Player Matchup

Khepri
Khepri
AvG TACOMAN
Khepri
Level 158
God Stats
2W - 0L
1,769 SR
Queue Stats
178W - 172L
1,575 Elo+
Solo
Olorun
Olorun
DogeGoesBork69
Olorun
Level 126
God Stats
30W - 25L
1,575 SR
Queue Stats
192W - 206L
1,510 Elo+
Party 1
Chang'e
Chang'e
GOLDringOfDeath
Chang'e
Level 156
God Stats
23W - 16L
1,777 SR
Queue Stats
270W - 266L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
YTB-Mack
Sun Wukong
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,356 Elo+
Solo
Lancelot
Lancelot
ladiesman711
Lancelot
Level 129
God Stats
11W - 11L
1,528 SR
Queue Stats
129W - 134L
1,463 Elo+
Party 1
Team Averages
Level 134
1,630 SR
1,496 Elo+

VS

Team Averages
Level 141
1,556 SR
1,594 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
INHANSEYT
Jing Wei
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,864 Elo+
Solo
Awilix
Awilix
Roric
Awilix
Level 147
God Stats
3W - 3L
1,781 SR
Queue Stats
769W - 721L
1,565 Elo+
Solo
Thoth
Thoth
oKx5o
Thoth
Level 123
God Stats
3W - 2L
1,501 SR
Queue Stats
378W - 392L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 0 / 4
5,868
587
2,916
7,272
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
4 / 0 / 3
6,446
645
11,710
6,378
2,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 1
7,018
702
4,758
4,651
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
YTB-Mack
Sun Wukong
12
1 / 1 / 0
6,669
667
2,581
7,114
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
ladiesman711
Lancelot
10
2 / 1 / 2
5,672
567
4,274
6,482
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 3 / 1
5,279
528
3,702
10,330
5,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
 
Geb
6
0 / 1 / 1
4,377
438
1,531
8,626
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
INHANSEYT
Jing Wei
9
0 / 3 / 0
5,078
508
3,782
6,225
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Roric
Awilix
9
1 / 1 / 0
5,194
519
4,445
7,729
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
oKx5o
Thoth
11
0 / 2 / 0
5,728
573
2,221
5,762
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
1
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
1
0.17
L
Geb
 
Geb
0
1
1
0.5
W
Khepri
1
0
4
3
W
4
0
3
5.5
W
2
0
1
2.5
L
Jing Wei
INHANSEYT
Jing Wei
0
3
0
0
L
Awilix
Roric
Awilix
1
1
0
1
W
Sun Wukong
YTB-Mack
Sun Wukong
1
1
0
1
W
Lancelot
ladiesman711
Lancelot
2
1
2
3
L
Thoth
oKx5o
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
15,681
31,897
Taken
38,672
18,423
Mitigated
17,126
12,037
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,702
1,063
0
2,503
10,330
5,556
0
3,040
7,290
328
33,819
L
Geb
 
Geb
1,531
255
293
2,667
8,626
4,298
0
6,314
2,312
6,360
0
W
Khepri
2,916
509
155
2,265
7,272
6,237
0
452
6,820
13,062
0
W
11,710
6,674
235
4,189
6,378
2,830
1,241
498
5,880
47,638
0
W
4,758
0
520
2,586
4,651
1,751
0
2,282
2,369
52,799
1,548
L
Jing Wei
INHANSEYT
Jing Wei
3,782
2,734
0
1,159
6,225
2,266
0
3,599
2,626
0
33,256
L
Awilix
Roric
Awilix
4,445
1,464
0
3,376
7,729
2,851
0
3,235
4,494
0
35,902
W
Sun Wukong
YTB-Mack
Sun Wukong
2,581
358
0
1,629
7,114
4,595
581
0
7,114
0
47,941
W
Lancelot
ladiesman711
Lancelot
4,274
895
0
458
6,482
3,010
0
623
5,859
0
30,564
L
Thoth
oKx5o
Thoth
2,221
347
0
1,370
5,762
2,155
0
3,182
2,580
44,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,673
Gold Earned
25,656
292
Minions Killed
274
0
Camps Cleared
0
1,067,868
Distance Traveled
968,272
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,279
528
59
6
0
187,835
0
L
Geb
4,377
438
6
1
0
178,616
0
W
Khepri
5,868
587
18
2
0
220,721
2
W
Olorun
6,446
645
55
6
0
195,442
0
W
Chang'e
7,018
702
95
10
0
201,597
1
L
Jing Wei
5,078
508
51
5
0
180,845
0
L
Awilix
5,194
519
69
7
0
243,282
0
W
Sun Wukong
6,669
667
74
7
0
191,082
0
W
Lancelot
5,672
567
50
5
0
259,026
0
L
Thoth
5,728
573
89
9
0
177,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role