Player Matchup

Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JustAGuyBrah
Izanami
Level 122
God Stats
1W - 0L
1,293 SR
Queue Stats
73W - 74L
1,428 Elo+
Solo
Sylvanus
Sylvanus
OlsonTheBolson
Sylvanus
Level 116
God Stats
2W - 1L
1,857 SR
Queue Stats
74W - 72L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Parmesan2
Ah Muzen Cab
Level 63
God Stats
5W - 3L
1,557 SR
Queue Stats
376W - 360L
1,590 Elo+
Solo
Team Averages
Level 117
1,541 SR
1,498 Elo+

VS

Team Averages
Level 147
1,541 SR
1,519 Elo+
Merlin
Merlin
Chicharron568
Merlin
Level 157
God Stats
2W - 2L
1,811 SR
Queue Stats
629W - 664L
1,509 Elo+
Solo
Vulcan
Vulcan
Ormagueden
Vulcan
Level 89
God Stats
1W - 3L
1,490 SR
Queue Stats
251W - 250L
1,471 Elo+
Solo
Scylla
Scylla
SebachikoPL
Scylla
Level 241
God Stats
2W - 3L
1,316 SR
Queue Stats
116W - 135L
1,525 Elo+
Solo
Freya
Freya
SirJeans
Freya
Level 137
God Stats
2W - 8L
1,279 SR
Queue Stats
378W - 415L
1,548 Elo+
Solo
Guan Yu
Guan Yu
iPowers
Guan Yu
Level 111
God Stats
1W - 4L
1,807 SR
Queue Stats
451W - 381L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
5 / 0 / 13
8,707
871
9,475
6,839
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
15
3 / 0 / 13
8,338
834
8,141
9,339
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JustAGuyBrah
Izanami
13
1 / 1 / 12
7,796
780
5,266
7,421
2,900
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
4 / 1 / 13
9,028
903
5,270
15,222
14,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Parmesan2
Ah Muzen Cab
16
9 / 0 / 13
9,572
957
20,679
9,823
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,812
681
7,290
11,315
5,339
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
Ormagueden
Vulcan
14
1 / 5 / 1
7,451
745
12,519
9,571
4,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Scylla
13
0 / 4 / 1
6,676
668
6,891
9,351
3,257
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
SirJeans
Freya
13
1 / 4 / 0
6,779
678
4,003
9,011
4,129
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
iPowers
Guan Yu
10
0 / 4 / 2
6,507
651
5,600
11,220
11,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
7
22
Kills
2
2
Deaths
22
64
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
13
11.5
W
Hun Batz
 
Hun Batz
3
0
13
9.5
L
0
5
1
0.1
W
Izanami
JustAGuyBrah
Izanami
1
1
12
7
W
Sylvanus
4
1
13
10.5
L
Vulcan
Ormagueden
Vulcan
1
5
1
0.3
W
Ah Muzen Cab
Parmesan2
Ah Muzen Cab
9
0
13
15.5
L
Scylla
0
4
1
0.13
L
Freya
SirJeans
Freya
1
4
0
0.25
L
Guan Yu
iPowers
Guan Yu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,831
Damage
36,303
48,644
Taken
50,468
29,962
Mitigated
29,213
29,980
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,475
720
1,520
1,170
6,839
3,451
360
4,419
2,420
18,721
0
W
Hun Batz
 
Hun Batz
8,141
0
3,038
1,602
9,339
5,034
0
4,209
5,130
0
19,130
L
7,290
314
983
2,285
11,315
5,339
0
3,309
8,006
19,644
0
W
Izanami
JustAGuyBrah
Izanami
5,266
3,093
2,203
1,273
7,421
2,900
1,471
5,835
1,586
0
12,220
W
Sylvanus
5,270
962
11,042
7,837
15,222
14,023
59
10,686
4,536
7,048
0
L
Vulcan
Ormagueden
Vulcan
12,519
879
376
305
9,571
4,605
0
2,388
7,183
25,284
0
W
Ah Muzen Cab
Parmesan2
Ah Muzen Cab
20,679
4,421
0
295
9,823
4,554
364
6,108
3,715
0
49,088
L
Scylla
6,891
662
604
1,403
9,351
3,257
0
2,627
6,724
15,611
482
L
Freya
SirJeans
Freya
4,003
979
585
1,479
9,011
4,129
0
2,913
6,098
14,766
0
L
Guan Yu
iPowers
Guan Yu
5,600
311
3,194
2,804
11,220
11,883
0
3,508
7,712
1,072
4,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
34,225
143
Minions Killed
126
0
Camps Cleared
0
994,026
Distance Traveled
887,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,707
871
25
3
0
181,055
0
W
Hun Batz
8,338
834
30
3
0
234,060
0
L
Merlin
6,812
681
15
2
0
158,739
0
W
Izanami
7,796
780
29
3
0
190,085
0
W
Sylvanus
9,028
903
4
0
0
191,364
0
L
Vulcan
7,451
745
43
4
0
184,213
0
W
Ah Muzen Cab
9,572
957
55
6
0
197,462
0
L
Scylla
6,676
668
45
5
0
186,593
0
L
Freya
6,779
678
22
2
0
153,083
0
L
Guan Yu
6,507
651
1
0
0
204,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role