Player Matchup

Surtr
Surtr
Assassinluk5867
Surtr
Level 8
God Stats
1W - 5L
1,280 SR
Queue Stats
3W - 6L
1,300 Elo+
Party 1
Thanatos
Thanatos
PINKMIST8214
Thanatos
Level 60
God Stats
1W - 6L
1,229 SR
Queue Stats
103W - 124L
1,466 Elo+
Solo
Cthulhu
Cthulhu
T3RR0RBIONIC
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,435 Elo+
Party 1
Poseidon
Poseidon
ZVORIT
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
991 Elo+
Party 1
Charybdis
Charybdis
vrpppp
Charybdis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,426 Elo+
Party 1
Team Averages
Level 30
1,402 SR
1,324 Elo+

VS

Team Averages
Level 83
1,584 SR
1,460 Elo+
Eset
Eset
GameboyyAdvance
Eset
Level 131
God Stats
4W - 3L
1,500 SR
Queue Stats
93W - 92L
1,458 Elo+
Solo
Fenrir
Fenrir
SaredGp
Fenrir
Level 83
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 10L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Syrup Soup
Cthulhu
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 54L
1,413 Elo+
Solo
Hercules
Hercules
lRoydl
Hercules
Level 60
God Stats
9W - 3L
1,683 SR
Queue Stats
60W - 60L
1,436 Elo+
Solo
Danzaburou
Danzaburou
marcusbear64
Danzaburou
Level 45
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,504
448
4,923
14,320
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
PINKMIST8214
Thanatos
12
1 / 2 / 0
7,698
405
2,407
11,649
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
T3RR0RBIONIC
Cthulhu
10
0 / 5 / 1
7,205
379
5,025
12,130
6,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ZVORIT
Poseidon
13
1 / 11 / 0
8,054
424
2,171
12,486
3,662
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
vrpppp
Charybdis
17
1 / 4 / 1
9,914
522
9,193
14,201
6,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 4
12,399
653
14,154
8,108
3,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
SaredGp
Fenrir
18
5 / 2 / 3
10,257
540
5,800
15,086
8,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Syrup Soup
Cthulhu
16
3 / 2 / 1
10,275
541
9,717
15,091
15,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
lRoydl
Hercules
16
2 / 0 / 5
9,678
509
6,095
9,075
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
marcusbear64
Danzaburou
17
4 / 1 / 2
10,742
565
10,500
12,220
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
25
25
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
11
0
4
13
L
Thanatos
PINKMIST8214
Thanatos
1
2
0
0.5
W
Fenrir
SaredGp
Fenrir
5
2
3
3.25
W
Cthulhu
Syrup Soup
Cthulhu
3
2
1
1.75
L
Cthulhu
T3RR0RBIONIC
Cthulhu
0
5
1
0.1
L
Poseidon
ZVORIT
Poseidon
1
11
0
0.09
W
Hercules
lRoydl
Hercules
2
0
5
4.5
W
Danzaburou
marcusbear64
Danzaburou
4
1
2
5
L
Charybdis
vrpppp
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
46,266
64,786
Taken
59,580
35,249
Mitigated
41,648
18,242
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,923
1,269
0
2,421
14,320
14,062
0
7,493
6,827
2,846
42,733
W
14,154
1,007
102
3,118
8,108
3,497
588
1,167
6,905
105,704
793
L
Thanatos
PINKMIST8214
Thanatos
2,407
457
0
10,715
11,649
4,554
0
1,890
9,759
0
45,566
W
Fenrir
SaredGp
Fenrir
5,800
1,645
0
2,531
15,086
8,507
0
506
14,454
0
102,609
W
Cthulhu
Syrup Soup
Cthulhu
9,717
322
103
2,303
15,091
15,798
150
2,074
12,071
77,959
3,529
L
Cthulhu
T3RR0RBIONIC
Cthulhu
5,025
219
51
750
12,130
6,813
68
2,286
9,844
21,071
0
L
Poseidon
ZVORIT
Poseidon
2,171
316
0
357
12,486
3,662
0
10,509
1,977
36,005
62
W
Hercules
lRoydl
Hercules
6,095
1,622
0
3,402
9,075
9,032
224
2,026
6,615
0
43,592
W
Danzaburou
marcusbear64
Danzaburou
10,500
3,989
0
3,094
12,220
4,814
1,828
1,052
10,904
0
82,484
L
Charybdis
vrpppp
Charybdis
9,193
5,415
0
3,948
14,201
6,158
294
495
13,706
0
88,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,375
Gold Earned
53,351
436
Minions Killed
647
0
Camps Cleared
0
1,591,952
Distance Traveled
1,941,935
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,504
448
95
5
0
328,988
0
W
Eset
12,399
653
172
9
0
386,241
0
L
Thanatos
7,698
405
80
4
0
310,338
0
W
Fenrir
10,257
540
139
7
0
403,392
2
W
Cthulhu
10,275
541
139
7
0
379,313
0
L
Cthulhu
7,205
379
38
2
0
299,152
3
L
Poseidon
8,054
424
60
3
0
310,347
0
W
Hercules
9,678
509
66
3
0
413,153
5
W
Danzaburou
10,742
565
131
7
0
359,836
0
L
Charybdis
9,914
522
163
9
0
343,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role