Player Matchup

Tyr
Tyr
Daniel_Ram1608
Tyr
Level 87
God Stats
0W - 1L
1,317 SR
Queue Stats
44W - 44L
1,425 Elo+
Party 2
Hachiman
Hachiman
MallyMaal
Hachiman
Level 28
God Stats
30W - 33L
1,459 SR
Queue Stats
63W - 85L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
Y0UNG FRASS
Kukulkan
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 93L
1,475 Elo+
Solo
Ravana
Ravana
iTzMrMistery
Ravana
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,453 Elo+
Party 2
Ymir
Ymir
oneX_The_Pharoh
Ymir
Level 49
God Stats
17W - 27L
1,237 SR
Queue Stats
193W - 231L
1,338 Elo+
Party 3
Team Averages
Level 74
1,403 SR
1,408 Elo+

VS

Team Averages
Level 106
1,541 SR
1,455 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ZedsDeadIBETCHU
Charybdis
Level 123
God Stats
8W - 11L
1,455 SR
Queue Stats
40W - 33L
1,444 Elo+
Solo
Surtr
Surtr
iKryopt
Surtr
Level 122
God Stats
17W - 16L
1,847 SR
Queue Stats
165W - 160L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
lukas_aksel
Baron Samedi
Level 69
God Stats
47W - 62L
1,427 SR
Queue Stats
461W - 508L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
willwilliamll
Jormungandr
Level 155
God Stats
10W - 8L
1,477 SR
Queue Stats
135W - 122L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
6,776
452
9,411
17,629
16,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MallyMaal
Hachiman
11
0 / 3 / 1
6,017
401
4,647
10,030
3,519
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Y0UNG FRASS
Kukulkan
14
0 / 1 / 1
7,737
516
6,377
10,628
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
11
2 / 4 / 1
6,517
434
6,287
12,364
5,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 0
6,607
440
3,061
13,946
11,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
0 / 1 / 3
7,893
526
5,416
14,571
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ZedsDeadIBETCHU
Charybdis
14
3 / 0 / 2
8,548
570
10,632
8,003
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
iKryopt
Surtr
15
7 / 1 / 2
9,886
659
15,238
17,584
10,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
lukas_aksel
Baron Samedi
14
3 / 0 / 2
8,283
552
8,175
7,488
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
willwilliamll
Jormungandr
13
6 / 2 / 2
8,149
543
7,944
10,288
8,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
19
19
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
1
3
1.5
L
1
7
0
0.14
L
Hachiman
MallyMaal
Hachiman
0
3
1
0.17
L
Kukulkan
Y0UNG FRASS
Kukulkan
0
1
1
0.5
W
Charybdis
ZedsDeadIBETCHU
Charybdis
3
0
2
4
W
Surtr
iKryopt
Surtr
7
1
2
8
L
Ravana
2
4
1
0.63
W
Baron Samedi
lukas_aksel
Baron Samedi
3
0
2
4
L
1
4
0
0.25
W
Jormungandr
willwilliamll
Jormungandr
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,783
Damage
47,405
64,597
Taken
57,934
42,247
Mitigated
34,741
15,051
Healing
23,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,416
1,692
0
5,326
14,571
7,263
98
1,516
13,055
0
71,400
L
9,411
505
0
3,015
17,629
16,763
0
2,382
15,247
0
49,323
L
Hachiman
MallyMaal
Hachiman
4,647
2,696
0
3,244
10,030
3,519
0
1,621
8,409
0
41,934
L
Kukulkan
Y0UNG FRASS
Kukulkan
6,377
327
0
3,464
10,628
4,928
0
7,369
3,259
63,344
1,773
W
Charybdis
ZedsDeadIBETCHU
Charybdis
10,632
6,255
0
3,688
8,003
3,172
1,620
989
7,014
0
69,841
W
Surtr
iKryopt
Surtr
15,238
6,245
0
10,367
17,584
10,652
780
606
16,978
3,299
78,014
L
Ravana
6,287
2,407
0
2,844
12,364
5,461
0
3,459
8,905
0
35,752
W
Baron Samedi
lukas_aksel
Baron Samedi
8,175
502
614
2,402
7,488
4,922
219
4,707
2,781
57,138
0
L
3,061
277
232
2,252
13,946
11,576
0
2,674
11,272
25,592
1,344
W
Jormungandr
willwilliamll
Jormungandr
7,944
3,342
0
1,433
10,288
8,732
119
1,215
9,073
42,789
1,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
42,759
350
Minions Killed
484
0
Camps Cleared
0
1,408,474
Distance Traveled
1,440,061
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,893
526
108
7
0
305,836
0
L
Tyr
6,776
452
67
4
0
274,808
0
L
Hachiman
6,017
401
73
5
0
286,109
0
L
Kukulkan
7,737
516
120
8
0
258,874
0
W
Charybdis
8,548
570
112
7
0
268,502
0
W
Surtr
9,886
659
118
8
0
292,000
0
L
Ravana
6,517
434
60
4
0
300,850
0
W
Baron Samedi
8,283
552
92
6
0
289,576
0
L
Ymir
6,607
440
30
2
0
287,833
1
W
Jormungandr
8,149
543
54
4
0
284,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role