Player Matchup

Thor
Thor
Battlehardt
Thor
Level 237
God Stats
7W - 9L
1,583 SR
Queue Stats
420W - 400L
1,523 Elo+
Party 1
Scylla
Scylla
CarlillosXDPC
Scylla
Level 190
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 117L
1,562 Elo+
Party 2
Bacchus
Bacchus
MGKPUSESPLSH
Bacchus
Level 259
God Stats
1W - 4L
1,318 SR
Queue Stats
478W - 455L
1,516 Elo+
Party 1
Anhur
Anhur
SmakBack025
Anhur
Level 127
God Stats
6W - 12L
1,434 SR
Queue Stats
38W - 47L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
linkededu
Heimdallr
Level 154
God Stats
71W - 53L
1,666 SR
Queue Stats
117W - 102L
1,563 Elo+
Party 2
Team Averages
Level 193
1,500 SR
1,521 Elo+

VS

Team Averages
Level 118
1,461 SR
1,559 Elo+
Kukulkan
Kukulkan
AhegAraRa
Kukulkan
Level 103
God Stats
1W - 2L
1,686 SR
Queue Stats
230W - 215L
1,507 Elo+
Party 3
Jing Wei
Jing Wei
BloodyWraith
Jing Wei
Level 159
God Stats
3W - 2L
1,474 SR
Queue Stats
88W - 68L
1,594 Elo+
Party 4
Geb
Geb
madeholy
Geb
Level 154
God Stats
3W - 2L
1,474 SR
Queue Stats
86W - 67L
1,594 Elo+
Party 4
Guan Yu
Guan Yu
ot12343
Guan Yu
Level 29
God Stats
2W - 1L
1,369 SR
Queue Stats
116W - 100L
1,553 Elo+
Party 3
Kali
Kali
rug_the_rac-TTV
Kali
Level 146
God Stats
2W - 4L
1,300 SR
Queue Stats
301W - 270L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,290
529
2,219
6,428
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
4,906
491
2,515
4,579
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MGKPUSESPLSH
Bacchus
9
0 / 0 / 2
5,110
511
3,395
5,728
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
5,148
515
2,270
6,922
2,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
linkededu
Heimdallr
7
1 / 4 / 0
4,767
477
2,862
7,713
2,445
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AhegAraRa
Kukulkan
10
2 / 1 / 1
5,783
578
5,479
4,051
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
BloodyWraith
Jing Wei
10
0 / 1 / 1
5,294
529
4,809
5,323
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 1
5,656
566
2,156
6,115
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
ot12343
Guan Yu
11
1 / 1 / 1
6,155
616
2,880
5,765
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 2 / 2
5,557
556
4,884
10,832
4,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
6
7
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AhegAraRa
Kukulkan
2
1
1
2.5
L
2
0
0
2
W
Jing Wei
BloodyWraith
Jing Wei
0
1
1
0.5
L
1
2
0
0.5
L
Bacchus
MGKPUSESPLSH
Bacchus
0
0
2
1
L
0
1
2
1
L
Heimdallr
linkededu
Heimdallr
1
4
0
0.25
W
1
0
1
1.5
W
Guan Yu
ot12343
Guan Yu
1
1
1
1.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,261
Damage
20,208
31,370
Taken
32,086
14,466
Mitigated
14,212
6,757
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AhegAraRa
Kukulkan
5,479
918
0
1,056
4,051
1,569
0
2,350
1,701
38,115
1,125
L
2,219
938
0
963
6,428
2,805
0
320
6,108
0
42,089
W
Jing Wei
BloodyWraith
Jing Wei
4,809
3,589
0
923
5,323
1,576
25
390
4,933
0
42,140
L
2,515
504
0
470
4,579
1,569
0
2,605
1,974
32,896
296
L
Bacchus
MGKPUSESPLSH
Bacchus
3,395
198
0
2,100
5,728
5,089
0
1,694
4,034
14,763
0
L
2,270
1,349
0
1,747
6,922
2,558
0
653
6,269
0
33,582
L
Heimdallr
linkededu
Heimdallr
2,862
2,089
0
1,477
7,713
2,445
15
2,333
5,380
0
21,614
W
2,156
170
0
2,184
6,115
4,052
0
2,013
4,102
19,086
0
W
Guan Yu
ot12343
Guan Yu
2,880
613
43
1,683
5,765
2,684
0
0
5,765
0
37,751
W
4,884
1,995
0
4,437
10,832
4,331
0
1,139
9,693
0
43,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,221
Gold Earned
28,445
253
Minions Killed
308
0
Camps Cleared
0
909,358
Distance Traveled
967,174
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,783
578
64
6
0
178,423
2
L
Thor
5,290
529
69
7
0
231,771
0
W
Jing Wei
5,294
529
77
8
0
180,285
0
L
Scylla
4,906
491
59
6
0
148,492
0
L
Bacchus
5,110
511
20
2
0
206,315
3
L
Anhur
5,148
515
73
7
0
189,984
0
L
Heimdallr
4,767
477
32
3
0
132,796
0
W
Geb
5,656
566
26
3
0
189,380
4
W
Guan Yu
6,155
616
74
7
0
204,903
2
W
Kali
5,557
556
67
7
0
214,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role