Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze IV
Burioshu
Anubis
Bronze IV
Level 124
God Stats
3W - 5L
1,727 SR
Queue Stats
70W - 73L
1,495 MMR
Solo
Bellona
Bellona
Bronze III
FERRANEITOR
Bellona
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Herculazy
Izanami
Bronze III
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Ares
Ares
Bronze III
湖中红船开会议
Ares
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,545 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,494 SR
1,500 MMR
Janus
Janus
Silver I
Bantacr7
Janus
Silver I
Level 88
God Stats
2W - 5L
1,603 SR
Queue Stats
40W - 59L
1,487 MMR
Solo
Sylvanus
Sylvanus
Gold I
CONQUERORzorro
Sylvanus
Gold I
Level 155
God Stats
2W - 5L
1,256 SR
Queue Stats
279W - 278L
1,483 MMR
Solo
Medusa
Medusa
Bronze III
Salertus
Medusa
Bronze III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Thor
Thor
Platinum IV
TierBidoon13
Thor
Platinum IV
Level 159
God Stats
3W - 1L
1,516 SR
Queue Stats
234W - 231L
1,547 MMR
Party 1
Lancelot
Lancelot
Gold III
hadouchdanlegame
Lancelot
Gold III
Level 161
God Stats
54W - 47L
1,593 SR
Queue Stats
908W - 938L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
3,515
703
672
4,316
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Burioshu
Anubis
6
1 / 0 / 0
3,828
766
1,707
2,142
783
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
FERRANEITOR
Bellona
5
1 / 2 / 0
3,192
638
1,625
3,407
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Herculazy
Izanami
1
0 / 0 / 0
2,481
496
0
161
27
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
2,930
586
270
3,630
2,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AnhurNeithSusano

VS

Bans
Nu WaAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bantacr7
Janus
6
0 / 0 / 0
3,356
671
531
799
189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
6
0 / 0 / 0
3,329
666
1,098
1,186
555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Salertus
Medusa
7
0 / 0 / 0
3,530
706
1,355
1,409
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 2 / 1
3,408
682
1,332
4,625
1,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 0
4,057
811
1,930
3,585
1,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
W
Janus
Bantacr7
Janus
0
0
0
0
L
Anubis
Burioshu
Anubis
1
0
0
1
W
Sylvanus
0
0
0
0
L
Bellona
FERRANEITOR
Bellona
1
2
0
0.5
L
Izanami
Herculazy
Izanami
0
0
0
0
W
Medusa
Salertus
Medusa
0
0
0
0
W
0
2
1
0.25
W
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,274
Damage
6,246
13,656
Taken
11,604
6,331
Mitigated
3,571
5,938
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
672
353
0
2,520
4,316
1,226
0
340
3,976
0
18,793
W
Janus
Bantacr7
Janus
531
0
0
209
799
189
0
249
550
15,487
0
L
Anubis
Burioshu
Anubis
1,707
335
0
1,445
2,142
783
0
628
1,396
17,762
0
W
Sylvanus
1,098
340
84
539
1,186
555
0
353
833
10,436
6,768
L
Bellona
FERRANEITOR
Bellona
1,625
436
0
683
3,407
2,120
0
0
3,407
0
11,185
L
Izanami
Herculazy
Izanami
0
0
0
0
161
27
0
0
161
0
663
W
Medusa
Salertus
Medusa
1,355
625
0
110
1,409
434
0
146
1,263
0
20,937
W
1,332
402
0
2,040
4,625
1,172
0
1,229
3,396
0
15,295
W
1,930
482
0
1,517
3,585
1,221
0
0
3,585
0
24,268
L
270
0
75
1,215
3,630
2,175
0
479
3,151
9,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,946
Gold Earned
17,680
118
Minions Killed
173
0
Camps Cleared
0
434,676
Distance Traveled
499,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,515
703
41
8
0
129,847
0
W
Janus
3,356
671
34
7
0
88,289
0
L
Anubis
3,828
766
46
9
0
90,627
0
W
Sylvanus
3,329
666
34
7
0
90,362
0
L
Bellona
3,192
638
17
3
0
104,103
0
L
Izanami
2,481
496
0
0
0
21,359
0
W
Medusa
3,530
706
29
6
0
97,040
0
W
Thor
3,408
682
33
7
0
110,742
0
W
Lancelot
4,057
811
43
9
0
113,188
0
L
Ares
2,930
586
14
3
0
88,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role