Player Matchup

Kukulkan
Kukulkan
Dynamic2839
Kukulkan
Level 83
God Stats
2W - 3L
1,273 SR
Queue Stats
2W - 3L
1,225 Elo+
Solo
Ra
Ra
El Delgado96
Ra
Level 78
God Stats
9W - 6L
1,698 SR
Queue Stats
184W - 208L
1,672 Elo+
Party 2
Skadi
Skadi
blah_blah008
Skadi
Level 45
God Stats
8W - 7L
1,637 SR
Queue Stats
61W - 69L
1,504 Elo+
Solo
Cthulhu
Cthulhu
dirtydubb902
Cthulhu
Level 89
God Stats
75W - 59L
1,665 SR
Queue Stats
201W - 204L
1,493 Elo+
Party 2
Lancelot
Lancelot
script_10
Lancelot
Level 82
God Stats
3W - 2L
1,698 SR
Queue Stats
107W - 123L
1,672 Elo+
Party 2
Team Averages
Level 75
1,594 SR
1,513 Elo+

VS

Team Averages
Level 63
1,510 SR
1,440 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AvaricePlayz
Mercury
Level 117
God Stats
16W - 13L
1,551 SR
Queue Stats
161W - 164L
1,410 Elo+
Party 1
Charon
Charon
Boldeagle221
Charon
Level 79
God Stats
8W - 11L
1,500 SR
Queue Stats
408W - 411L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
DreamCastSoull
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 106L
1,413 Elo+
Party 1
Ra
Ra
OdaNobunagaXM
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dynamic2839
Kukulkan
11
0 / 0 / 0
5,647
513
1,454
2,406
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
7,299
664
7,713
7,191
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 2
6,272
570
4,209
3,864
1,311
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dirtydubb902
Cthulhu
10
2 / 0 / 3
6,372
579
4,609
8,987
6,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
script_10
Lancelot
10
0 / 2 / 1
5,577
507
4,574
8,862
3,660
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 1 / 1
4,661
424
3,925
7,272
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
AvaricePlayz
Mercury
10
1 / 0 / 1
5,490
499
3,227
8,886
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
8
1 / 4 / 0
5,192
472
3,635
9,340
7,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
DreamCastSoull
Cu Chulainn
8
0 / 4 / 0
4,618
420
3,023
10,014
6,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 0
6,598
600
843
2,456
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
1
0.5
L
Mercury
AvaricePlayz
Mercury
1
0
1
1.5
L
Charon
1
4
0
0.25
L
Cu Chulainn
DreamCastSoull
Cu Chulainn
0
4
0
0
W
Kukulkan
Dynamic2839
Kukulkan
0
0
0
0
W
4
0
0
4
L
1
0
0
1
W
3
1
2
4
W
Cthulhu
dirtydubb902
Cthulhu
2
0
3
3.5
W
Lancelot
script_10
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
14,653
31,310
Taken
37,968
16,538
Mitigated
20,574
14,931
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,925
1,927
0
2,695
7,272
2,609
140
2,470
4,802
0
25,720
L
Mercury
AvaricePlayz
Mercury
3,227
1,988
0
2,608
8,886
3,642
0
1,602
7,284
0
41,365
L
Charon
3,635
1,117
0
1,238
9,340
7,223
0
2,139
7,201
19,630
983
L
Cu Chulainn
DreamCastSoull
Cu Chulainn
3,023
323
0
1,492
10,014
6,189
0
5,772
4,069
0
21,594
W
Kukulkan
Dynamic2839
Kukulkan
1,454
42
0
250
2,406
798
0
572
1,702
39,230
0
W
7,713
348
420
4,514
7,191
4,054
310
0
6,811
54,882
1,955
L
843
11
0
375
2,456
911
0
1,454
1,002
44,115
1,413
W
4,209
1,789
0
1,126
3,864
1,311
738
1,060
2,804
0
39,574
W
Cthulhu
dirtydubb902
Cthulhu
4,609
501
1,084
3,574
8,987
6,715
84
1,164
7,823
27,287
0
W
Lancelot
script_10
Lancelot
4,574
1,895
175
3,788
8,862
3,660
200
1,167
7,655
0
40,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
26,559
317
Minions Killed
247
0
Camps Cleared
0
1,098,790
Distance Traveled
1,002,934
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,661
424
50
5
0
184,813
0
L
Mercury
5,490
499
63
6
0
246,166
4
L
Charon
5,192
472
23
2
0
173,732
2
L
Cu Chulainn
4,618
420
27
2
0
199,629
0
W
Kukulkan
5,647
513
66
6
0
194,833
0
W
Ra
7,299
664
87
8
0
224,599
2
L
Ra
6,598
600
84
8
0
198,594
2
W
Skadi
6,272
570
64
6
0
213,756
0
W
Cthulhu
6,372
579
35
3
0
217,407
5
W
Lancelot
5,577
507
65
6
0
248,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role