Player Matchup

Hades
Hades
BerserkCollector
Hades
Level 157
God Stats
2W - 1L
1,798 SR
Queue Stats
210W - 111L
1,587 Elo+
Party 3
Olorun
Olorun
Cardsicle
Olorun
Level 119
God Stats
0W - 2L
1,280 SR
Queue Stats
223W - 129L
1,568 Elo+
Party 2
Charon
Charon
MrG00Dfella1709
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirHanabe
Morgan Le Fay
Level 78
God Stats
1W - 1L
1,688 SR
Queue Stats
172W - 108L
1,565 Elo+
Party 3
Nike
Nike
ofcourseimanoob
Nike
Level 126
God Stats
2W - 2L
1,803 SR
Queue Stats
222W - 111L
1,690 Elo+
Party 2
Team Averages
Level 109
1,614 SR
1,606 Elo+

VS

Team Averages
Level 162
1,822 SR
1,683 Elo+
Bacchus
Bacchus
BGDigby
Bacchus
Level 156
God Stats
14W - 3L
1,790 SR
Queue Stats
523W - 251L
1,715 Elo+
Party 1
Cupid
Cupid
LostTamagotchi
Cupid
Level 146
God Stats
6W - 2L
1,723 SR
Queue Stats
207W - 58L
1,731 Elo+
Party 1
Xbalanque
Xbalanque
RavenInTheW00ds
Xbalanque
Level 172
God Stats
11W - 2L
2,088 SR
Queue Stats
470W - 179L
1,723 Elo+
Party 1
Cthulhu
Cthulhu
TrollyMcGee
Cthulhu
Level 154
God Stats
4W - 1L
1,772 SR
Queue Stats
260W - 60L
1,802 Elo+
Party 1
Tiamat
Tiamat
thecrack123
Tiamat
Level 181
God Stats
3W - 2L
1,736 SR
Queue Stats
190W - 193L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,754
675
4,571
12,332
6,898
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Cardsicle
Olorun
13
0 / 2 / 2
6,910
691
8,354
12,305
7,130
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 2
7,114
711
4,105
10,314
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
SirHanabe
Morgan Le Fay
13
2 / 3 / 1
7,270
727
11,284
9,267
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 3
7,277
728
12,268
13,948
10,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BGDigby
Bacchus
13
0 / 1 / 11
7,518
752
8,498
10,840
14,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 8
7,876
788
7,081
12,646
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
RavenInTheW00ds
Xbalanque
15
4 / 0 / 6
8,511
851
17,201
8,701
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
TrollyMcGee
Cthulhu
15
4 / 1 / 5
9,221
922
8,813
12,074
11,981
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
3 / 2 / 8
7,962
796
12,852
9,913
6,746
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
5
Kills
13
13
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BGDigby
Bacchus
0
1
11
5.5
L
0
4
3
0.38
L
Olorun
Cardsicle
Olorun
0
2
2
0.5
W
2
2
8
3
L
1
2
2
1
W
Xbalanque
RavenInTheW00ds
Xbalanque
4
0
6
7
L
Morgan Le Fay
SirHanabe
Morgan Le Fay
2
3
1
0.83
W
Cthulhu
TrollyMcGee
Cthulhu
4
1
5
6.5
L
2
2
3
1.75
W
Tiamat
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,582
Damage
54,445
58,166
Taken
54,174
38,865
Mitigated
43,001
28,140
Healing
31,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BGDigby
Bacchus
8,498
764
0
2,178
10,840
14,432
323
4,738
6,102
12,345
478
L
4,571
30
2,562
3,738
12,332
6,898
0
6,856
4,814
13,934
0
L
Olorun
Cardsicle
Olorun
8,354
3,433
4,990
6,281
12,305
7,130
0
7,435
4,212
18,941
0
W
7,081
4,737
9,551
7,427
12,646
5,719
490
7,291
5,355
0
15,957
L
4,105
362
1,459
2,370
10,314
9,539
0
3,462
6,505
10,797
0
W
Xbalanque
RavenInTheW00ds
Xbalanque
17,201
3,752
3,854
2,127
8,701
4,123
406
4,891
3,810
0
36,379
L
Morgan Le Fay
SirHanabe
Morgan Le Fay
11,284
473
425
1,426
9,267
4,663
0
4,066
4,755
21,249
0
W
Cthulhu
TrollyMcGee
Cthulhu
8,813
80
356
1,967
12,074
11,981
58
5,611
6,463
18,667
556
L
12,268
573
1,436
3,453
13,948
10,635
0
4,461
8,348
0
19,405
W
Tiamat
12,852
1,041
784
3,524
9,913
6,746
49
5,783
4,130
16,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,325
Gold Earned
41,088
97
Minions Killed
119
0
Camps Cleared
0
940,136
Distance Traveled
1,041,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,518
752
15
2
0
187,727
0
L
Hades
6,754
675
19
2
0
172,037
0
L
Olorun
6,910
691
27
3
0
170,214
0
W
Cupid
7,876
788
21
2
0
202,129
0
L
Charon
7,114
711
11
1
0
174,803
0
W
Xbalanque
8,511
851
46
5
0
208,181
0
L
Morgan Le Fay
7,270
727
20
2
0
199,232
0
W
Cthulhu
9,221
922
23
2
0
223,486
0
L
Nike
7,277
728
20
2
0
223,850
0
W
Tiamat
7,962
796
14
1
0
219,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role