Player Matchup

Izanami
Izanami
Lindday
Izanami
Level 42
God Stats
8W - 5L
1,651 SR
Queue Stats
165W - 207L
1,311 Elo+
Solo
Kukulkan
Kukulkan
PyroboomGG
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,705 Elo+
Solo
Arachne
Arachne
booteemonster
Arachne
Level 65
God Stats
33W - 17L
1,459 SR
Queue Stats
483W - 481L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
llISkylll
Kuzenbo
Level 84
God Stats
8W - 7L
1,535 SR
Queue Stats
311W - 344L
1,390 Elo+
Solo
Bellona
Bellona
mickeyvue
Bellona
Level 89
God Stats
98W - 81L
1,585 SR
Queue Stats
447W - 395L
1,530 Elo+
Solo
Team Averages
Level 63
1,546 SR
1,470 Elo+

VS

Team Averages
Level 81
1,579 SR
1,435 Elo+
Artio
Artio
ASTRIIDsS
Artio
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 35L
1,480 Elo+
Solo
Hachiman
Hachiman
Eyeluh
Hachiman
Level 49
God Stats
40W - 42L
1,431 SR
Queue Stats
351W - 346L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Lukinhas007_
Nu Wa
Level 42
God Stats
14W - 8L
1,640 SR
Queue Stats
318W - 343L
1,369 Elo+
Solo
Ravana
Ravana
Mano Shini
Ravana
Level 146
God Stats
5W - 1L
1,573 SR
Queue Stats
44W - 44L
1,455 Elo+
Solo
Guan Yu
Guan Yu
OMA-3-
Guan Yu
Level 68
God Stats
7W - 3L
1,751 SR
Queue Stats
60W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lindday
Izanami
13
1 / 2 / 1
8,775
439
5,183
9,608
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PyroboomGG
Kukulkan
16
2 / 3 / 2
10,130
507
12,678
10,230
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
16
3 / 4 / 0
9,332
467
7,180
18,714
8,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
llISkylll
Kuzenbo
12
0 / 3 / 4
7,480
374
7,341
15,682
17,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
mickeyvue
Bellona
15
2 / 3 / 2
9,829
491
14,709
23,393
18,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ASTRIIDsS
Artio
8
0 / 3 / 2
7,007
350
2,206
10,460
6,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Eyeluh
Hachiman
17
3 / 0 / 2
9,909
495
9,283
13,271
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 2
9,570
479
14,691
8,567
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Mano Shini
Ravana
15
1 / 3 / 9
9,176
459
9,029
16,570
8,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
OMA-3-
Guan Yu
17
6 / 1 / 3
9,886
494
13,614
23,928
27,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
8
Kills
15
15
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
ASTRIIDsS
Artio
0
3
2
0.33
W
Hachiman
Eyeluh
Hachiman
3
0
2
4
L
Izanami
Lindday
Izanami
1
2
1
0.75
W
5
1
2
6
W
Ravana
Mano Shini
Ravana
1
3
9
1.83
W
Guan Yu
OMA-3-
Guan Yu
6
1
3
7.5
L
Kukulkan
PyroboomGG
Kukulkan
2
3
2
1
L
Arachne
3
4
0
0.75
L
Kuzenbo
llISkylll
Kuzenbo
0
3
4
0.67
L
Bellona
mickeyvue
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
48,823
77,627
Taken
72,796
52,680
Mitigated
50,736
18,911
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
ASTRIIDsS
Artio
2,206
287
0
2,060
10,460
6,408
0
2,083
8,377
22,300
1,085
W
Hachiman
Eyeluh
Hachiman
9,283
3,517
0
7,968
13,271
5,186
833
2,682
10,589
0
87,318
L
Izanami
Lindday
Izanami
5,183
3,139
0
582
9,608
3,201
454
2,230
7,378
0
58,757
W
14,691
3,843
0
1,708
8,567
3,482
88
3,204
5,363
73,962
0
W
Ravana
Mano Shini
Ravana
9,029
2,300
0
4,845
16,570
8,520
810
6,167
10,403
0
81,122
W
Guan Yu
OMA-3-
Guan Yu
13,614
1,258
1,187
9,270
23,928
27,140
198
5,665
18,263
0
64,888
L
Kukulkan
PyroboomGG
Kukulkan
12,678
997
0
750
10,230
4,414
180
4,117
6,113
93,726
1,712
L
Arachne
7,180
5,631
0
8,761
18,714
8,417
652
1,451
17,263
0
91,686
L
Kuzenbo
llISkylll
Kuzenbo
7,341
2,305
382
1,038
15,682
17,742
350
3,497
12,185
38,261
712
L
Bellona
mickeyvue
Bellona
14,709
4,054
192
7,206
23,393
18,906
163
5,478
17,915
0
82,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,546
Gold Earned
45,548
539
Minions Killed
473
0
Camps Cleared
0
1,732,350
Distance Traveled
1,794,925
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,007
350
21
1
0
184,894
4
W
Hachiman
9,909
495
127
6
0
387,097
0
L
Izanami
8,775
439
96
5
0
252,716
0
W
Nu Wa
9,570
479
103
5
0
394,377
0
W
Ravana
9,176
459
132
7
0
401,220
0
W
Guan Yu
9,886
494
90
5
0
427,337
0
L
Kukulkan
10,130
507
152
8
0
326,471
0
L
Arachne
9,332
467
119
6
0
417,080
0
L
Kuzenbo
7,480
374
50
3
0
378,054
1
L
Bellona
9,829
491
122
6
0
358,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role