Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CapRum
Osiris
Level 139
God Stats
5W - 1L
1,953 SR
Queue Stats
142W - 148L
1,551 Elo+
Solo
Cthulhu
Cthulhu
GroundPound69
Cthulhu
Level 35
God Stats
3W - 3L
1,305 SR
Queue Stats
80W - 74L
1,526 Elo+
Solo
Sobek
Sobek
mo_hawai
Sobek
Level 195
God Stats
2W - 2L
1,450 SR
Queue Stats
237W - 219L
1,548 Elo+
Solo
Nox
Nox
xFuriousRAPiiDz
Nox
Level 145
God Stats
2W - 0L
1,468 SR
Queue Stats
127W - 126L
1,563 Elo+
Solo
Team Averages
Level 128
1,535 SR
1,537 Elo+

VS

Team Averages
Level 157
1,445 SR
1,521 Elo+
Hachiman
Hachiman
Crisos
Hachiman
Level 146
God Stats
1W - 2L
1,478 SR
Queue Stats
105W - 62L
1,577 Elo+
Solo
The Morrigan
The Morrigan
Divinefox60fps
The Morrigan
Level 126
God Stats
0W - 1L
1,274 SR
Queue Stats
99W - 104L
1,471 Elo+
Solo
Bakasura
Bakasura
Godang
Bakasura
Level 167
God Stats
0W - 3L
1,214 SR
Queue Stats
210W - 212L
1,507 Elo+
Solo
Chaac
Chaac
Muzy AR LA
Chaac
Level 233
God Stats
4W - 4L
1,736 SR
Queue Stats
237W - 237L
1,521 Elo+
Solo
Odin
Odin
iPowers
Odin
Level 111
God Stats
4W - 6L
1,523 SR
Queue Stats
272W - 229L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 6
6,600
1,100
4,309
5,927
4,905
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Osiris
CapRum
Osiris
12
4 / 0 / 6
6,994
1,166
5,016
5,946
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
12
1 / 2 / 6
6,528
1,088
4,777
6,922
7,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sobek
mo_hawai
Sobek
13
2 / 0 / 6
6,762
1,127
3,963
8,615
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 5
6,398
1,066
2,384
4,309
2,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crisos
Hachiman
9
3 / 4 / 1
5,853
976
5,586
5,580
2,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Divinefox60fps
The Morrigan
1
0 / 0 / 0
1,556
259
0
0
0
Bakasura
Godang
Bakasura
12
1 / 2 / 4
5,976
996
1,983
4,511
4,426
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
11
0 / 3 / 5
5,917
986
7,400
7,058
7,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Odin
iPowers
Odin
10
1 / 2 / 3
5,383
897
1,761
5,746
4,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
11
Kills
5
6
Deaths
11
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
6
2.5
W
Osiris
CapRum
Osiris
4
0
6
7
L
Hachiman
Crisos
Hachiman
3
4
1
0.88
L
The Morrigan
Divinefox60fps
The Morrigan
0
0
0
0
L
Bakasura
Godang
Bakasura
1
2
4
1.5
W
Cthulhu
1
2
6
2
L
Chaac
0
3
5
0.83
L
Odin
iPowers
Odin
1
2
3
1.25
W
Sobek
mo_hawai
Sobek
2
0
6
5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
16,730
31,719
Taken
22,895
32,225
Mitigated
19,078
12,832
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,309
406
128
1,071
5,927
4,905
578
0
5,730
8,074
0
W
Osiris
CapRum
Osiris
5,016
1,508
758
1,196
5,946
7,240
404
72
5,323
0
9,213
L
Hachiman
Crisos
Hachiman
5,586
3,697
549
230
5,580
2,379
0
4,553
939
0
9,738
L
The Morrigan
Divinefox60fps
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Godang
Bakasura
1,983
1,141
0
693
4,511
4,426
0
2,326
1,977
0
1,798
W
Cthulhu
4,777
461
2,122
811
6,922
7,492
118
74
6,660
16,420
0
L
Chaac
7,400
320
0
2,235
7,058
7,691
0
4,300
2,580
422
18,568
L
Odin
iPowers
Odin
1,761
133
298
825
5,746
4,582
0
3,941
1,679
0
4,186
W
Sobek
mo_hawai
Sobek
3,963
341
1,249
3,739
8,615
10,366
206
39
8,402
12,566
1,395
W
2,384
130
1,260
498
4,309
2,222
492
153
3,918
6,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
24,685
84
Minions Killed
51
0
Camps Cleared
0
657,624
Distance Traveled
461,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,600
1,100
6
1
0
120,627
0
W
Osiris
6,994
1,166
21
4
0
132,781
0
L
Hachiman
5,853
976
15
3
0
89,831
0
L
The Morrigan
1,556
259
0
0
0
0
0
L
Bakasura
5,976
996
10
2
0
130,809
0
W
Cthulhu
6,528
1,088
25
4
0
147,959
0
L
Chaac
5,917
986
20
3
0
113,782
0
L
Odin
5,383
897
6
1
0
127,294
0
W
Sobek
6,762
1,127
14
2
0
136,888
0
W
Nox
6,398
1,066
18
3
0
119,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role