Player Matchup

Hercules
Hercules
BottleOfSoju
Hercules
Level 128
God Stats
7W - 3L
1,796 SR
Queue Stats
131W - 107L
1,605 Elo+
Party 1
Eset
Eset
Rubesthedubes
Eset
Level 143
God Stats
6W - 6L
1,696 SR
Queue Stats
208W - 143L
1,623 Elo+
Party 1
Thanatos
Thanatos
Yatrick
Thanatos
Level 108
God Stats
10W - 2L
1,882 SR
Queue Stats
119W - 60L
1,726 Elo+
Party 1
Danzaburou
Danzaburou
danl25
Danzaburou
Level 130
God Stats
14W - 14L
1,524 SR
Queue Stats
155W - 164L
1,438 Elo+
Solo
Bellona
Bellona
mac11o
Bellona
Level 184
God Stats
10W - 1L
1,820 SR
Queue Stats
270W - 198L
1,609 Elo+
Party 1
Team Averages
Level 139
1,744 SR
1,600 Elo+

VS

Team Averages
Level 127
1,598 SR
1,551 Elo+
King Arthur
King Arthur
 
King Arthur
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Baseplate
Kumbhakarna
Level 159
God Stats
4W - 7L
1,582 SR
Queue Stats
123W - 127L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Jeerś
Jormungandr
Level 129
God Stats
42W - 10L
1,908 SR
Queue Stats
452W - 217L
1,701 Elo+
Party 2
Neith
Neith
YoshiLionheart
Neith
Level 127
God Stats
9W - 12L
1,500 SR
Queue Stats
160W - 151L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BottleOfSoju
Hercules
10
3 / 0 / 5
6,012
547
5,786
5,199
3,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 5
6,963
633
9,021
6,097
2,488
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Yatrick
Thanatos
11
3 / 2 / 6
6,306
573
4,443
10,274
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
danl25
Danzaburou
10
3 / 4 / 0
6,522
593
3,675
9,848
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bellona
mac11o
Bellona
13
1 / 0 / 5
7,257
660
10,665
12,821
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
6,194
563
6,837
15,206
12,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
 
Chronos
11
0 / 3 / 1
5,911
537
2,463
10,243
3,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Baseplate
Kumbhakarna
9
1 / 2 / 2
5,363
488
1,535
8,734
5,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Jeerś
Jormungandr
10
3 / 1 / 2
5,684
517
5,668
8,133
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 3
6,581
598
6,817
6,779
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
7
7
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Chronos
 
Chronos
0
3
1
0.17
L
Kumbhakarna
Baseplate
Kumbhakarna
1
2
2
1
W
Hercules
BottleOfSoju
Hercules
3
0
5
5.5
L
Jormungandr
Jeerś
Jormungandr
3
1
2
4
W
1
1
5
3.5
W
Thanatos
Yatrick
Thanatos
3
2
6
3
L
3
2
3
2.25
W
Danzaburou
danl25
Danzaburou
3
4
0
0.75
W
Bellona
mac11o
Bellona
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,590
Damage
23,320
44,239
Taken
49,095
25,075
Mitigated
27,638
25,404
Healing
12,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,837
618
0
3,253
15,206
12,829
0
725
13,325
0
53,933
L
Chronos
 
Chronos
2,463
427
0
2,770
10,243
3,323
0
4,878
5,239
51,080
1,117
L
Kumbhakarna
Baseplate
Kumbhakarna
1,535
69
0
2,194
8,734
5,245
0
1,676
6,831
12,112
1,695
W
Hercules
BottleOfSoju
Hercules
5,786
1,811
0
1,952
5,199
3,814
0
765
4,434
0
28,928
L
Jormungandr
Jeerś
Jormungandr
5,668
1,627
0
2,158
8,133
4,028
0
1,742
6,344
34,204
484
W
9,021
1,001
138
2,296
6,097
2,488
0
3,414
2,683
64,279
0
W
Thanatos
Yatrick
Thanatos
4,443
837
0
10,050
10,274
3,803
0
2,569
7,705
0
39,951
L
6,817
1,922
0
2,224
6,779
2,213
0
0
6,594
0
40,899
W
Danzaburou
danl25
Danzaburou
3,675
1,846
55
3,781
9,848
3,989
0
2,389
7,459
0
33,477
W
Bellona
mac11o
Bellona
10,665
2,908
0
7,132
12,821
10,981
0
814
12,007
0
65,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
29,733
366
Minions Killed
332
0
Camps Cleared
0
1,189,192
Distance Traveled
1,120,605
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,194
563
81
7
0
217,272
0
L
Chronos
5,911
537
92
8
0
218,231
0
L
Kumbhakarna
5,363
488
30
3
0
243,501
0
W
Hercules
6,012
547
47
4
0
258,654
4
L
Jormungandr
5,684
517
64
6
0
259,377
0
W
Eset
6,963
633
103
9
0
229,231
1
W
Thanatos
6,306
573
62
6
0
258,872
0
L
Neith
6,581
598
65
6
0
182,224
0
W
Danzaburou
6,522
593
47
4
0
199,034
6
W
Bellona
7,257
660
107
10
0
243,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role