Player Matchup

Olorun
Olorun
BigDilfPickle
Olorun
Level 101
God Stats
4W - 1L
2,000 SR
Queue Stats
60W - 43L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
JusttDwreck
Cthulhu
Level 129
God Stats
1W - 0L
1,203 SR
Queue Stats
81W - 70L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Paindemic1537
Gilgamesh
Level 19
God Stats
3W - 0L
1,838 SR
Queue Stats
43W - 28L
1,494 Elo+
Party 1
Team Averages
Level 83
1,680 SR
1,502 Elo+

VS

Team Averages
Level 141
1,329 SR
1,438 Elo+
Bake Kujira
Bake Kujira
Colossus45
Bake Kujira
Level 127
God Stats
1W - 4L
1,203 SR
Queue Stats
124W - 132L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
sbaene86
Baron Samedi
Level 140
God Stats
9W - 22L
1,487 SR
Queue Stats
64W - 98L
1,270 Elo+
Solo
Ishtar
Ishtar
trackman24
Ishtar
Level 157
God Stats
0W - 2L
1,296 SR
Queue Stats
140W - 144L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,347
941
9,961
10,412
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
JusttDwreck
Cthulhu
16
8 / 2 / 7
10,248
932
15,032
17,787
18,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Paindemic1537
Gilgamesh
13
0 / 2 / 9
8,253
750
6,976
13,702
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Colossus45
Bake Kujira
12
1 / 6 / 2
7,400
673
10,158
13,021
12,451
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
sbaene86
Baron Samedi
12
3 / 6 / 1
8,071
734
8,673
11,951
6,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
trackman24
Ishtar
13
2 / 3 / 3
8,281
753
8,870
11,422
5,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
6
6
Deaths
15
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
6
5
L
Bake Kujira
Colossus45
Bake Kujira
1
6
2
0.33
W
Cthulhu
JusttDwreck
Cthulhu
8
2
7
5.75
W
Gilgamesh
Paindemic1537
Gilgamesh
0
2
9
2.25
L
Baron Samedi
sbaene86
Baron Samedi
3
6
1
0.58
L
Ishtar
trackman24
Ishtar
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
27,701
41,901
Taken
36,394
31,852
Mitigated
24,020
12,318
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,961
4,455
240
6,203
10,412
4,696
2,378
3,344
7,062
47,742
5,201
L
Bake Kujira
Colossus45
Bake Kujira
10,158
5,488
0
1,362
13,021
12,451
0
5,408
7,591
17,228
2,595
W
Cthulhu
JusttDwreck
Cthulhu
15,032
749
460
4,533
17,787
18,804
20
6,723
11,027
39,818
1,567
W
Gilgamesh
Paindemic1537
Gilgamesh
6,976
2,805
0
882
13,702
8,352
0
7,376
6,311
0
20,192
L
Baron Samedi
sbaene86
Baron Samedi
8,673
964
924
1,992
11,951
6,338
0
9,208
2,743
26,638
0
L
Ishtar
trackman24
Ishtar
8,870
5,301
0
806
11,422
5,231
0
8,915
2,507
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
23,752
159
Minions Killed
112
0
Camps Cleared
0
643,583
Distance Traveled
548,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,347
941
86
8
0
204,003
0
L
Bake Kujira
7,400
673
30
3
0
192,464
0
W
Cthulhu
10,248
932
47
4
0
228,713
0
W
Gilgamesh
8,253
750
26
2
0
210,867
0
L
Baron Samedi
8,071
734
45
4
0
170,732
0
L
Ishtar
8,281
753
37
3
0
185,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role