Player Matchup

Ah Puch
Ah Puch
Demonjosue25
Ah Puch
Level 48
God Stats
2W - 2L
1,457 SR
Queue Stats
43W - 41L
1,321 Elo+
Solo
Izanami
Izanami
NyanOfYaBusiness
Izanami
Level 25
God Stats
9W - 6L
1,544 SR
Queue Stats
204W - 187L
1,296 Elo+
Party 1
Bacchus
Bacchus
ilCampione27
Bacchus
Level 85
God Stats
4W - 0L
1,840 SR
Queue Stats
86W - 92L
1,344 Elo+
Party 1
Team Averages
Level 53
1,614 SR
1,320 Elo+

VS

Team Averages
Level 48
1,689 SR
1,369 Elo+
Atlas
Atlas
Double D 152
Atlas
Level 62
God Stats
17W - 26L
1,782 SR
Queue Stats
135W - 145L
1,320 Elo+
Solo
Thanatos
Thanatos
OrignalDeath
Thanatos
Level 41
God Stats
28W - 32L
1,492 SR
Queue Stats
34W - 43L
1,398 Elo+
Solo
Neith
Neith
iiKapp
Neith
Level 42
God Stats
14W - 7L
1,794 SR
Queue Stats
297W - 305L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demonjosue25
Ah Puch
16
4 / 1 / 8
11,220
748
9,738
5,761
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
13 / 0 / 7
13,226
882
20,758
14,367
6,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ilCampione27
Bacchus
16
4 / 2 / 14
11,226
748
13,676
18,373
25,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,674
578
3,269
20,368
19,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OrignalDeath
Thanatos
14
3 / 11 / 0
10,738
716
11,417
18,595
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
iiKapp
Neith
14
0 / 3 / 0
9,082
605
8,741
13,767
6,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
21
Kills
3
3
Deaths
21
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Demonjosue25
Ah Puch
4
1
8
8
L
0
7
1
0.07
W
13
0
7
16.5
L
Thanatos
OrignalDeath
Thanatos
3
11
0
0.27
L
Neith
iiKapp
Neith
0
3
0
0
W
Bacchus
ilCampione27
Bacchus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,172
Damage
23,427
38,501
Taken
52,730
35,067
Mitigated
33,483
12,169
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Demonjosue25
Ah Puch
9,738
739
0
688
5,761
2,577
233
443
5,318
44,399
0
L
3,269
1,078
0
0
20,368
19,649
0
6,965
13,203
13,650
0
W
20,758
14,029
0
6,517
14,367
6,775
2,616
1,143
13,203
0
74,442
L
Thanatos
OrignalDeath
Thanatos
11,417
4,274
98
6,360
18,595
7,694
0
7,940
10,545
0
43,328
L
Neith
iiKapp
Neith
8,741
3,441
0
2,255
13,767
6,140
0
7,324
6,386
0
42,565
W
Bacchus
ilCampione27
Bacchus
13,676
1,985
0
4,964
18,373
25,715
257
1,730
16,643
22,899
1,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
28,494
180
Minions Killed
162
0
Camps Cleared
0
821,107
Distance Traveled
763,144
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,220
748
66
4
0
261,621
0
L
Atlas
8,674
578
14
1
0
232,135
0
W
Izanami
13,226
882
99
7
0
276,845
0
L
Thanatos
10,738
716
61
4
0
244,469
0
L
Neith
9,082
605
87
6
0
286,540
1
W
Bacchus
11,226
748
15
1
0
282,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role