Player Matchup

Heimdallr
Heimdallr
Cale_N_JR
Heimdallr
Level 98
God Stats
2W - 3L
1,658 SR
Queue Stats
183W - 175L
1,502 Elo+
Solo
Maui
Maui
F9-Ped9ro-F9
Maui
Level 100
God Stats
1W - 4L
1,576 SR
Queue Stats
139W - 146L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Madpenguins
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,390 Elo+
Solo
Izanami
Izanami
NicoEsElENino
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
ssjadriann
Thanatos
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 84L
1,317 Elo+
Solo
Team Averages
Level 89
1,547 SR
1,438 Elo+

VS

Team Averages
Level 85
1,572 SR
1,490 Elo+
Freya
Freya
BluntTilLungDie
Freya
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 174L
1,446 Elo+
Solo
Rama
Rama
EchoJulio
Rama
Level 105
God Stats
7W - 2L
1,716 SR
Queue Stats
252W - 255L
1,538 Elo+
Solo
Danzaburou
Danzaburou
SuaveDripz
Danzaburou
Level 81
God Stats
7W - 5L
1,492 SR
Queue Stats
477W - 448L
1,500 Elo+
Solo
Achilles
Achilles
WhatTheJade
Achilles
Level 106
God Stats
5W - 7L
1,672 SR
Queue Stats
578W - 596L
1,447 Elo+
Solo
Vulcan
Vulcan
moshendni
Vulcan
Level 87
God Stats
4W - 3L
1,482 SR
Queue Stats
193W - 195L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cale_N_JR
Heimdallr
17
5 / 4 / 11
8,590
859
11,349
13,116
6,269
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 5 / 5
8,195
820
5,781
11,982
11,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
Madpenguins
Sun Wukong
14
3 / 8 / 7
8,173
817
9,129
15,921
14,913
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
1
0 / 0 / 0
2,632
263
0
0
0
Thanatos
ssjadriann
Thanatos
16
4 / 6 / 8
8,845
885
6,913
13,528
5,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
8,919
892
7,665
10,620
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
18
10 / 4 / 9
11,448
1,145
9,190
11,006
4,734
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SuaveDripz
Danzaburou
16
2 / 2 / 13
9,439
944
8,067
7,323
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
WhatTheJade
Achilles
15
5 / 4 / 6
9,290
929
6,592
12,339
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
moshendni
Vulcan
17
4 / 2 / 12
9,965
997
17,286
6,813
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
71
17
Kills
23
23
Deaths
18
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
L
Heimdallr
Cale_N_JR
Heimdallr
5
4
11
2.63
W
Rama
10
4
9
3.63
L
5
5
5
1.5
L
Sun Wukong
Madpenguins
Sun Wukong
3
8
7
0.81
L
Izanami
0
0
0
0
W
Danzaburou
SuaveDripz
Danzaburou
2
2
13
4.25
W
Achilles
WhatTheJade
Achilles
5
4
6
2
W
Vulcan
moshendni
Vulcan
4
2
12
5
L
Thanatos
ssjadriann
Thanatos
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
48,800
54,547
Taken
48,101
38,958
Mitigated
30,536
12,668
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,665
2,507
0
737
10,620
4,586
572
574
10,043
11,099
531
L
Heimdallr
Cale_N_JR
Heimdallr
11,349
2,556
546
4,063
13,116
6,269
0
7,702
5,337
0
29,626
W
Rama
9,190
5,200
0
2,739
11,006
4,734
1,289
1,631
9,375
0
32,441
L
5,781
455
203
1,124
11,982
11,798
0
5,202
6,680
8,445
890
L
Sun Wukong
Madpenguins
Sun Wukong
9,129
1,627
108
728
15,921
14,913
0
5,890
9,827
0
19,022
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SuaveDripz
Danzaburou
8,067
3,938
599
1,719
7,323
3,607
3,422
515
6,808
0
17,877
W
Achilles
WhatTheJade
Achilles
6,592
1,269
0
844
12,339
14,291
214
1,461
10,878
0
8,262
W
Vulcan
moshendni
Vulcan
17,286
422
1,694
2,078
6,813
3,318
668
1,084
5,729
41,583
0
L
Thanatos
ssjadriann
Thanatos
6,913
450
751
5,145
13,528
5,978
0
6,010
7,388
0
14,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,435
Gold Earned
49,061
71
Minions Killed
129
0
Camps Cleared
0
703,989
Distance Traveled
923,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,919
892
6
1
0
200,946
0
L
Heimdallr
8,590
859
35
4
0
209,231
0
W
Rama
11,448
1,145
52
5
0
155,141
0
L
Maui
8,195
820
6
1
0
160,285
0
L
Sun Wukong
8,173
817
15
2
0
151,704
0
L
Izanami
2,632
263
0
0
0
0
0
W
Danzaburou
9,439
944
13
1
0
173,929
0
W
Achilles
9,290
929
4
0
0
182,289
0
W
Vulcan
9,965
997
54
5
0
211,644
0
L
Thanatos
8,845
885
15
2
0
182,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role