Player Matchup

Nemesis
Nemesis
Diamond IV
BiteTheSteez
Nemesis
Diamond IV
Level 347
God Stats
560W - 405L
1,703 SR
Queue Stats
1,639W - 1,281L
2,208 MMR
Party 1
Cthulhu
Cthulhu
Diamond II
Bãrter
Cthulhu
Diamond II
Level 258
God Stats
2W - 2L
1,763 SR
Queue Stats
105W - 49L
2,301 MMR
Party 1
Thoth
Thoth
Masters
Gloomу
Thoth
Masters
Level 206
God Stats
63W - 14L
1,745 SR
Queue Stats
752W - 210L
2,259 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 270
1,737 SR
2,256 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,519 SR
1,344 MMR
Anubis
Anubis
Bronze III
ChaoticDoom1
Anubis
Bronze III
Level 116
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 5L
1,356 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
IndigoSol47
Ah Muzen Cab
Bronze IV
Level 107
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 9L
1,177 MMR
Party 2
Atlas
Atlas
Bronze III
SGT Wolfy4143
Atlas
Bronze III
Level 66
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiteTheSteez
Nemesis
13
7 / 4 / 10
9,062
906
11,463
13,074
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Bãrter
Cthulhu
14
7 / 3 / 11
9,080
908
10,276
13,566
10,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Gloomу
Thoth
15
6 / 0 / 9
9,842
984
9,005
3,701
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesHeraKuzenboSobek

VS

Bans
OdinBastetAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 7 / 1
8,188
819
3,525
10,817
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
IndigoSol47
Ah Muzen Cab
11
1 / 7 / 3
6,863
686
5,179
10,462
3,557
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 6 / 3
7,865
787
4,551
13,079
9,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
20
Kills
6
7
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BiteTheSteez
Nemesis
7
4
10
3
W
Cthulhu
Bãrter
Cthulhu
7
3
11
4.17
L
Anubis
3
7
1
0.5
W
Thoth
Gloomу
Thoth
6
0
9
10.5
L
Ah Muzen Cab
IndigoSol47
Ah Muzen Cab
1
7
3
0.36
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
13,255
30,341
Taken
34,358
18,258
Mitigated
16,665
10,771
Healing
654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BiteTheSteez
Nemesis
11,463
4,104
0
4,999
13,074
6,372
1,280
3,722
9,352
0
29,296
W
Cthulhu
Bãrter
Cthulhu
10,276
457
256
4,171
13,566
10,464
456
3,287
10,279
22,608
1,332
L
Anubis
3,525
95
0
155
10,817
3,880
0
5,600
4,322
27,121
521
W
Thoth
Gloomу
Thoth
9,005
188
0
1,345
3,701
1,422
687
1,034
2,667
52,506
0
L
Ah Muzen Cab
IndigoSol47
Ah Muzen Cab
5,179
1,637
0
161
10,462
3,557
0
5,508
4,021
0
20,298
L
4,551
1,883
17
321
13,079
9,228
0
5,769
6,178
10,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
22,916
161
Minions Killed
97
0
Camps Cleared
0
612,257
Distance Traveled
479,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,062
906
35
4
0
188,280
0
W
Cthulhu
9,080
908
29
3
0
199,204
0
L
Anubis
8,188
819
53
5
0
154,051
0
W
Thoth
9,842
984
97
10
0
224,773
0
L
Ah Muzen Cab
6,863
686
23
2
0
158,958
0
L
Atlas
7,865
787
21
2
0
166,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role