Player Matchup

Kuzenbo
Kuzenbo
AstroOrion
Kuzenbo
Level 143
God Stats
8W - 5L
1,527 SR
Queue Stats
382W - 373L
1,523 Elo+
Solo
Awilix
Awilix
Franciscans
Awilix
Level 142
God Stats
3W - 3L
1,241 SR
Queue Stats
38W - 42L
1,479 Elo+
Solo
Charybdis
Charybdis
Polo_MarkY_
Charybdis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,419 Elo+
Solo
Horus
Horus
azgalor97
Horus
Level 104
God Stats
10W - 0L
1,802 SR
Queue Stats
62W - 46L
1,531 Elo+
Solo
Vulcan
Vulcan
vaahtopylly
Vulcan
Level 156
God Stats
6W - 2L
1,581 SR
Queue Stats
91W - 88L
1,481 Elo+
Solo
Team Averages
Level 137
1,530 SR
1,487 Elo+

VS

Team Averages
Level 109
1,449 SR
1,509 Elo+
Artemis
Artemis
Divdou-le-forain
Artemis
Level 108
God Stats
20W - 21L
1,518 SR
Queue Stats
43W - 42L
1,449 Elo+
Solo
King Arthur
King Arthur
RastockiJanko
King Arthur
Level 87
God Stats
2W - 5L
1,420 SR
Queue Stats
144W - 137L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
TROYnick
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 349L
1,539 Elo+
Solo
Raijin
Raijin
VrgniDida
Raijin
Level 119
God Stats
0W - 2L
1,305 SR
Queue Stats
226W - 191L
1,517 Elo+
Party 1
Bakasura
Bakasura
bEAst135
Bakasura
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AstroOrion
Kuzenbo
13
3 / 4 / 5
8,149
627
6,756
16,269
16,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
15
6 / 1 / 2
8,174
629
6,798
9,072
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Polo_MarkY_
Charybdis
15
2 / 0 / 0
8,323
640
4,038
5,818
2,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
azgalor97
Horus
13
4 / 0 / 6
6,962
536
7,739
11,246
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vulcan
14
4 / 1 / 4
8,206
631
13,379
5,450
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,556
427
4,164
8,340
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
RastockiJanko
King Arthur
14
5 / 5 / 0
8,691
669
11,938
15,124
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TROYnick
Ix Chel
7
0 / 3 / 0
5,283
406
2,774
9,689
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
VrgniDida
Raijin
12
1 / 3 / 0
6,722
517
6,047
9,809
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
bEAst135
Bakasura
12
0 / 4 / 2
6,357
489
2,200
13,751
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
6
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AstroOrion
Kuzenbo
3
4
5
1.38
L
0
4
0
0
W
Awilix
6
1
2
7
W
Charybdis
Polo_MarkY_
Charybdis
2
0
0
2
L
King Arthur
RastockiJanko
King Arthur
5
5
0
1
L
Ix Chel
TROYnick
Ix Chel
0
3
0
0
L
Raijin
VrgniDida
Raijin
1
3
0
0.33
W
Horus
azgalor97
Horus
4
0
6
7
L
Bakasura
bEAst135
Bakasura
0
4
2
0.25
W
Vulcan
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
27,123
47,855
Taken
56,713
35,253
Mitigated
24,448
13,745
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AstroOrion
Kuzenbo
6,756
2,083
0
3,405
16,269
16,328
342
371
15,754
48,120
44
L
4,164
1,379
2
497
8,340
2,367
0
1,468
6,760
0
37,669
W
Awilix
6,798
3,264
0
886
9,072
4,376
1,366
1,603
7,264
0
64,440
W
Charybdis
Polo_MarkY_
Charybdis
4,038
1,884
0
3,618
5,818
2,469
823
325
5,493
0
78,602
L
King Arthur
RastockiJanko
King Arthur
11,938
3,167
0
2,374
15,124
10,986
0
5,354
9,223
0
70,767
L
Ix Chel
TROYnick
Ix Chel
2,774
298
207
3,044
9,689
3,013
0
3,071
6,256
22,884
0
L
Raijin
VrgniDida
Raijin
6,047
183
0
1,750
9,809
2,821
0
6,090
3,629
54,861
0
W
Horus
azgalor97
Horus
7,739
3,011
648
3,782
11,246
9,632
642
3,409
7,697
0
27,421
L
Bakasura
bEAst135
Bakasura
2,200
1,313
0
5,799
13,751
5,261
0
3,466
10,142
0
37,369
W
Vulcan
13,379
307
0
1,406
5,450
2,448
366
3,113
2,337
69,044
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,814
Gold Earned
32,609
497
Minions Killed
388
0
Camps Cleared
0
1,343,809
Distance Traveled
1,179,381
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,149
627
92
7
0
248,406
0
L
Artemis
5,556
427
58
4
0
226,835
8
W
Awilix
8,174
629
110
8
0
278,407
1
W
Charybdis
8,323
640
134
10
0
249,666
0
L
King Arthur
8,691
669
125
10
0
224,396
0
L
Ix Chel
5,283
406
25
2
0
192,754
0
L
Raijin
6,722
517
99
8
0
251,810
3
W
Horus
6,962
536
31
2
0
286,304
2
L
Bakasura
6,357
489
81
6
0
283,586
0
W
Vulcan
8,206
631
130
10
0
281,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role