Player Matchup

Raijin
Raijin
CerbersDaGreat
Raijin
Level 25
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 23L
1,402 Elo+
Solo
Cerberus
Cerberus
CrushedCat
Cerberus
Level 126
God Stats
2W - 4L
1,296 SR
Queue Stats
97W - 87L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Jay420Rollin
Guan Yu
Level 75
God Stats
8W - 7L
1,466 SR
Queue Stats
737W - 735L
1,407 Elo+
Solo
Medusa
Medusa
Plasde7
Medusa
Level 41
God Stats
4W - 4L
1,496 SR
Queue Stats
107W - 147L
1,428 Elo+
Solo
Nox
Nox
tyler2521
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,505 Elo+
Solo
Team Averages
Level 79
1,498 SR
1,443 Elo+

VS

Team Averages
Level 99
1,514 SR
1,478 Elo+
Mulan
Mulan
Binsipping
Mulan
Level 94
God Stats
0W - 2L
1,267 SR
Queue Stats
51W - 70L
1,422 Elo+
Solo
Chang'e
Chang'e
Oden96
Chang'e
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,603 Elo+
Party 1
Bakasura
Bakasura
a16collins
Bakasura
Level 119
God Stats
4W - 4L
1,598 SR
Queue Stats
211W - 235L
1,414 Elo+
Solo
Bellona
Bellona
jarvi7930
Bellona
Level 48
God Stats
0W - 2L
1,330 SR
Queue Stats
43W - 43L
1,440 Elo+
Party 1
Khepri
Khepri
n o t a 1 k
Khepri
Level 158
God Stats
2W - 1L
1,872 SR
Queue Stats
680W - 673L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
6,695
1,339
4,842
6,178
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
CrushedCat
Cerberus
13
3 / 0 / 9
6,736
1,347
6,296
7,001
6,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Guan Yu
Jay420Rollin
Guan Yu
1
0 / 0 / 0
1,800
360
0
0
0
Medusa
Plasde7
Medusa
11
3 / 1 / 7
6,504
1,301
6,667
4,172
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 9
6,904
1,381
3,658
3,631
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 5 / 0
5,570
1,114
3,552
8,374
4,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Oden96
Chang'e
10
0 / 3 / 2
5,143
1,029
3,000
6,259
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
a16collins
Bakasura
10
0 / 2 / 0
5,163
1,033
2,328
4,725
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
jarvi7930
Bellona
11
0 / 2 / 2
5,532
1,106
3,862
5,739
4,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
6
0 / 0 / 0
4,439
888
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
12
Kills
2
4
Deaths
12
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
2
5
0
0.4
W
3
2
6
3
W
Cerberus
CrushedCat
Cerberus
3
0
9
7.5
W
Guan Yu
Jay420Rollin
Guan Yu
0
0
0
0
L
Chang'e
Oden96
Chang'e
0
3
2
0.33
W
Medusa
Plasde7
Medusa
3
1
7
6.5
L
Bakasura
a16collins
Bakasura
0
2
0
0
L
Bellona
jarvi7930
Bellona
0
2
2
0.5
L
Khepri
0
0
0
0
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,463
Damage
12,742
20,982
Taken
25,097
13,118
Mitigated
14,395
10,108
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
3,552
453
11
447
8,374
4,981
0
4,108
3,965
0
9,184
W
4,842
758
227
2,631
6,178
2,541
168
496
5,253
15,092
0
W
Cerberus
CrushedCat
Cerberus
6,296
210
1,993
3,561
7,001
6,810
0
1,243
5,585
9,796
400
W
Guan Yu
Jay420Rollin
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Oden96
Chang'e
3,000
554
1,594
2,131
6,259
2,050
0
4,212
1,835
4,985
0
W
Medusa
Plasde7
Medusa
6,667
2,782
266
819
4,172
1,911
720
758
3,325
0
17,103
L
Bakasura
a16collins
Bakasura
2,328
1,144
0
1,175
4,725
2,472
0
2,547
2,097
0
3,587
L
Bellona
jarvi7930
Bellona
3,862
527
313
1,250
5,739
4,892
0
2,942
2,663
0
10,614
L
Khepri
0
0
0
0
0
0
0
0
0
630
0
W
3,658
222
237
374
3,631
1,856
223
503
3,046
8,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
25,847
74
Minions Killed
42
0
Camps Cleared
0
440,192
Distance Traveled
444,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,570
1,114
9
2
0
109,848
0
W
Raijin
6,695
1,339
21
4
0
96,780
0
W
Cerberus
6,736
1,347
16
3
0
124,622
0
W
Guan Yu
1,800
360
0
0
0
0
0
L
Chang'e
5,143
1,029
3
1
0
103,696
0
W
Medusa
6,504
1,301
20
4
0
100,416
0
L
Bakasura
5,163
1,033
14
3
0
119,363
0
L
Bellona
5,532
1,106
15
3
0
103,502
0
L
Khepri
4,439
888
1
0
0
7,661
0
W
Nox
6,904
1,381
17
3
0
118,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role