Player Matchup

Nut
Nut
Gold I
CptCigna_
Nut
Gold I
Level 152
God Stats
19W - 17L
1,500 SR
Queue Stats
74W - 64L
1,692 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum V
I Are Ritz
Maman Brigitte
Platinum V
Level 157
God Stats
7W - 3L
1,955 SR
Queue Stats
92W - 88L
1,718 MMR
Solo
Bellona
Bellona
Platinum IV
Solace69
Bellona
Platinum IV
Level 128
God Stats
36W - 26L
1,621 SR
Queue Stats
352W - 339L
1,613 MMR
Solo
Bacchus
Bacchus
Gold I
pNeuma24
Bacchus
Gold I
Level 147
God Stats
11W - 3L
1,646 SR
Queue Stats
351W - 333L
1,722 MMR
Solo
Agni
Agni
Diamond V
pumpkio9
Agni
Diamond V
Level 195
God Stats
7W - 7L
1,811 SR
Queue Stats
178W - 143L
1,971 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,707 SR
1,743 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,509 SR
1,569 MMR
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum IV
 
Bastet
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum IV
ANGRYMAN5656
Tiamat
Platinum IV
Level 155
God Stats
4W - 4L
1,523 SR
Queue Stats
124W - 112L
1,735 MMR
Solo
Charon
Charon
Bronze III
Dbo__55
Charon
Bronze III
Level 152
God Stats
0W - 1L
1,522 SR
Queue Stats
3W - 3L
1,556 MMR
Solo
Cernunnos
Cernunnos
Gold I
Lovonov
Cernunnos
Gold I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
526W - 525L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,658
589
8,351
10,079
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
I Are Ritz
Maman Brigitte
14
4 / 2 / 3
7,789
599
9,227
11,646
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Solace69
Bellona
13
1 / 2 / 0
7,889
607
7,899
12,645
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
pNeuma24
Bacchus
12
3 / 2 / 3
7,081
545
5,105
10,269
10,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
15
2 / 0 / 2
8,192
630
5,803
4,736
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
Sun WukongAthenaThanatosAres

VS

Bans
RamaLancelotArachneOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 1 / 1
7,107
547
6,003
12,779
11,958
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
 
Bastet
12
2 / 2 / 3
6,614
509
5,032
10,597
3,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
13
1 / 2 / 0
6,959
535
3,544
9,431
4,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
Dbo__55
Charon
10
1 / 5 / 2
6,400
492
4,414
13,103
9,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Lovonov
Cernunnos
13
2 / 2 / 2
7,487
576
6,822
8,435
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
12
Kills
7
7
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
1
1
1.5
L
Bastet
 
Bastet
2
2
3
1.75
L
Tiamat
1
2
0
0.5
W
2
1
7
5.5
L
Charon
Dbo__55
Charon
1
5
2
0.4
W
Maman Brigitte
I Are Ritz
Maman Brigitte
4
2
3
2.75
L
Cernunnos
Lovonov
Cernunnos
2
2
2
1.5
W
Bellona
Solace69
Bellona
1
2
0
0.5
W
Bacchus
pNeuma24
Bacchus
3
2
3
2.25
W
Agni
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
25,815
49,375
Taken
54,345
30,973
Mitigated
32,570
21,193
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,003
331
72
2,442
12,779
11,958
0
2,942
8,910
59,599
0
L
Bastet
 
Bastet
5,032
1,328
0
3,536
10,597
3,797
21
2,397
8,104
0
47,922
L
Tiamat
3,544
684
0
3,352
9,431
4,686
0
6,683
2,748
47,808
1,774
W
8,351
5,322
0
5,822
10,079
3,898
874
2,677
7,402
0
70,511
L
Charon
Dbo__55
Charon
4,414
1,441
367
2,868
13,103
9,113
0
4,449
8,605
17,726
0
W
Maman Brigitte
I Are Ritz
Maman Brigitte
9,227
545
0
5,515
11,646
4,706
0
1,676
9,970
73,023
0
L
Cernunnos
Lovonov
Cernunnos
6,822
3,985
0
1,890
8,435
3,016
0
3,486
4,949
0
59,113
W
Bellona
Solace69
Bellona
7,899
2,607
0
7,093
12,645
10,121
246
5,241
7,404
0
66,195
W
Bacchus
pNeuma24
Bacchus
5,105
449
0
2,323
10,269
10,174
332
1,824
8,445
15,803
0
W
Agni
5,803
1,004
0
440
4,736
2,074
0
2,417
2,319
73,067
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,609
Gold Earned
34,567
523
Minions Killed
435
0
Camps Cleared
0
1,346,789
Distance Traveled
1,244,903
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,107
547
116
9
0
245,039
0
L
Bastet
6,614
509
90
7
0
283,162
1
L
Tiamat
6,959
535
106
8
0
268,220
4
W
Nut
7,658
589
127
10
0
226,101
0
L
Charon
6,400
492
15
1
0
215,940
1
W
Maman Brigitte
7,789
599
110
8
0
326,596
0
L
Cernunnos
7,487
576
108
8
0
232,542
1
W
Bellona
7,889
607
125
10
0
247,615
0
W
Bacchus
7,081
545
23
2
0
265,974
8
W
Agni
8,192
630
138
11
0
280,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role