Player Matchup

Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
Alex_Ntatin
Shiva
Bronze III
Level 158
God Stats
2W - 2L
1,478 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Zeus
Zeus
Gold I
BadinSolo
Zeus
Gold I
Level 118
God Stats
28W - 24L
1,569 SR
Queue Stats
414W - 412L
1,467 MMR
Solo
Hou Yi
Hou Yi
Gold V
Beeean
Hou Yi
Gold V
Level 104
God Stats
10W - 8L
1,652 SR
Queue Stats
83W - 82L
1,466 MMR
Solo
Xing Tian
Xing Tian
Silver I
Rol_Go1
Xing Tian
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 52L
1,316 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,540 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,605 SR
1,406 MMR
Thoth
Thoth
Gold III
AldrichFaithful
Thoth
Gold III
Level 86
God Stats
20W - 22L
1,554 SR
Queue Stats
238W - 241L
1,515 MMR
Party 1
Charon
Charon
Gold IV
InDi3Tomat3xD
Charon
Gold IV
Level 85
God Stats
3W - 2L
1,747 SR
Queue Stats
78W - 66L
1,384 MMR
Solo
Neith
Neith
Gold IV
OnlyDidds
Neith
Gold IV
Level 145
God Stats
6W - 5L
1,714 SR
Queue Stats
157W - 157L
1,455 MMR
Party 1
Camazotz
Camazotz
Gold IV
Squuez
Camazotz
Gold IV
Level 105
God Stats
35W - 38L
1,458 SR
Queue Stats
804W - 813L
1,418 MMR
Party 3
Surtr
Surtr
Silver I
termineitor1407
Surtr
Silver I
Level 84
God Stats
75W - 83L
1,551 SR
Queue Stats
741W - 742L
1,258 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
5
1 / 0 / 1
3,328
666
1,639
5,024
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
1 / 2 / 0
3,842
768
3,139
5,715
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
7
1 / 0 / 0
4,079
816
990
2,500
759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Beeean
Hou Yi
5
1 / 0 / 0
3,331
666
1,441
2,784
787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Rol_Go1
Xing Tian
5
0 / 0 / 1
3,460
692
1,045
3,592
1,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SusanoBellonaThorThanatos

VS

Bans
AwilixSun WukongLancelotAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,427
485
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 2 / 0
3,369
674
2,096
4,967
2,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
OnlyDidds
Neith
6
0 / 0 / 0
3,380
676
2,163
2,476
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Squuez
Camazotz
6
1 / 2 / 0
3,857
771
3,144
5,152
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,373
675
1,221
2,707
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
0
1
1.5
L
0
0
0
0
W
1
2
0
0.5
W
Zeus
1
0
0
1
W
Hou Yi
Beeean
Hou Yi
1
0
0
1
L
0
2
0
0
L
Neith
OnlyDidds
Neith
0
0
0
0
W
Xing Tian
Rol_Go1
Xing Tian
0
0
1
0.5
L
Camazotz
Squuez
Camazotz
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,254
Damage
8,624
19,615
Taken
15,302
6,713
Mitigated
6,336
8,246
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,639
382
0
2,454
5,024
1,480
0
437
4,587
0
14,475
L
0
0
0
0
0
0
0
0
0
0
0
W
3,139
766
0
1,636
5,715
1,917
0
0
5,715
0
21,477
W
Zeus
990
191
0
1,107
2,500
759
0
656
1,844
28,211
698
W
Hou Yi
Beeean
Hou Yi
1,441
799
0
1,485
2,784
787
0
453
2,331
0
18,090
L
2,096
571
0
1,353
4,967
2,909
0
1,143
3,824
9,625
0
L
Neith
OnlyDidds
Neith
2,163
1,189
0
1,476
2,476
704
0
321
2,155
0
21,548
W
Xing Tian
Rol_Go1
Xing Tian
1,045
108
0
1,564
3,592
1,770
0
616
2,976
9,964
0
L
Camazotz
Squuez
Camazotz
3,144
939
0
1,718
5,152
1,434
0
0
5,152
0
19,871
L
1,221
509
0
826
2,707
1,289
0
397
2,310
560
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,040
Gold Earned
16,406
158
Minions Killed
119
0
Camps Cleared
0
476,770
Distance Traveled
439,733
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,328
666
24
5
0
111,934
0
L
Thoth
2,427
485
0
0
0
8,154
0
W
Shiva
3,842
768
34
7
0
95,595
0
W
Zeus
4,079
816
48
10
0
72,356
0
W
Hou Yi
3,331
666
37
7
0
93,186
0
L
Charon
3,369
674
8
2
0
103,884
1
L
Neith
3,380
676
39
8
0
91,884
0
W
Xing Tian
3,460
692
15
3
0
103,699
0
L
Camazotz
3,857
771
35
7
0
89,413
0
L
Surtr
3,373
675
37
7
0
146,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role