Player Matchup

Jing Wei
Jing Wei
Adrianix91
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 52L
1,422 Elo+
Party 2
Skadi
Skadi
Forsh01
Skadi
Level 159
God Stats
5W - 3L
1,628 SR
Queue Stats
304W - 302L
1,529 Elo+
Solo
Janus
Janus
OmniaDulcis
Janus
Level 124
God Stats
3W - 3L
1,326 SR
Queue Stats
146W - 146L
1,499 Elo+
Party 2
Chang'e
Chang'e
Ooiit
Chang'e
Level 147
God Stats
2W - 0L
1,854 SR
Queue Stats
125W - 90L
1,563 Elo+
Solo
Ne Zha
Ne Zha
Sssaaaauuuuron
Ne Zha
Level 114
God Stats
10W - 2L
1,778 SR
Queue Stats
217W - 216L
1,632 Elo+
Party 2
Team Averages
Level 114
1,617 SR
1,529 Elo+

VS

Team Averages
Level 115
1,536 SR
1,432 Elo+
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
KönünGame
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,388 Elo+
Solo
Thoth
Thoth
Sutenyor
Thoth
Level 177
God Stats
5W - 8L
1,682 SR
Queue Stats
198W - 207L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
СексНаз
Nu Wa
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 168L
1,504 Elo+
Party 1
Serqet
Serqet
湖中红船开会议
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adrianix91
Jing Wei
14
0 / 1 / 9
7,482
748
5,538
11,077
4,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Skadi
Forsh01
Skadi
15
2 / 0 / 9
8,076
808
12,008
6,542
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
7 / 0 / 4
9,208
921
10,279
4,627
1,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Ooiit
Chang'e
13
1 / 1 / 9
8,226
823
3,986
11,961
10,395
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 8
7,726
773
13,131
9,008
4,150
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 3 / 2
6,063
606
3,586
10,667
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
KönünGame
Guan Yu
13
1 / 2 / 2
6,490
649
5,083
12,190
13,151
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Sutenyor
Thoth
13
0 / 1 / 2
6,729
673
8,098
5,622
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 3
6,476
648
10,352
9,464
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 2
6,483
648
3,886
10,273
6,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
12
Kills
3
4
Deaths
12
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
2
0.33
W
Jing Wei
Adrianix91
Jing Wei
0
1
9
4.5
W
Skadi
Forsh01
Skadi
2
0
9
6.5
L
Guan Yu
KönünGame
Guan Yu
1
2
2
1
W
7
0
4
9
W
Chang'e
Ooiit
Chang'e
1
1
9
5.5
W
2
2
8
3
L
Thoth
Sutenyor
Thoth
0
1
2
1
L
0
3
3
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
31,005
43,215
Taken
48,216
24,479
Mitigated
28,574
27,971
Healing
23,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,586
101
0
779
10,667
3,784
0
2,913
7,754
0
11,278
W
Jing Wei
Adrianix91
Jing Wei
5,538
2,618
709
1,565
11,077
4,969
213
4,742
6,009
0
18,569
W
Skadi
Forsh01
Skadi
12,008
2,404
2,268
1,320
6,542
3,030
638
4,442
1,698
0
32,553
L
Guan Yu
KönünGame
Guan Yu
5,083
490
10,874
7,419
12,190
13,151
0
3,263
8,927
0
11,033
W
10,279
229
2,352
1,056
4,627
1,935
36
2,320
2,055
27,932
665
W
Chang'e
Ooiit
Chang'e
3,986
376
8,949
5,911
11,961
10,395
799
3,112
8,681
11,707
873
W
13,131
542
1,637
2,204
9,008
4,150
0
3,376
5,280
0
26,781
L
Thoth
Sutenyor
Thoth
8,098
181
1,010
696
5,622
1,774
0
1,642
3,980
23,792
629
L
10,352
2,917
0
1,000
9,464
3,319
0
2,889
6,575
16,842
594
L
3,886
19
160
1,625
10,273
6,546
0
3,407
6,866
0
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
32,241
167
Minions Killed
75
0
Camps Cleared
0
1,035,712
Distance Traveled
915,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,063
606
17
2
0
199,333
0
W
Jing Wei
7,482
748
25
3
0
202,414
0
W
Skadi
8,076
808
38
4
0
203,780
0
L
Guan Yu
6,490
649
13
1
0
194,703
0
W
Janus
9,208
921
67
7
0
210,037
0
W
Chang'e
8,226
823
19
2
0
204,402
0
W
Ne Zha
7,726
773
18
2
0
215,079
0
L
Thoth
6,729
673
27
3
0
183,274
0
L
Nu Wa
6,476
648
14
1
0
161,332
0
L
Serqet
6,483
648
4
0
0
176,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role