Player Matchup

Hachiman
Hachiman
Agent_Butt
Hachiman
Level 59
God Stats
1W - 2L
1,310 SR
Queue Stats
33W - 31L
1,521 Elo+
Solo
Ra
Ra
El Delgado96
Ra
Level 78
God Stats
8W - 5L
1,500 SR
Queue Stats
170W - 192L
1,500 Elo+
Party 1
Vulcan
Vulcan
UGLYASSMFKZ
Vulcan
Level 47
God Stats
15W - 24L
1,357 SR
Queue Stats
324W - 355L
1,336 Elo+
Solo
Cthulhu
Cthulhu
dirtydubb902
Cthulhu
Level 89
God Stats
70W - 54L
1,653 SR
Queue Stats
183W - 187L
1,483 Elo+
Party 1
Lancelot
Lancelot
script_10
Lancelot
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 107L
1,500 Elo+
Party 1
Team Averages
Level 71
1,464 SR
1,468 Elo+

VS

Team Averages
Level 75
1,444 SR
1,410 Elo+
Sylvanus
Sylvanus
Demon5267
Sylvanus
Level 69
God Stats
5W - 4L
1,583 SR
Queue Stats
37W - 46L
1,356 Elo+
Party 2
Anhur
Anhur
Gh0sted136
Anhur
Level 68
God Stats
4W - 6L
1,492 SR
Queue Stats
272W - 237L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
ThatGuyULostTo
Ao Kuang
Level 24
God Stats
2W - 4L
1,420 SR
Queue Stats
15W - 23L
1,340 Elo+
Party 2
Maui
Maui
XxJONAGALAXYxX
Maui
Level 116
God Stats
1W - 2L
1,514 SR
Queue Stats
199W - 214L
1,450 Elo+
Solo
Heimdallr
Heimdallr
wodayywavy
Heimdallr
Level 96
God Stats
0W - 3L
1,208 SR
Queue Stats
3W - 6L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agent_Butt
Hachiman
11
6 / 3 / 5
7,423
530
15,380
13,504
4,858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 1 / 0
8,553
611
4,945
4,475
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
13
0 / 2 / 0
7,575
541
4,752
6,014
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
dirtydubb902
Cthulhu
11
3 / 0 / 7
7,912
565
9,354
10,592
9,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
script_10
Lancelot
12
2 / 1 / 1
6,848
489
4,050
9,470
4,736
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Demon5267
Sylvanus
9
0 / 4 / 2
6,187
442
5,937
14,915
9,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
15
2 / 0 / 1
8,038
574
3,334
8,996
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
11
2 / 2 / 0
6,385
456
4,007
10,327
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 2
6,640
474
2,752
11,858
12,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
wodayywavy
Heimdallr
9
1 / 5 / 2
5,964
426
6,637
13,391
5,414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
11
Kills
6
7
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Agent_Butt
Hachiman
6
3
5
2.83
L
Sylvanus
Demon5267
Sylvanus
0
4
2
0.25
W
0
1
0
0
L
Anhur
2
0
1
2.5
L
Ao Kuang
2
2
0
1
W
Vulcan
0
2
0
0
L
1
0
2
2
W
Cthulhu
dirtydubb902
Cthulhu
3
0
7
6.5
W
Lancelot
script_10
Lancelot
2
1
1
2.5
L
Heimdallr
wodayywavy
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
22,667
44,055
Taken
59,487
23,144
Mitigated
34,387
18,320
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Agent_Butt
Hachiman
15,380
11,932
0
5,450
13,504
4,858
966
5,821
7,683
0
39,176
L
Sylvanus
Demon5267
Sylvanus
5,937
2,261
2,121
3,967
14,915
9,817
0
2,910
12,005
19,397
0
W
4,945
167
180
2,909
4,475
2,311
240
1,270
3,205
69,600
913
L
Anhur
3,334
1,406
0
3,534
8,996
3,464
0
4,322
4,443
0
71,239
L
Ao Kuang
4,007
1,139
0
4,366
10,327
3,457
0
987
9,340
34,877
1,702
W
Vulcan
4,752
88
0
1,207
6,014
2,128
614
521
5,493
56,339
3,772
L
2,752
200
0
3,721
11,858
12,235
0
4,754
6,742
43,948
1,742
W
Cthulhu
dirtydubb902
Cthulhu
9,354
305
1,591
3,917
10,592
9,111
216
3,287
7,305
31,143
314
W
Lancelot
script_10
Lancelot
4,050
1,155
285
2,781
9,470
4,736
44
1,657
7,813
0
51,914
L
Heimdallr
wodayywavy
Heimdallr
6,637
3,543
0
2,760
13,391
5,414
0
4,900
8,491
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
33,214
408
Minions Killed
317
0
Camps Cleared
0
1,474,810
Distance Traveled
1,346,085
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,423
530
56
4
0
271,250
0
L
Sylvanus
6,187
442
25
2
0
228,042
4
W
Ra
8,553
611
128
9
0
279,722
2
L
Anhur
8,038
574
127
9
0
258,216
7
L
Ao Kuang
6,385
456
60
4
0
303,076
0
W
Vulcan
7,575
541
103
7
0
259,178
0
L
Maui
6,640
474
67
5
0
297,453
0
W
Cthulhu
7,912
565
38
3
0
309,266
5
W
Lancelot
6,848
489
83
6
0
355,394
0
L
Heimdallr
5,964
426
38
3
0
259,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role