Player Matchup

Fenrir
Fenrir
BartRijn
Fenrir
Level 145
God Stats
0W - 2L
1,213 SR
Queue Stats
108W - 98L
1,575 Elo+
Solo
Ares
Ares
DarkendSoul
Ares
Level 145
God Stats
1W - 5L
1,240 SR
Queue Stats
62W - 69L
1,462 Elo+
Solo
Ah Puch
Ah Puch
IJustMaxI
Ah Puch
Level 105
God Stats
0W - 3L
1,269 SR
Queue Stats
2W - 6L
1,163 Elo+
Solo
Team Averages
Level 132
1,241 SR
1,400 Elo+

VS

Team Averages
Level 90
1,559 SR
1,478 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kemoo_7x
Ne Zha
Level 112
God Stats
66W - 35L
1,679 SR
Queue Stats
408W - 398L
1,532 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shin_krsk
Morgan Le Fay
Level 108
God Stats
3W - 2L
1,497 SR
Queue Stats
82W - 96L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BartRijn
Fenrir
17
2 / 4 / 3
11,142
655
7,213
17,518
15,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 4
10,715
630
11,559
15,961
22,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
IJustMaxI
Ah Puch
18
2 / 2 / 4
11,823
695
12,749
11,598
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
6 / 1 / 2
12,739
749
14,845
11,401
5,257
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Kemoo_7x
Ne Zha
18
1 / 2 / 7
11,451
674
12,784
15,352
8,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Shin_krsk
Morgan Le Fay
19
2 / 3 / 6
11,751
691
11,583
11,742
5,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
6
Kills
9
9
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
1
2
7
L
Fenrir
BartRijn
Fenrir
2
4
3
0.88
L
2
3
4
1.33
L
Ah Puch
IJustMaxI
Ah Puch
2
2
4
2
W
Ne Zha
Kemoo_7x
Ne Zha
1
2
7
2.25
W
Morgan Le Fay
Shin_krsk
Morgan Le Fay
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,521
Damage
39,212
45,077
Taken
38,495
43,538
Mitigated
18,982
7,807
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
14,845
5,568
0
2,937
11,401
5,257
728
6,471
4,313
0
59,148
L
Fenrir
BartRijn
Fenrir
7,213
2,086
0
3,866
17,518
15,556
0
5,243
12,249
0
38,854
L
11,559
343
0
1,149
15,961
22,668
0
4,766
11,148
19,868
1,146
L
Ah Puch
IJustMaxI
Ah Puch
12,749
529
0
2,792
11,598
5,314
0
1,673
9,857
70,477
0
W
Ne Zha
Kemoo_7x
Ne Zha
12,784
1,006
0
7,164
15,352
8,313
336
8,172
6,570
0
72,976
W
Morgan Le Fay
Shin_krsk
Morgan Le Fay
11,583
1,319
0
1,436
11,742
5,412
350
7,750
3,430
46,342
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
35,941
208
Minions Killed
247
0
Camps Cleared
0
987,204
Distance Traveled
956,966
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,739
749
101
6
0
284,742
2
L
Fenrir
11,142
655
61
4
0
342,907
0
L
Ares
10,715
630
11
1
0
333,398
2
L
Ah Puch
11,823
695
136
8
0
310,899
2
W
Ne Zha
11,451
674
73
4
0
348,288
5
W
Morgan Le Fay
11,751
691
73
4
0
323,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role