Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
N0IZYB0Y
King Arthur
Silver IV
Level 69
God Stats
54W - 62L
1,530 SR
Queue Stats
111W - 197L
859 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,510 SR
1,286 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,528 SR
1,500 MMR
Heimdallr
Heimdallr
Silver V
 
Heimdallr
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Bronze III
AciDviR
Nu Wa
Bronze III
Level 96
God Stats
0W - 4L
1,701 SR
Queue Stats
14W - 17L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
imotheph
Bacchus
Bronze III
Level 80
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 2
7,767
777
7,504
5,059
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
12
2 / 0 / 3
7,750
775
4,490
6,390
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
N0IZYB0Y
King Arthur
14
1 / 0 / 4
7,649
765
4,504
8,452
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
VulcanCthulhuNe ZhaKuzenboMedusa

VS

Bans
ThothCupidAtlasSkadiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,978
598
1,690
4,736
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
AciDviR
Nu Wa
11
0 / 2 / 0
6,304
630
7,330
6,002
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
imotheph
Bacchus
11
0 / 1 / 0
5,992
599
4,710
9,132
8,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
2
3
W
Ishtar
 
Ishtar
2
0
3
3.5
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Nu Wa
AciDviR
Nu Wa
0
2
0
0
W
King Arthur
N0IZYB0Y
King Arthur
1
0
4
3
L
Bacchus
imotheph
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,498
Damage
13,730
19,901
Taken
19,870
9,177
Mitigated
12,759
7,195
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,504
378
0
1,617
5,059
1,842
554
3,500
1,559
35,156
1,100
W
Ishtar
 
Ishtar
4,490
2,936
0
2,566
6,390
2,286
2,041
2,824
3,566
0
30,323
L
Heimdallr
 
Heimdallr
1,690
528
0
0
4,736
1,884
0
1,042
3,358
0
13,566
L
Nu Wa
AciDviR
Nu Wa
7,330
3,121
0
1,120
6,002
1,909
0
1,139
4,662
25,797
0
W
King Arthur
N0IZYB0Y
King Arthur
4,504
298
0
3,012
8,452
5,049
0
6,040
2,412
0
26,092
L
Bacchus
imotheph
Bacchus
4,710
216
150
3,549
9,132
8,966
0
3,920
4,497
14,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
18,274
174
Minions Killed
88
0
Camps Cleared
0
605,807
Distance Traveled
470,052
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,767
777
74
7
0
194,751
1
W
Ishtar
7,750
775
53
5
0
169,288
4
L
Heimdallr
5,978
598
32
3
0
101,837
1
L
Nu Wa
6,304
630
38
4
0
182,034
0
W
King Arthur
7,649
765
47
5
0
241,768
0
L
Bacchus
5,992
599
18
2
0
186,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role