Player Matchup

Janus
Janus
Clucknuts
Janus
Level 190
God Stats
1W - 1L
1,400 SR
Queue Stats
67W - 69L
1,585 Elo+
Solo
Thor
Thor
Lordyolito
Thor
Level 73
God Stats
2W - 4L
1,259 SR
Queue Stats
120W - 100L
1,583 Elo+
Solo
Sobek
Sobek
MRBUUTNUGGET
Sobek
Level 63
God Stats
5W - 1L
1,923 SR
Queue Stats
122W - 95L
1,563 Elo+
Solo
Horus
Horus
Sevnnnn
Horus
Level 208
God Stats
1W - 1L
1,642 SR
Queue Stats
95W - 91L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheSnakeEg
Ah Muzen Cab
Level 142
God Stats
8W - 1L
1,719 SR
Queue Stats
37W - 24L
1,553 Elo+
Party 1
Team Averages
Level 135
1,589 SR
1,574 Elo+

VS

Team Averages
Level 106
1,475 SR
1,537 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Krovatagy
Anhur
Level 46
God Stats
4W - 10L
1,345 SR
Queue Stats
54W - 71L
1,494 Elo+
Solo
Loki
Loki
PhilpReset
Loki
Level 46
God Stats
0W - 1L
1,313 SR
Queue Stats
39W - 48L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Spiderman3566
Cabrakan
Level 115
God Stats
2W - 3L
1,697 SR
Queue Stats
122W - 99L
1,602 Elo+
Solo
Horus
Horus
TML_FAN_11
Horus
Level 177
God Stats
5W - 4L
1,521 SR
Queue Stats
307W - 268L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Clucknuts
Janus
12
2 / 1 / 1
6,134
613
2,372
6,156
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,148
515
2,604
8,006
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 2
5,248
525
2,537
11,274
10,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Sevnnnn
Horus
10
3 / 0 / 4
5,559
556
6,473
6,144
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
TheSnakeEg
Ah Muzen Cab
12
4 / 0 / 3
6,613
661
7,493
4,559
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 0 / 0
6,358
636
3,569
2,980
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Krovatagy
Anhur
9
0 / 5 / 0
5,246
525
2,893
9,021
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 0
4,717
472
3,551
7,866
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Spiderman3566
Cabrakan
11
0 / 2 / 0
5,762
576
5,768
7,303
6,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
8
0 / 1 / 0
4,971
497
3,120
9,611
4,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
W
Janus
Clucknuts
Janus
2
1
1
2.5
L
Anhur
Krovatagy
Anhur
0
5
0
0
W
2
0
1
2.5
W
0
0
2
1
L
0
3
0
0
W
Horus
Sevnnnn
Horus
3
0
4
5
L
Cabrakan
Spiderman3566
Cabrakan
0
2
0
0
L
Horus
0
1
0
0
W
Ah Muzen Cab
TheSnakeEg
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
18,901
36,139
Taken
36,781
20,978
Mitigated
17,153
17,686
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,569
40
0
1,135
2,980
1,116
0
597
2,206
50,669
2,409
W
Janus
Clucknuts
Janus
2,372
0
0
1,165
6,156
2,212
0
1,653
4,397
51,675
0
L
Anhur
Krovatagy
Anhur
2,893
1,695
0
1,118
9,021
2,615
0
147
8,727
0
37,317
W
2,604
722
0
4,959
8,006
2,756
0
1,145
6,737
0
27,015
W
2,537
481
0
6,520
11,274
10,696
0
5,452
5,822
31,029
0
L
3,551
868
0
3,653
7,866
2,598
0
472
7,199
0
38,183
W
Horus
Sevnnnn
Horus
6,473
2,355
640
3,379
6,144
3,883
0
685
5,418
0
25,399
L
Cabrakan
Spiderman3566
Cabrakan
5,768
1,060
0
3,305
7,303
6,291
0
2,561
4,705
39,420
0
L
Horus
3,120
1,339
775
4,329
9,611
4,533
0
854
8,452
0
13,203
W
Ah Muzen Cab
TheSnakeEg
Ah Muzen Cab
7,493
3,148
0
1,023
4,559
1,431
0
0
4,559
0
54,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
27,054
335
Minions Killed
338
0
Camps Cleared
0
1,054,646
Distance Traveled
1,013,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,358
636
105
11
0
215,712
1
W
Janus
6,134
613
106
11
0
221,796
1
L
Anhur
5,246
525
76
8
0
166,991
0
W
Thor
5,148
515
50
5
0
220,916
0
W
Sobek
5,248
525
57
6
0
188,000
0
L
Loki
4,717
472
65
7
0
223,595
0
W
Horus
5,559
556
23
2
0
228,123
0
L
Cabrakan
5,762
576
72
7
0
176,312
0
L
Horus
4,971
497
20
2
0
230,942
1
W
Ah Muzen Cab
6,613
661
99
10
0
195,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role