Player Matchup

Cabrakan
Cabrakan
Angryduck1289
Cabrakan
Level 87
God Stats
36W - 29L
1,667 SR
Queue Stats
300W - 307L
1,494 Elo+
Party 3
Mercury
Mercury
Bectch
Mercury
Level 50
God Stats
0W - 3L
1,722 SR
Queue Stats
11W - 9L
1,488 Elo+
Party 2
Kuzenbo
Kuzenbo
JethorA
Kuzenbo
Level 144
God Stats
2W - 4L
1,520 SR
Queue Stats
165W - 151L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SitSpicy
Morgan Le Fay
Level 62
God Stats
0W - 2L
1,604 SR
Queue Stats
11W - 9L
1,488 Elo+
Party 2
Skadi
Skadi
ZorasOnsYous
Skadi
Level 8
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 7L
1,239 Elo+
Party 3
Team Averages
Level 70
1,584 SR
1,446 Elo+

VS

Team Averages
Level 72
1,601 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
JalapenoBro
Tsukuyomi
Level 128
God Stats
9W - 1L
1,890 SR
Queue Stats
95W - 87L
1,526 Elo+
Solo
Nemesis
Nemesis
Jehaechedon
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,515 Elo+
Party 1
Tiamat
Tiamat
NeverlightX
Tiamat
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 8L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
walkingsnail
Danzaburou
Level 6
God Stats
2W - 2L
1,615 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 1
Charon
Charon
warblue56
Charon
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Angryduck1289
Cabrakan
12
1 / 0 / 4
8,451
470
7,088
17,450
24,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Bectch
Mercury
17
2 / 2 / 3
9,164
509
8,443
15,101
7,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Kuzenbo
JethorA
Kuzenbo
14
2 / 2 / 1
8,230
457
12,911
19,848
17,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
SitSpicy
Morgan Le Fay
13
0 / 5 / 0
7,635
424
3,759
14,202
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 1
7,245
403
2,910
4,603
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JalapenoBro
Tsukuyomi
18
4 / 2 / 3
10,085
560
13,386
14,346
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
Jehaechedon
Nemesis
14
0 / 2 / 2
8,763
487
7,711
15,446
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
15
4 / 0 / 3
9,761
542
12,175
3,959
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
walkingsnail
Danzaburou
13
2 / 2 / 1
7,987
444
5,325
8,805
4,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
warblue56
Charon
14
1 / 0 / 4
9,487
527
7,666
12,547
11,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
11
11
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Angryduck1289
Cabrakan
1
0
4
3
L
Mercury
Bectch
Mercury
2
2
3
1.75
W
Tsukuyomi
JalapenoBro
Tsukuyomi
4
2
3
2.75
W
Nemesis
Jehaechedon
Nemesis
0
2
2
0.5
L
Kuzenbo
JethorA
Kuzenbo
2
2
1
1.25
W
Tiamat
4
0
3
5.5
L
Morgan Le Fay
SitSpicy
Morgan Le Fay
0
5
0
0
L
1
2
1
0.75
W
Danzaburou
walkingsnail
Danzaburou
2
2
1
1.25
W
Charon
warblue56
Charon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
46,263
71,204
Taken
55,103
57,936
Mitigated
36,991
18,630
Healing
22,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Angryduck1289
Cabrakan
7,088
1,242
0
3,209
17,450
24,856
0
5,690
11,387
23,772
3,009
L
Mercury
Bectch
Mercury
8,443
3,394
0
4,378
15,101
7,656
0
2,374
12,437
0
104,317
W
Tsukuyomi
JalapenoBro
Tsukuyomi
13,386
1,986
0
9,026
14,346
6,862
438
3,939
10,223
0
109,127
W
Nemesis
Jehaechedon
Nemesis
7,711
2,301
0
4,848
15,446
10,901
0
9,580
4,832
0
54,572
L
Kuzenbo
JethorA
Kuzenbo
12,911
3,255
0
8,501
19,848
17,980
0
1,935
17,033
51,556
1,371
W
Tiamat
12,175
963
0
2,364
3,959
3,252
0
1,198
2,710
64,378
974
L
Morgan Le Fay
SitSpicy
Morgan Le Fay
3,759
485
0
1,814
14,202
5,556
275
6,936
6,413
56,682
1,104
L
2,910
1,621
0
728
4,603
1,888
0
888
3,715
0
40,552
W
Danzaburou
walkingsnail
Danzaburou
5,325
2,732
0
3,014
8,805
4,342
596
3,607
5,198
0
48,596
W
Charon
warblue56
Charon
7,666
2,529
0
3,262
12,547
11,634
115
3,480
8,995
37,086
2,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,725
Gold Earned
46,083
435
Minions Killed
472
0
Camps Cleared
0
1,688,169
Distance Traveled
1,813,382
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,451
470
40
2
0
393,543
4
L
Mercury
9,164
509
149
8
0
432,987
0
W
Tsukuyomi
10,085
560
144
8
0
430,459
1
W
Nemesis
8,763
487
92
5
0
377,799
0
L
Kuzenbo
8,230
457
62
3
0
347,770
0
W
Tiamat
9,761
542
103
6
0
352,587
7
L
Morgan Le Fay
7,635
424
104
6
0
315,827
1
L
Skadi
7,245
403
80
4
0
198,042
0
W
Danzaburou
7,987
444
80
4
0
332,994
0
W
Charon
9,487
527
53
3
0
319,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role