Player Matchup

Sol
Sol
Gold IV
KnowsTaTusQuo
Sol
Gold IV
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,610 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,500 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,502 SR
1,500 MMR
Charybdis
Charybdis
Bronze III
holp26
Charybdis
Bronze III
Level 109
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 0
11,904
1,082
11,142
14,466
5,865
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
MercuryChronosTiamat

VS

Bans
BellonaCu ChulainnGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
holp26
Charybdis
15
2 / 7 / 0
10,138
922
6,680
13,554
5,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
7
Kills
2
2
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
2
0
3.5
L
Charybdis
holp26
Charybdis
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
6,680
14,466
Taken
13,554
5,865
Mitigated
5,524
8,392
Healing
570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,142
4,684
0
8,392
14,466
5,865
2,833
389
14,077
67,312
4,678
L
Charybdis
holp26
Charybdis
6,680
2,896
0
570
13,554
5,524
518
11,132
2,422
0
42,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,904
Gold Earned
10,138
126
Minions Killed
87
7
Camps Cleared
2
196,720
Distance Traveled
175,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,904
1,082
126
11
7
196,720
0
L
Charybdis
10,138
922
87
8
2
175,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role