Player Matchup

Ullr
Ullr
AtTacoBell
Ullr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,465 Elo+
Solo
Arachne
Arachne
AverageWave5940
Arachne
Level 129
God Stats
71W - 56L
1,581 SR
Queue Stats
393W - 382L
1,471 Elo+
Solo
Osiris
Osiris
Paul Crudd 1990
Osiris
Level 196
God Stats
2W - 4L
1,489 SR
Queue Stats
215W - 209L
1,515 Elo+
Party 1
Xing Tian
Xing Tian
SHEFFboyRDEE
Xing Tian
Level 108
God Stats
4W - 4L
1,323 SR
Queue Stats
275W - 270L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
runswithcow
Kukulkan
Level 157
God Stats
8W - 9L
1,577 SR
Queue Stats
106W - 113L
1,464 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,493 Elo+

VS

Team Averages
Level 94
1,523 SR
1,499 Elo+
Skadi
Skadi
GameboyyAdvance
Skadi
Level 131
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 90L
1,488 Elo+
Solo
Serqet
Serqet
Hydrolysiis
Serqet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,487 Elo+
Party 2
Neith
Neith
NerdyG1nger
Neith
Level 137
God Stats
4W - 5L
1,573 SR
Queue Stats
172W - 160L
1,552 Elo+
Party 2
Merlin
Merlin
XtraFootedElk
Merlin
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 9L
1,531 Elo+
Party 2
Ymir
Ymir
emikyelin
Ymir
Level 45
God Stats
70W - 60L
1,542 SR
Queue Stats
80W - 81L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,969
497
4,304
6,865
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 5 / 0
4,567
457
1,830
9,883
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 1
4,772
477
3,710
7,559
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SHEFFboyRDEE
Xing Tian
8
0 / 1 / 1
5,043
504
3,367
9,242
6,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
runswithcow
Kukulkan
10
1 / 2 / 0
5,877
588
2,718
4,144
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,312
531
6,075
5,124
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
10
5 / 1 / 2
5,962
596
4,191
6,319
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 1
6,893
689
4,996
5,829
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 4
5,824
582
3,100
3,404
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 0 / 2
4,501
450
3,976
7,978
5,477
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
0
5
0
0
W
1
1
2
2
W
Serqet
5
1
2
6
W
4
0
1
4.5
L
0
3
1
0.17
L
Xing Tian
SHEFFboyRDEE
Xing Tian
0
1
1
0.5
W
1
0
4
3
W
Ymir
0
0
2
1
L
Kukulkan
runswithcow
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
22,338
37,693
Taken
28,654
19,053
Mitigated
13,012
10,118
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,304
2,137
0
1,619
6,865
2,432
25
1,427
5,090
0
36,079
L
1,830
1,098
0
3,764
9,883
3,208
0
2,224
7,659
0
31,922
W
6,075
2,396
0
766
5,124
1,831
0
1,533
3,549
0
34,087
W
Serqet
4,191
837
0
1,251
6,319
2,606
0
764
5,514
0
36,185
W
4,996
1,361
0
3,036
5,829
1,876
0
0
5,463
0
47,925
L
3,710
945
0
2,399
7,559
5,064
5
384
7,029
0
26,215
L
Xing Tian
SHEFFboyRDEE
Xing Tian
3,367
340
0
1,454
9,242
6,793
0
2,165
7,077
19,020
0
W
3,100
582
0
1,076
3,404
1,222
0
1,272
2,132
35,351
0
W
Ymir
3,976
1,056
0
3,021
7,978
5,477
0
2,516
5,420
21,117
0
L
Kukulkan
runswithcow
Kukulkan
2,718
56
0
882
4,144
1,556
0
1,110
2,935
40,490
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,228
Gold Earned
28,492
263
Minions Killed
302
0
Camps Cleared
0
922,310
Distance Traveled
974,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,969
497
72
7
0
166,532
3
L
Arachne
4,567
457
53
5
0
177,903
0
W
Skadi
5,312
531
50
5
0
176,609
0
W
Serqet
5,962
596
53
5
0
252,750
3
W
Neith
6,893
689
98
10
0
180,529
0
L
Osiris
4,772
477
41
4
0
176,299
0
L
Xing Tian
5,043
504
23
2
0
209,471
0
W
Merlin
5,824
582
70
7
0
192,386
1
W
Ymir
4,501
450
31
3
0
172,103
0
L
Kukulkan
5,877
588
74
7
0
192,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role