Player Matchup

Da Ji
Da Ji
BlackestThorns
Da Ji
Level 149
God Stats
64W - 36L
1,715 SR
Queue Stats
198W - 176L
1,556 Elo+
Solo
Horus
Horus
Lukken_Rust
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,427 Elo+
Solo
Olorun
Olorun
TROYnick
Olorun
Level 122
God Stats
3W - 2L
1,737 SR
Queue Stats
370W - 349L
1,552 Elo+
Solo
Merlin
Merlin
ZzooX
Merlin
Level 158
God Stats
2W - 5L
1,547 SR
Queue Stats
191W - 175L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
etwin42
Sun Wukong
Level 101
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 4L
1,265 Elo+
Solo
Team Averages
Level 126
1,547 SR
1,465 Elo+

VS

Team Averages
Level 94
1,536 SR
1,516 Elo+
Ullr
Ullr
Aethuswulf
Ullr
Level 87
God Stats
6W - 5L
1,450 SR
Queue Stats
286W - 290L
1,522 Elo+
Party 1
Thanatos
Thanatos
Dudor19
Thanatos
Level 65
God Stats
14W - 18L
1,509 SR
Queue Stats
182W - 212L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
HIYARADAM
Cthulhu
Level 106
God Stats
28W - 16L
1,682 SR
Queue Stats
277W - 270L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 114
God Stats
104W - 85L
1,598 SR
Queue Stats
126W - 130L
1,524 Elo+
Solo
Athena
Athena
sokentrokent
Athena
Level 98
God Stats
4W - 7L
1,439 SR
Queue Stats
164W - 173L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
7,628
509
9,110
12,376
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 4
7,861
524
7,566
16,933
10,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
TROYnick
Olorun
14
0 / 5 / 2
7,216
481
6,739
11,275
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
ZzooX
Merlin
15
4 / 3 / 1
8,516
568
9,335
9,042
3,781
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
etwin42
Sun Wukong
13
1 / 3 / 0
7,285
486
4,040
13,053
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 1
8,967
598
12,478
12,573
5,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Dudor19
Thanatos
13
3 / 2 / 2
7,743
516
5,140
13,452
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
HIYARADAM
Cthulhu
16
4 / 1 / 0
9,965
664
12,736
11,089
12,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
plushok1
Nu Wa
13
0 / 6 / 3
7,536
502
8,578
11,070
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
12
1 / 1 / 8
7,928
529
4,815
13,837
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
11
Kills
15
16
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
L
5
3
2
2
W
Thanatos
Dudor19
Thanatos
3
2
2
2
W
Cthulhu
HIYARADAM
Cthulhu
4
1
0
4
L
1
2
4
1.5
L
Olorun
TROYnick
Olorun
0
5
2
0.2
L
Merlin
ZzooX
Merlin
4
3
1
1.5
L
Sun Wukong
etwin42
Sun Wukong
1
3
0
0.33
W
Nu Wa
plushok1
Nu Wa
0
6
3
0.25
W
Athena
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,790
Damage
43,747
62,679
Taken
62,021
32,643
Mitigated
38,915
21,447
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,478
5,854
0
3,281
12,573
5,505
426
3,595
8,760
0
76,003
L
9,110
1,869
0
4,713
12,376
5,223
0
3,160
8,840
0
58,899
W
Thanatos
Dudor19
Thanatos
5,140
750
0
11,583
13,452
5,299
0
1,989
11,433
0
47,600
W
Cthulhu
HIYARADAM
Cthulhu
12,736
397
508
1,000
11,089
12,128
411
897
9,845
72,834
3,855
L
7,566
3,652
607
5,558
16,933
10,537
232
5,896
10,646
0
31,720
L
Olorun
TROYnick
Olorun
6,739
3,119
300
3,673
11,275
4,911
826
1,416
9,767
64,156
0
L
Merlin
ZzooX
Merlin
9,335
480
0
3,694
9,042
3,781
0
5,050
3,444
84,811
1,073
L
Sun Wukong
etwin42
Sun Wukong
4,040
617
0
2,902
13,053
8,191
0
6,861
5,068
0
54,394
W
Nu Wa
plushok1
Nu Wa
8,578
1,218
0
1,731
11,070
3,440
343
4,945
6,076
62,508
314
W
Athena
4,815
1,060
0
1,588
13,837
12,543
0
3,966
9,497
19,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
42,139
462
Minions Killed
438
0
Camps Cleared
0
1,512,574
Distance Traveled
1,526,592
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,967
598
112
7
0
278,668
4
L
Da Ji
7,628
509
85
6
0
316,785
0
W
Thanatos
7,743
516
79
5
0
341,027
2
W
Cthulhu
9,965
664
121
8
0
316,908
0
L
Horus
7,861
524
35
2
0
336,738
2
L
Olorun
7,216
481
123
8
0
261,129
0
L
Merlin
8,516
568
125
8
0
284,410
0
L
Sun Wukong
7,285
486
94
6
0
313,512
0
W
Nu Wa
7,536
502
100
7
0
257,429
0
W
Athena
7,928
529
26
2
0
332,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role