Player Matchup

Cerberus
Cerberus
RedPlayer5
Cerberus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 74L
1,394 Elo+
Solo
Ix Chel
Ix Chel
SaTxSjayyy
Ix Chel
Level 143
God Stats
7W - 10L
1,398 SR
Queue Stats
110W - 114L
1,433 Elo+
Solo
Thanatos
Thanatos
YawningPanda887
Thanatos
Level 102
God Stats
2W - 0L
1,472 SR
Queue Stats
31W - 21L
1,582 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,470 Elo+

VS

Team Averages
Level 109
1,642 SR
1,303 Elo+
Nemesis
Nemesis
F2tone
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Solo
Ix Chel
Ix Chel
The_MackkyBOY
Ix Chel
Level 127
God Stats
37W - 30L
1,598 SR
Queue Stats
198W - 215L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ithevictor
Ah Muzen Cab
Level 119
God Stats
2W - 1L
1,829 SR
Queue Stats
7W - 12L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RedPlayer5
Cerberus
15
2 / 3 / 11
9,203
767
5,194
15,233
13,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
SaTxSjayyy
Ix Chel
16
6 / 3 / 7
10,689
891
9,596
9,679
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
14
6 / 4 / 7
10,103
842
11,898
12,145
4,946
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F2tone
Nemesis
12
3 / 5 / 5
8,563
714
9,499
16,440
12,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
12
2 / 6 / 5
8,378
698
9,347
11,155
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ithevictor
Ah Muzen Cab
9
4 / 3 / 1
7,943
662
5,057
6,840
1,718
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
14
Kills
9
10
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
F2tone
Nemesis
3
5
5
1.1
W
Cerberus
RedPlayer5
Cerberus
2
3
11
2.5
W
Ix Chel
SaTxSjayyy
Ix Chel
6
3
7
3.17
L
Ix Chel
2
6
5
0.75
W
Thanatos
6
4
7
2.38
L
Ah Muzen Cab
ithevictor
Ah Muzen Cab
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
23,903
37,057
Taken
34,435
22,492
Mitigated
18,403
13,414
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
F2tone
Nemesis
9,499
3,266
0
2,849
16,440
12,625
0
5,987
10,453
0
23,108
W
Cerberus
RedPlayer5
Cerberus
5,194
255
0
3,040
15,233
13,288
167
4,817
10,002
17,877
1,891
W
Ix Chel
SaTxSjayyy
Ix Chel
9,596
870
820
2,848
9,679
4,258
1,721
2,059
7,399
45,527
0
L
Ix Chel
9,347
235
486
1,573
11,155
4,060
0
5,259
5,896
36,588
0
W
Thanatos
11,898
2,958
0
6,706
12,145
4,946
122
2,531
9,285
0
41,362
L
Ah Muzen Cab
ithevictor
Ah Muzen Cab
5,057
2,190
0
867
6,840
1,718
308
3,485
3,355
0
11,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
24,884
188
Minions Killed
92
0
Camps Cleared
0
680,201
Distance Traveled
560,978
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,563
714
28
2
0
238,462
0
W
Cerberus
9,203
767
36
3
0
236,829
0
W
Ix Chel
10,689
891
104
9
0
202,969
0
L
Ix Chel
8,378
698
50
4
0
201,129
0
W
Thanatos
10,103
842
48
4
0
240,403
2
L
Ah Muzen Cab
7,943
662
14
1
0
121,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role