Player Matchup

Chaac
Chaac
Biblionico
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,231 Elo+
Party 1
Geb
Geb
SCSO_008
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,231 Elo+
Party 1
Fenrir
Fenrir
enzo123780
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,305 Elo+

VS

Team Averages
Level 98
1,615 SR
1,438 Elo+
Vulcan
Vulcan
BLUE ICE 6
Vulcan
Level 65
God Stats
11W - 10L
1,723 SR
Queue Stats
109W - 153L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
SlashGoldSugar
Kumbhakarna
Level 120
God Stats
4W - 3L
1,544 SR
Queue Stats
45W - 40L
1,466 Elo+
Party 2
Pele
Pele
rgundy23
Pele
Level 109
God Stats
37W - 26L
1,578 SR
Queue Stats
235W - 231L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 10 / 2
9,363
624
8,487
19,420
13,827
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 3
10,672
711
10,581
14,949
6,575
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
enzo123780
Fenrir
14
2 / 5 / 0
9,569
638
7,992
17,069
9,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BLUE ICE 6
Vulcan
15
3 / 3 / 9
11,023
735
13,012
10,454
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
SlashGoldSugar
Kumbhakarna
18
8 / 0 / 9
11,735
782
11,701
12,565
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Pele
17
8 / 2 / 10
12,005
800
15,772
13,605
8,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
19
19
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BLUE ICE 6
Vulcan
3
3
9
2.5
L
Chaac
1
10
2
0.2
L
2
4
3
0.88
W
Kumbhakarna
SlashGoldSugar
Kumbhakarna
8
0
9
12.5
L
Fenrir
enzo123780
Fenrir
2
5
0
0.4
W
Pele
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
40,485
51,438
Taken
36,624
29,933
Mitigated
28,087
4,085
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BLUE ICE 6
Vulcan
13,012
810
0
2,374
10,454
4,965
0
3,058
7,396
48,015
1,871
L
Chaac
8,487
1,354
0
1,273
19,420
13,827
56
8,384
9,846
0
28,742
L
10,581
555
0
2,059
14,949
6,575
0
6,280
7,870
41,775
0
W
Kumbhakarna
SlashGoldSugar
Kumbhakarna
11,701
905
0
3,987
12,565
15,007
569
3,248
9,317
33,170
4,166
L
Fenrir
enzo123780
Fenrir
7,992
1,581
0
753
17,069
9,531
0
7,408
8,965
0
30,749
W
Pele
15,772
2,402
0
5,195
13,605
8,115
1,499
4,314
9,291
0
49,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,604
Gold Earned
34,763
145
Minions Killed
176
0
Camps Cleared
0
748,943
Distance Traveled
871,780
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,023
735
77
5
0
262,601
0
L
Chaac
9,363
624
45
3
0
218,657
0
L
Geb
10,672
711
66
4
0
272,019
0
W
Kumbhakarna
11,735
782
41
3
0
303,096
4
L
Fenrir
9,569
638
34
2
0
258,267
0
W
Pele
12,005
800
58
4
0
306,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role