10
1
0
157,080
0
W
Hachiman
7,986
887
56
6
0
172,949
0
L
Baron Samedi
5,869
652
16
2
0
142,504
0
W
Ra
7,893
877
61
7
0
188,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role