Player Matchup

Merlin
Merlin
Amnesity
Merlin
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,633 Elo+
Party 1
Cabrakan
Cabrakan
FaDedViBZ
Cabrakan
Level 55
God Stats
2W - 0L
1,751 SR
Queue Stats
19W - 12L
1,593 Elo+
Party 1
Apollo
Apollo
ImpulseCO
Apollo
Level 27
God Stats
1W - 1L
1,301 SR
Queue Stats
20W - 12L
1,633 Elo+
Party 1
Artemis
Artemis
JustElevatedd
Artemis
Level 95
God Stats
4W - 1L
1,530 SR
Queue Stats
346W - 369L
1,512 Elo+
Solo
Hun Batz
Hun Batz
SaudGod
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,634 Elo+
Party 1
Team Averages
Level 80
1,516 SR
1,601 Elo+

VS

Team Averages
Level 147
1,530 SR
1,472 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TheFakeGillxD
Agni
Level 138
God Stats
6W - 2L
1,675 SR
Queue Stats
146W - 163L
1,455 Elo+
Solo
Chaac
Chaac
XdOnGoRx
Chaac
Level 242
God Stats
2W - 2L
1,475 SR
Queue Stats
181W - 192L
1,474 Elo+
Solo
Maui
Maui
clbenfu
Maui
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 190L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amnesity
Merlin
18
5 / 1 / 11
10,595
883
12,890
7,769
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FaDedViBZ
Cabrakan
15
1 / 3 / 11
9,733
811
4,672
12,367
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ImpulseCO
Apollo
17
8 / 2 / 8
10,544
879
9,103
7,930
3,997
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
15
4 / 4 / 11
10,010
834
10,021
10,305
5,284
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
SaudGod
Hun Batz
16
2 / 5 / 11
9,622
802
13,182
12,679
6,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 6 / 5
8,799
733
10,402
13,752
7,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
 
Rama
7
0 / 0 / 0
6,332
528
583
708
272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
7 / 7 / 4
9,906
826
13,824
11,400
4,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chaac
XdOnGoRx
Chaac
15
3 / 3 / 8
9,551
796
8,673
11,858
13,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
clbenfu
Maui
17
0 / 4 / 7
8,768
731
3,236
19,205
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
20
Kills
12
15
Deaths
20
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
5
0.75
L
Rama
 
Rama
0
0
0
0
W
Merlin
Amnesity
Merlin
5
1
11
10.5
W
Cabrakan
FaDedViBZ
Cabrakan
1
3
11
2.17
W
Apollo
ImpulseCO
Apollo
8
2
8
6
W
Artemis
4
4
11
2.38
W
Hun Batz
SaudGod
Hun Batz
2
5
11
1.5
L
7
7
4
1.29
L
Chaac
XdOnGoRx
Chaac
3
3
8
2.33
L
Maui
clbenfu
Maui
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,868
Damage
36,718
51,050
Taken
56,923
33,462
Mitigated
39,796
15,195
Healing
13,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,402
2,938
433
1,999
13,752
7,482
0
5,294
8,458
0
26,405
L
Rama
 
Rama
583
0
0
0
708
272
0
448
260
0
3,934
W
Merlin
Amnesity
Merlin
12,890
872
1,256
1,804
7,769
3,826
1,003
2,579
4,964
40,509
400
W
Cabrakan
FaDedViBZ
Cabrakan
4,672
612
1,654
2,511
12,367
13,614
796
4,105
8,051
8,850
0
W
Apollo
ImpulseCO
Apollo
9,103
4,336
1,044
961
7,930
3,997
2,712
3,897
3,944
0
21,413
W
Artemis
10,021
2,812
830
1,817
10,305
5,284
1,665
2,835
7,326
0
19,158
W
Hun Batz
SaudGod
Hun Batz
13,182
2,948
1,606
1,712
12,679
6,741
1,404
3,207
9,156
0
22,619
L
13,824
1,106
577
1,113
11,400
4,910
0
3,024
8,376
25,404
617
L
Chaac
XdOnGoRx
Chaac
8,673
322
628
3,992
11,858
13,122
0
3,783
8,075
0
19,098
L
Maui
clbenfu
Maui
3,236
363
0
5,045
19,205
14,010
0
4,973
14,232
9,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
43,356
140
Minions Killed
92
0
Camps Cleared
0
1,198,672
Distance Traveled
705,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,799
733
32
3
0
171,528
0
L
Rama
6,332
528
7
1
0
28,161
0
W
Merlin
10,595
883
61
5
0
248,499
0
W
Cabrakan
9,733
811
7
1
0
246,518
0
W
Apollo
10,544
879
30
3
0
252,574
0
W
Artemis
10,010
834
16
1
0
214,153
0
W
Hun Batz
9,622
802
26
2
0
236,928
0
L
Agni
9,906
826
10
1
0
168,262
0
L
Chaac
9,551
796
21
2
0
157,103
0
L
Maui
8,768
731
22
2
0
180,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role