Player Matchup

Surtr
Surtr
AventadorLx
Surtr
Level 148
God Stats
4W - 8L
1,547 SR
Queue Stats
74W - 73L
1,541 Elo+
Solo
Janus
Janus
Baxx4
Janus
Level 67
God Stats
0W - 3L
1,302 SR
Queue Stats
202W - 180L
1,522 Elo+
Party 2
Anhur
Anhur
Fersah7
Anhur
Level 95
God Stats
7W - 7L
1,555 SR
Queue Stats
314W - 290L
1,552 Elo+
Solo
Mulan
Mulan
Sigma7020
Mulan
Level 154
God Stats
1W - 3L
1,472 SR
Queue Stats
131W - 125L
1,514 Elo+
Solo
Vulcan
Vulcan
rhnyk
Vulcan
Level 127
God Stats
21W - 21L
1,646 SR
Queue Stats
171W - 152L
1,554 Elo+
Party 2
Team Averages
Level 118
1,504 SR
1,536 Elo+

VS

Team Averages
Level 112
1,692 SR
1,509 Elo+
Rama
Rama
GEMINUS ICTUS
Rama
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 73L
1,390 Elo+
Solo
Scylla
Scylla
Pari Jay
Scylla
Level 129
God Stats
4W - 0L
1,904 SR
Queue Stats
106W - 91L
1,557 Elo+
Party 3
Bacchus
Bacchus
TheDarkJaBv
Bacchus
Level 79
God Stats
6W - 1L
1,753 SR
Queue Stats
172W - 160L
1,484 Elo+
Party 1
Lancelot
Lancelot
kindaworth
Lancelot
Level 41
God Stats
9W - 2L
1,792 SR
Queue Stats
149W - 82L
1,656 Elo+
Party 3
Mulan
Mulan
rosterjetx40
Mulan
Level 159
God Stats
70W - 69L
1,508 SR
Queue Stats
203W - 188L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,204
477
5,589
13,473
9,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Baxx4
Janus
9
0 / 5 / 0
5,732
441
2,564
6,277
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Fersah7
Anhur
12
0 / 3 / 1
6,268
482
3,384
9,305
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Sigma7020
Mulan
13
2 / 4 / 0
7,597
584
11,889
14,680
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
rhnyk
Vulcan
7
0 / 1 / 0
5,141
395
1,660
5,573
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,639
511
2,785
7,171
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Pari Jay
Scylla
14
7 / 0 / 1
8,708
670
6,866
4,791
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
TheDarkJaBv
Bacchus
11
0 / 1 / 4
6,529
502
3,481
7,423
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
kindaworth
Lancelot
12
3 / 1 / 6
7,199
554
7,808
11,038
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 1
7,657
589
11,733
14,651
11,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
14
15
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Janus
Baxx4
Janus
0
5
0
0
L
Anhur
Fersah7
Anhur
0
3
1
0.17
W
0
2
1
0.25
W
Scylla
Pari Jay
Scylla
7
0
1
7.5
L
Mulan
Sigma7020
Mulan
2
4
0
0.5
W
Bacchus
TheDarkJaBv
Bacchus
0
1
4
2
W
Lancelot
kindaworth
Lancelot
3
1
6
6
L
Vulcan
rhnyk
Vulcan
0
1
0
0
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,086
Damage
32,673
49,308
Taken
45,074
30,987
Mitigated
27,456
12,444
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
1,247
0
2,705
13,473
9,496
2
2,338
11,064
584
34,711
L
Janus
Baxx4
Janus
2,564
131
0
490
6,277
2,116
0
2,204
3,905
29,123
0
L
Anhur
Fersah7
Anhur
3,384
1,485
0
2,977
9,305
3,196
0
3,107
6,110
0
50,048
W
2,785
2,037
0
2,309
7,171
2,316
258
499
6,632
0
54,688
W
Scylla
Pari Jay
Scylla
6,866
516
0
490
4,791
1,754
126
1,615
2,978
61,316
1,351
L
Mulan
Sigma7020
Mulan
11,889
2,446
0
4,343
14,680
14,534
0
1,250
13,430
0
66,013
W
Bacchus
TheDarkJaBv
Bacchus
3,481
425
0
2,358
7,423
6,891
84
118
7,193
17,571
1,211
W
Lancelot
kindaworth
Lancelot
7,808
1,396
0
4,123
11,038
4,903
0
1,688
9,167
0
48,664
L
Vulcan
rhnyk
Vulcan
1,660
312
0
1,929
5,573
1,645
0
1,145
4,370
25,303
0
W
11,733
2,398
0
6,702
14,651
11,592
0
162
13,779
721
55,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
36,732
327
Minions Killed
392
0
Camps Cleared
0
1,078,545
Distance Traveled
1,383,885
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,204
477
42
3
0
258,852
0
L
Janus
5,732
441
64
5
0
187,712
0
L
Anhur
6,268
482
82
6
0
245,376
0
W
Rama
6,639
511
100
8
0
262,179
3
W
Scylla
8,708
670
110
8
0
267,458
0
L
Mulan
7,597
584
99
8
0
231,252
0
W
Bacchus
6,529
502
26
2
0
269,490
0
W
Lancelot
7,199
554
71
5
0
358,425
0
L
Vulcan
5,141
395
40
3
0
155,353
0
W
Mulan
7,657
589
85
7
0
226,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role