Player Matchup

Olorun
Olorun
EpikFive0Nine
Olorun
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,512 Elo+
Party 1
Vamana
Vamana
HAMINATOR XXX
Vamana
Level 127
God Stats
10W - 6L
1,554 SR
Queue Stats
43W - 41L
1,505 Elo+
Party 3
Terra
Terra
PmpSlapALobster
Terra
Level 104
God Stats
5W - 3L
1,764 SR
Queue Stats
110W - 106L
1,519 Elo+
Party 1
Chronos
Chronos
lilbabysaidim4PF
Chronos
Level 141
God Stats
1W - 0L
1,743 SR
Queue Stats
84W - 71L
1,537 Elo+
Party 3
Thor
Thor
x_Txbs
Thor
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,434 Elo+
Solo
Team Averages
Level 108
1,612 SR
1,501 Elo+

VS

Team Averages
Level 101
1,486 SR
1,514 Elo+
Sobek
Sobek
Apoc1023
Sobek
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,513 Elo+
Party 2
Rama
Rama
Malachi2304
Rama
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
Shekky Shebazz
Jormungandr
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,452 Elo+
Party 4
Merlin
Merlin
jbbroncos24
Merlin
Level 94
God Stats
13W - 10L
1,647 SR
Queue Stats
50W - 46L
1,477 Elo+
Party 4
Susano
Susano
xGhostWarrior31
Susano
Level 138
God Stats
0W - 2L
1,285 SR
Queue Stats
79W - 63L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,518
568
4,887
4,352
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
2 / 0 / 0
9,717
648
7,615
14,721
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 4
7,656
510
3,378
10,508
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
2 / 0 / 3
9,534
636
5,821
5,928
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
x_Txbs
Thor
16
1 / 0 / 1
8,081
539
3,141
11,246
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Apoc1023
Sobek
11
0 / 2 / 0
5,976
398
1,148
10,102
6,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
4,442
296
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Shekky Shebazz
Jormungandr
13
0 / 3 / 0
7,328
489
8,022
14,537
14,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
14
0 / 3 / 0
7,400
493
3,146
8,024
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 0 / 0
6,351
423
1,551
5,657
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
8
Kills
0
0
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Apoc1023
Sobek
0
2
0
0
W
1
0
3
2.5
W
2
0
0
2
L
0
0
0
0
W
2
0
4
4
L
Jormungandr
Shekky Shebazz
Jormungandr
0
3
0
0
L
Merlin
0
3
0
0
W
2
0
3
3.5
L
0
0
0
0
W
Thor
x_Txbs
Thor
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
13,867
46,755
Taken
38,320
30,032
Mitigated
26,031
11,663
Healing
11,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Apoc1023
Sobek
1,148
132
0
3,378
10,102
6,364
0
5,855
3,907
14,744
0
W
4,887
2,393
210
1,639
4,352
2,079
2,546
733
3,520
64,168
7,948
W
7,615
3,239
0
4,120
14,721
10,482
1,370
7,597
7,124
0
78,876
L
0
0
0
0
0
0
0
0
0
0
0
W
3,378
845
500
2,322
10,508
9,691
196
1,680
8,643
12,861
1,912
L
Jormungandr
Shekky Shebazz
Jormungandr
8,022
2,542
0
3,440
14,537
14,012
0
1,464
12,389
61,680
0
L
Merlin
3,146
596
0
196
8,024
3,466
0
5,694
2,099
53,301
0
W
5,821
1,580
0
1,262
5,928
2,324
2,567
1,362
4,084
83,247
3,526
L
1,551
88
0
4,117
5,657
2,189
0
265
5,357
0
46,127
W
Thor
x_Txbs
Thor
3,141
801
0
1,610
11,246
5,456
0
178
11,068
0
89,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,506
Gold Earned
31,497
565
Minions Killed
324
0
Camps Cleared
0
1,478,796
Distance Traveled
1,185,551
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,976
398
20
1
0
284,659
4
W
Olorun
8,518
568
117
8
0
248,172
0
W
Vamana
9,717
648
139
9
0
251,618
0
L
Rama
4,442
296
0
0
0
0
0
W
Terra
7,656
510
25
2
0
288,324
5
L
Jormungandr
7,328
489
94
6
0
259,367
7
L
Merlin
7,400
493
121
8
0
270,391
0
W
Chronos
9,534
636
157
10
0
285,613
4
L
Susano
6,351
423
89
6
0
371,134
0
W
Thor
8,081
539
127
8
0
405,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role