Player Matchup

Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DawgFart
Nu Wa
Level 124
God Stats
6W - 3L
1,857 SR
Queue Stats
140W - 128L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
LxngAgo
Ah Puch
Level 119
God Stats
0W - 3L
1,426 SR
Queue Stats
68W - 70L
1,507 Elo+
Party 2
Arachne
Arachne
illGankRightLane
Arachne
Level 121
God Stats
24W - 20L
1,628 SR
Queue Stats
107W - 106L
1,505 Elo+
Party 2
Athena
Athena
iman_23a
Athena
Level 144
God Stats
2W - 1L
1,567 SR
Queue Stats
29W - 28L
1,535 Elo+
Party 2
Team Averages
Level 127
1,596 SR
1,516 Elo+

VS

Team Averages
Level 142
1,614 SR
1,529 Elo+
Kuzenbo
Kuzenbo
GuyInAGhillie
Kuzenbo
Level 183
God Stats
23W - 14L
1,622 SR
Queue Stats
219W - 200L
1,535 Elo+
Party 1
Agni
Agni
Kyvien
Agni
Level 147
God Stats
8W - 5L
1,520 SR
Queue Stats
134W - 124L
1,552 Elo+
Party 1
Hades
Hades
Melveno1221
Hades
Level 157
God Stats
7W - 4L
1,755 SR
Queue Stats
186W - 187L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
YeetMeister1
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 150L
1,484 Elo+
Solo
Ravana
Ravana
maiqui9800
Ravana
Level 159
God Stats
4W - 1L
1,672 SR
Queue Stats
233W - 198L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
3 / 2 / 2
8,167
583
9,493
13,251
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
DawgFart
Nu Wa
12
1 / 4 / 2
6,893
492
9,266
8,049
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
LxngAgo
Ah Puch
12
0 / 5 / 2
7,038
503
4,569
11,859
5,099
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 1 / 1
7,210
515
9,683
15,311
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
iman_23a
Athena
11
0 / 4 / 4
6,662
476
3,630
14,076
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 2 / 7
7,641
546
5,950
13,631
13,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Kyvien
Agni
13
5 / 1 / 4
8,379
599
10,327
9,320
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,434
602
7,013
14,486
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
YeetMeister1
Cernunnos
15
2 / 2 / 1
8,177
584
9,105
11,314
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
maiqui9800
Ravana
14
4 / 3 / 3
9,142
653
10,078
8,891
5,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
16
16
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
2
2
2
L
Nu Wa
DawgFart
Nu Wa
1
4
2
0.5
W
Kuzenbo
1
2
7
2.25
W
Agni
Kyvien
Agni
5
1
4
7
L
Ah Puch
LxngAgo
Ah Puch
0
5
2
0.2
W
4
1
3
5.5
W
Cernunnos
YeetMeister1
Cernunnos
2
2
1
1.25
L
4
1
1
4.5
L
Athena
iman_23a
Athena
0
4
4
0.5
W
Ravana
maiqui9800
Ravana
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
42,473
62,546
Taken
57,642
32,803
Mitigated
35,116
20,468
Healing
25,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,493
5,742
0
8,286
13,251
5,366
617
1,943
11,220
0
75,055
L
Nu Wa
DawgFart
Nu Wa
9,266
1,452
0
786
8,049
2,988
0
5,755
1,766
45,137
1,110
W
Kuzenbo
5,950
2,216
1,896
2,434
13,631
13,676
48
3,765
9,577
26,524
0
W
Agni
Kyvien
Agni
10,327
850
265
2,463
9,320
3,564
0
3,964
4,883
55,768
2,363
L
Ah Puch
LxngAgo
Ah Puch
4,569
621
0
4,194
11,859
5,099
0
1,283
9,977
42,582
884
W
7,013
1,171
1,096
9,714
14,486
7,732
0
3,681
10,362
78,396
809
W
Cernunnos
YeetMeister1
Cernunnos
9,105
4,745
0
4,933
11,314
4,828
784
1,166
10,044
0
74,300
L
9,683
7,640
0
4,645
15,311
6,661
0
6,465
8,199
0
48,834
L
Athena
iman_23a
Athena
3,630
1,139
0
2,557
14,076
12,689
0
6,393
7,430
25,294
1,562
W
Ravana
maiqui9800
Ravana
10,078
2,904
0
2,572
8,891
5,316
0
3,548
5,319
0
59,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
41,773
367
Minions Killed
433
0
Camps Cleared
0
1,381,876
Distance Traveled
1,351,851
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,167
583
116
8
0
249,999
2
L
Nu Wa
6,893
492
79
6
0
273,557
4
W
Kuzenbo
7,641
546
29
2
0
274,018
8
W
Agni
8,379
599
99
7
0
284,622
7
L
Ah Puch
7,038
503
73
5
0
223,282
0
W
Hades
8,434
602
119
9
0
287,536
1
W
Cernunnos
8,177
584
95
7
0
233,513
1
L
Arachne
7,210
515
66
5
0
348,440
0
L
Athena
6,662
476
33
2
0
286,598
7
W
Ravana
9,142
653
91
7
0
272,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role