Player Matchup

Jing Wei
Jing Wei
Gold III
 
Jing Wei
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
davidreadfiel
Fenrir
Gold V
Level 159
God Stats
9W - 12L
1,567 SR
Queue Stats
93W - 106L
1,469 MMR
Solo
Bastet
Bastet
Gold III
shay8
Bastet
Gold III
Level 47
God Stats
2W - 2L
1,846 SR
Queue Stats
57W - 64L
1,541 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
vaironyjean
Baron Samedi
Gold III
Level 169
God Stats
2W - 2L
1,726 SR
Queue Stats
127W - 137L
1,579 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,628 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,484 SR
1,541 MMR
Vulcan
Vulcan
Platinum V
BowDangle
Vulcan
Platinum V
Level 133
God Stats
1W - 0L
1,276 SR
Queue Stats
60W - 61L
1,615 MMR
Solo
Neith
Neith
Gold II
Holymuck
Neith
Gold II
Level 146
God Stats
8W - 8L
1,503 SR
Queue Stats
496W - 502L
1,570 MMR
Solo
Cabrakan
Cabrakan
Gold III
KiraLouco
Cabrakan
Gold III
Level 108
God Stats
6W - 7L
1,521 SR
Queue Stats
136W - 131L
1,456 MMR
Party 1
He Bo
He Bo
Silver I
ManyTad
He Bo
Silver I
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 85L
1,607 MMR
Solo
Ah Puch
Ah Puch
Gold III
PaPaLeMitoos
Ah Puch
Gold III
Level 149
God Stats
58W - 45L
1,621 SR
Queue Stats
136W - 131L
1,456 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
1 / 2 / 0
8,882
592
3,634
8,899
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
12
1 / 5 / 1
7,071
471
6,841
15,549
10,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 0
7,013
468
4,383
12,353
8,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
shay8
Bastet
13
1 / 2 / 2
7,045
470
5,044
13,473
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
vaironyjean
Baron Samedi
12
0 / 5 / 2
7,247
483
3,267
11,812
6,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ArachneThorMedusa

VS

Bans
ThanatosLancelotBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BowDangle
Vulcan
14
2 / 1 / 5
8,648
577
11,672
7,107
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Holymuck
Neith
16
2 / 0 / 1
9,064
604
6,582
6,042
2,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
KiraLouco
Cabrakan
12
3 / 2 / 5
7,388
493
7,489
12,134
7,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
ManyTad
He Bo
16
4 / 1 / 3
9,195
613
10,120
10,548
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
PaPaLeMitoos
Ah Puch
13
4 / 1 / 3
8,210
547
7,705
6,367
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Chaac
 
Chaac
1
5
1
0.3
W
Vulcan
BowDangle
Vulcan
2
1
5
4.5
W
Neith
Holymuck
Neith
2
0
1
2.5
W
Cabrakan
KiraLouco
Cabrakan
3
2
5
2.75
W
He Bo
ManyTad
He Bo
4
1
3
5.5
W
Ah Puch
PaPaLeMitoos
Ah Puch
4
1
3
5.5
L
2
2
0
1
L
Bastet
shay8
Bastet
1
2
2
1
L
Baron Samedi
vaironyjean
Baron Samedi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
43,568
62,086
Taken
42,198
33,576
Mitigated
21,209
21,304
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,634
2,900
0
4,048
8,899
3,707
0
1,572
7,327
0
80,782
L
Chaac
 
Chaac
6,841
650
0
4,102
15,549
10,294
0
11,382
3,984
0
52,494
W
Vulcan
BowDangle
Vulcan
11,672
284
0
722
7,107
3,129
306
439
6,668
71,899
761
W
Neith
Holymuck
Neith
6,582
1,560
0
2,347
6,042
2,610
176
0
6,042
0
87,578
W
Cabrakan
KiraLouco
Cabrakan
7,489
968
0
2,804
12,134
7,858
225
681
11,453
38,340
0
W
He Bo
ManyTad
He Bo
10,120
671
0
4,947
10,548
5,137
471
974
9,574
83,529
0
W
Ah Puch
PaPaLeMitoos
Ah Puch
7,705
120
0
2,256
6,367
2,475
17
1,588
4,779
38,638
1,618
L
4,383
598
0
2,993
12,353
8,299
0
7,380
4,891
0
20,698
L
Bastet
shay8
Bastet
5,044
856
0
5,375
13,473
5,181
0
7,211
6,220
0
52,391
L
Baron Samedi
vaironyjean
Baron Samedi
3,267
219
61
4,725
11,812
6,095
0
8,946
2,763
42,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,258
Gold Earned
42,505
434
Minions Killed
494
0
Camps Cleared
0
1,583,035
Distance Traveled
1,567,925
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,882
592
142
9
0
308,439
8
L
Chaac
7,071
471
89
6
0
309,628
4
W
Vulcan
8,648
577
110
7
0
309,416
1
W
Neith
9,064
604
141
9
0
318,962
4
W
Cabrakan
7,388
493
49
3
0
318,459
0
W
He Bo
9,195
613
131
9
0
323,292
1
W
Ah Puch
8,210
547
63
4
0
297,796
7
L
Fenrir
7,013
468
26
2
0
339,461
3
L
Bastet
7,045
470
79
5
0
355,893
2
L
Baron Samedi
7,247
483
98
7
0
269,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role